Recent Posts

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1
Servers / Re: [EU][kG]kunix.org -PVE- / community server
« Last post by ai_enabled on Today at 07:56:38 am »
 2.0.1 is fine. No server-related changes were done.
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Servers / Re: [EU][kG]kunix.org -PVE- / community server
« Last post by Acuru on Today at 07:31:56 am »
Yay! I can log to my char again, TY :)

Btw. it's sayis it's on version 2.0.1 mayby update it to 2.0.3?
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Modding info / Re: How to make item unavaible in shop
« Last post by Acuru on Today at 07:24:51 am »
Hmm... that shoul solve probblem
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Mods / Re: [WIP] AbyssExpansion
« Last post by Acuru on Today at 07:20:26 am »
Guess what? You can still do that :D (as i said in another topic ;)) Still they need some balancing and tweaking but after that...
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Servers / Re: [EU][kG]kunix.org -PVE- / community server
« Last post by ai_enabled on Today at 04:48:39 am »
Just connected, works great! Thanks for running the server, kyokei!
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Servers / Re: [EU][kG]kunix.org -PVE- / community server
« Last post by kyokei on Today at 04:37:39 am »
Server is up on new hardware
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Modding info / Re: Item/skill icon
« Last post by ai_enabled on Yesterday at 09:38:23 pm »
Roboto for most text, Orbitron for headers, for some other cases Eurostile.
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Game discussion / Re: Future development of VoidExpanse
« Last post by Lurler on Yesterday at 09:37:22 pm »
Well, we aren't exactly native speakers either :)
We had someone else go over the texts.
But sure! We can worry about it later :)
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Modding info / Re: How to make item unavaible in shop
« Last post by Lurler on Yesterday at 09:34:43 pm »
We had a discussion with ai_enabled and he had a great idea!
Just set the item level to above 60, for example 100, and it will never be available for sale!
Easy :)
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Mods / Re: [WIP] AbyssExpansion
« Last post by Lurler on Yesterday at 09:32:50 pm »
These are some good ideas for skills :)
I wish we added that into the base game.
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