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Messages - Delcien

#1
Update sounds great, cant wait to try it out!  :D
#2
Game discussion / Re: Before we update
May 28, 2014, 01:25:06 AM
Hi Lurler,

Just checking what day 'this week' you are planning on releasing the next update?

Just wondering if i'll be having a VoidExpanse weekend :)

Delcien

#3
Nice base!  ;D  You seem to like fire's.. (note to self keep him away from lighters!)  ::)
#4
Game discussion / Re: Ship movement
May 15, 2014, 12:21:21 AM
Never really had a problem with the ship movement, but I think its because I got use to hitting the immediate stop button every time I got near to a jumpgate or space stations, it became almost automatic.
Maybe a future 'stabilizer' ship upgrade (or mod) might help get a bit more control over the bigger ships... but I just accepted it as being a side effect of driving the biggest ship in town. :)
#5
Quote from: kyokei on May 14, 2014, 03:08:13 AM
At this moment I am playing a lot of SPAZ, Diablo3, Euro truck sim 2.
I also played Euro Truck Simulator 2 and really enjoyed it. I was so surprised I mean how much fun can lorry driving be but they nailed it.  I think I got up to a point after a couple of weeks were I had 10 drivers and 6 garages, and was super rich, then I lost the incentive to play after that. 
#6
Ive been gaming forever, I like a lot of different types of game my I have a soft spot for RPG's and Space games.
Recently I find myself alternating between these 4 indie games to get my fix

1) Rimworld
2) Pixel Pirates
3) Spacebase df-9
4) Prison Architech

But last night I downloaded StarSector in an attempt to fill the void (pardon the pun :)  ) until the next big VoidExpanse patch comes out.  It looks really good but I havent played it yet, cant wait to get home and try it out, its another top-down space shooter.
#7
Game discussion / Re: Next update
May 13, 2014, 11:12:42 AM
Quote from: daft73 on May 13, 2014, 10:51:26 AM
Sounds great Lurler, I for one believe in quality, not quantity.  Mines!! (http://atomictorch.com/Post/Id1059), very nice..new tactical options. Are these subject to friendly fire? If so, will neutrals takes offense to it..  ???

Now youve defintely got me looking even more forward to it :P
#8
Game discussion / Next update
May 13, 2014, 09:16:44 AM
Any idea when the next update will be out guys?
btw, I am liking the mines on your homepage and the Orca looking forward to trying them out :)
#9
Ideas and suggestions / Some suggestions
May 12, 2014, 10:00:29 AM
Just a few suggestions ive been thinking of..
1.  Background radio chat would be good, like in spaz and the KSP mod, world feels more real with background chatter.
2.  Along with mining asteroids for ore, you could also have people scan planets for gases (once  they have bought an appropriate scanner) for missions to aid the cause.
3.  Debris collection missions for scrap metal, also to get rid of these things!
4.  Different Hanger images, I know theres some variation but its not much
5.  Passenger transport missions - higher reward for high profile transports
6.  Ability to recruit crew of differnt skills lvls to improve/automate certain ship features, eg Engineers give you faster energy regen, gunners improve fire rate & range/damage, etc,
7.  Have the 'kill 5 pirates' missions get improved by making them slightly harder every time but with more reward each time.

#10
Game discussion / Re: Hype this game!
May 12, 2014, 08:20:28 AM
Glad to be your 1st forum reply!  :D
VE needs a good PR person.
Good luck with your move.
#11
Game discussion / Re: Hype this game!
May 12, 2014, 02:19:40 AM
Quote from: DLirry on May 11, 2014, 07:34:46 PM
In the next update all these bugs, as I hope, will be fixed. Thanks for your feedback and patience!

Sounds good, any idea when the next update is out?
#12
That sounds very good, would be nice not to have to manually locate the logs and upload them to you.
The only other suggestions I could make are:
1) Have it automatically capture screenshots (by detecting ctrl+prnt scrn key-presses in-game) and storing them in a screenshot folder.
2) Have a screenshot tab so you can view your in-game screen captures
3) Have a troubleshooting tab to help with common issues, like mulitplayer problems, etc. and to send a dxdiag dump from our pc's down to you by the click on a button.

That the kinda thing you after?
Also When is this coming out btw?

Delcien
#13
Game discussion / Re: Hype this game!
May 11, 2014, 09:21:22 AM
Screenshot of no cancel option:
https://www.dropbox.com/s/mfjzif0f063jc99/VEcantCancel.jpg
#14
Game discussion / Re: Hype this game!
May 11, 2014, 09:04:57 AM
Small font screenshots:
https://www.dropbox.com/s/r6so0bu1y7gr1av/ui1.jpg

small hotkey numbers screenshot:
https://www.dropbox.com/s/6sz3mgdqypd2slb/ui2.jpg

Also, I still do not see the option to cancel ore collection missions next to show on map :(
#15
Game discussion / Re: Hype this game!
May 11, 2014, 08:16:01 AM
Quote from: Lurler on May 11, 2014, 07:17:38 AM
Hm... why? Now the interface always scales to the maximum size. I can't imagine anyone wanting to make it smaller... Can you elaborate on that suggestion?

For the hotkey selections 1,2, & 3 my 1360*768 screen, I cant see how many repair kits I have because the number is really tiny for example.  Also the fonts are really tiny in the bit were you select your load game on my screen, but this isnt as bad as the hoykey font.

Quote from: Lurler on May 11, 2014, 07:17:38 AM
There is actually a cancel button for all non story missions. Unless of course you loaded save from a previous version of the game when such option was not yet available.
This is definitely on the latest version, i just got it yesterday.  But I looked everywhere and I couldnt see a cancel button.  Even now, I have a different ore collection mission and I dont see the option to cancel it. 

Thanks for your responses, I look forward to the next version. :)