Hey AI,
I'm having issues transferring the logs, but I got a snippet from it, hopefully it will be enough:
-------------------------stack-------------------------
at System.Math.Sign (Single value) [0x00000] in <filename unknown>:0
at KnctkkoKJrkWfPrqIdi.tu24pio8w9Sjisr4qx6.pWT9ox9G5x (Vector2 , Vector2 , Vector2 ) [0x00000] in <filename unknown>:0
at AtomicTorch.SpaceRPG.Server.GameObjects.ShipNpc.AI_BattleManeuvering (Double distanceToTarget) [0x00000] in <filename unknown>:0
at AtomicTorch.SpaceRPG.Server.GameObjects.ShipNpc.AI_Attack () [0x00000] in <filename unknown>:0
at AtomicTorch.SpaceRPG.Server.GameObjects.ShipNpc.OnAI (Double elapsedSeconds) [0x00000] in <filename unknown>:0
at AtomicTorch.SpaceRPG.Server.GameObjects.ShipNpc.BeforeWorldUpdate (Double elapsedSeconds) [0x00000] in <filename unknown>:0
at PRk7RCg8PpxhMGN8YbL.EvtfxsgM5UNfvWXyTvA.iikCqGuqFd (Double ) [0x00000] in <filename unknown>:0
at z0XIPF6Zd1UQXOSFblQ.eatWFIgzeGK0d2mBaOk+<>c__DisplayClassc.<ServerTick>b__2 () [0x00000] in <filename unknown>:0
at qcUuKTbC6FS3aA44P6e.MwVPXIbo4HjCqQr4VUO`1[System.Boolean].w1glZm3vPN (System.Func`1 function, System.Func`1 shouldAbortCheckFunction) [0x00000] in <filename unknown>:0
at z0XIPF6Zd1UQXOSFblQ.eatWFIgzeGK0d2mBaOk.QI9j4Sages (Double ) [0x00000] in <filename unknown>:0
at z0XIPF6Zd1UQXOSFblQ.eatWFIgzeGK0d2mBaOk.H4XjoJmLCg () [0x00000] in <filename unknown>:0
12.5.15 19:47:18.4225 [ERR] Unhandled exception in Server game loop
Exception System.ArithmeticException: NAN
-------------------------stack-------------------------
at System.Math.Sign (Single value) [0x00000] in <filename unknown>:0
at KnctkkoKJrkWfPrqIdi.tu24pio8w9Sjisr4qx6.pWT9ox9G5x (Vector2 , Vector2 , Vector2 ) [0x00000] in <filename unknown>:0
at AtomicTorch.SpaceRPG.Server.GameObjects.ShipNpc.AI_BattleManeuvering (Double distanceToTarget) [0x00000] in <filename unknown>:0
at AtomicTorch.SpaceRPG.Server.GameObjects.ShipNpc.AI_Attack () [0x00000] in <filename unknown>:0
at AtomicTorch.SpaceRPG.Server.GameObjects.ShipNpc.OnAI (Double elapsedSeconds) [0x00000] in <filename unknown>:0
at AtomicTorch.SpaceRPG.Server.GameObjects.ShipNpc.BeforeWorldUpdate (Double elapsedSeconds) [0x00000] in <filename unknown>:0
at PRk7RCg8PpxhMGN8YbL.EvtfxsgM5UNfvWXyTvA.iikCqGuqFd (Double ) [0x00000] in <filename unknown>:0
at z0XIPF6Zd1UQXOSFblQ.eatWFIgzeGK0d2mBaOk+<>c__DisplayClassc.<ServerTick>b__2 () [0x00000] in <filename unknown>:0
at qcUuKTbC6FS3aA44P6e.MwVPXIbo4HjCqQr4VUO`1[System.Boolean].w1glZm3vPN (System.Func`1 function, System.Func`1 shouldAbortCheckFunction) [0x00000] in <filename unknown>:0
at z0XIPF6Zd1UQXOSFblQ.eatWFIgzeGK0d2mBaOk.QI9j4Sages (Double ) [0x00000] in <filename unknown>:0
at z0XIPF6Zd1UQXOSFblQ.eatWFIgzeGK0d2mBaOk.H4XjoJmLCg () [0x00000] in <filename unknown>:0
12.5.15 19:47:18.4383 [ERR] Unhandled exception in Server game loop
Exception System.ArithmeticException: NAN
-------------------------stack-------------------------
at System.Math.Sign (Single value) [0x00000] in <filename unknown>:0
at KnctkkoKJrkWfPrqIdi.tu24pio8w9Sjisr4qx6.pWT9ox9G5x (Vector2 , Vector2 , Vector2 ) [0x00000] in <filename unknown>:0
at AtomicTorch.SpaceRPG.Server.GameObjects.ShipNpc.AI_BattleManeuvering (Double distanceToTarget) [0x00000] in <filename unknown>:0
at AtomicTorch.SpaceRPG.Server.GameObjects.ShipNpc.AI_Attack () [0x00000] in <filename unknown>:0
at AtomicTorch.SpaceRPG.Server.GameObjects.ShipNpc.OnAI (Double elapsedSeconds) [0x00000] in <filename unknown>:0
at AtomicTorch.SpaceRPG.Server.GameObjects.ShipNpc.BeforeWorldUpdate (Double elapsedSeconds) [0x00000] in <filename unknown>:0
at PRk7RCg8PpxhMGN8YbL.EvtfxsgM5UNfvWXyTvA.iikCqGuqFd (Double ) [0x00000] in <filename unknown>:0
at z0XIPF6Zd1UQXOSFblQ.eatWFIgzeGK0d2mBaOk+<>c__DisplayClassc.<ServerTick>b__2 () [0x00000] in <filename unknown>:0
at qcUuKTbC6FS3aA44P6e.MwVPXIbo4HjCqQr4VUO`1[System.Boolean].w1glZm3vPN (System.Func`1 function, System.Func`1 shouldAbortCheckFunction) [0x00000] in <filename unknown>:0
at z0XIPF6Zd1UQXOSFblQ.eatWFIgzeGK0d2mBaOk.QI9j4Sages (Double ) [0x00000] in <filename unknown>:0
at z0XIPF6Zd1UQXOSFblQ.eatWFIgzeGK0d2mBaOk.H4XjoJmLCg () [0x00000] in <filename unknown>:0
12.5.15 19:47:18.4385 [ERR] Too much unhandled exceptions in the Server game loop: more than 60 exceptions, last one happens 0.02 seconds ago. Stopping Server...
12.5.15 19:47:18.4391 [IMP] Stopping server...
12.5.15 19:47:18.4503 [IMP] MasterServerClient: SocketClient: -- Closed connection
69.162.166.150:4003
12.5.15 19:47:18.4509 [ERR] MasterServerClient: SocketClient: -- Connection with 69.162.166.150:4003 dropped with error=OperationAborted --
12.5.15 19:47:18.4510 [IMP] MasterServerClient: Connection with Master Server closed successfully
12.5.15 19:47:18.4616 [IMP] SocketServerUDP: Processing cycle for server connection stopped successfully by wait handle
12.5.15 19:47:19.4519 [IMP] SocketServerUDP: Socket-server stop listening
12.5.15 19:47:19.4548 [IMP] Log file closed
It's restarted now and up and running
Hello!
Thanks for reporting. That's an bug with AI behaviour script. Strange nobody reported it earlier...
Will be fixed in the next update.
Regards!
Yeah - well it's also the first time I've seen this.
Thanks AI :)