AtomicTorch Studio Forums

VoidExpanse => Ideas and suggestions => Topic started by: Tchey on April 10, 2014, 06:04:12 AM

Title: Going further than the next system
Post by: Tchey on April 10, 2014, 06:04:12 AM
Hi,

Maybe i've missed it, i don't think so, the possibility to jump more than one system away. It's quite boring to have to cross each single system to go to one end of the map to the other one. I would like to "have to" do that only once, and then, unlock bigger jumpgates, at least one for every "capital".
Title: Re: Going further than the next system
Post by: Ophidios on April 10, 2014, 06:17:27 AM
Possibly a jump drive module that can be obtained? Attach cost, ship and skill requirements to it, rather than just adding the ability early on to do whatever.

Better yet, possibly the idea of manually deploying a jump beacon allowing the player to use their jump drive to travel to it. This creates a dependency on cost (investing in the device, the beacons, and the skills necessary to use them), and won't deplete from the sense of exploration by only allowing players to jump to locations they've already visited.
Title: Re: Going further than the next system
Post by: Lurler on April 10, 2014, 07:13:07 AM
Totally agree with the OP.
1. There will be autopilot to automate the long jorneys.
2. There will be longer jumplines. But not now. We will implement it later as a quest line.