Author Topic: [SOLVED] Crash on every launch in Ubuntu 14.04  (Read 3580 times)

Volkard

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[SOLVED] Crash on every launch in Ubuntu 14.04
« on: May 21, 2016, 07:53:43 pm »
I am running an all AMD system with Radeon HD6570 graphics and the most up to date proprietary drivers. Operating system is Ubuntu 14.04 64-bit. Every time I launch the game it crashes very shortly after the screen goes black to load the game in fullscreen. I have been digging all day to find an answer to this issue and have tried every suggestion fielded so far on these and the Steam forums to no avail. Following is my log file, I will post whatever other information you require upon request.

« Last Edit: May 30, 2016, 02:36:04 am by ai_enabled »

Volkard

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Re: Crash on every launch in Ubuntu 14.04
« Reply #1 on: May 21, 2016, 07:54:07 pm »
21.5.16 12:27:05.9149 [IMP] Log file opened. Time UTC offset is: -05:00:00
21.5.16 12:27:05.9309 [IMP] VoidExpanse game client runtime v1.6.10
AtomicTorch Studio (c) 2013-2015
All rights reserved.
21.5.16 12:27:05.9322 [IMP] Operations timed using the system's high-resolution performance counter.
  Timer is accurate within 100 nanoseconds
  Timer frequency in ticks per second = 10000000
21.5.16 12:27:06.0723 [IMP] System info:
OS: Linux 4.2 Ubuntu 14.04 64bit
CPU: AMD Athlon(tm) II X4 640 Processor (cores 4)
RAM: 7982Mb
GPU: AMD Radeon HD 6570 (1673Mb VRAM, shaders 30, shadows=yes, stencil=yes)
Screen resolution: 1366x768 (HiDPI=no)
Renderer: OpenGL 4.5 [4.5.13399 Compatibility Profile Context 15.201.1151]
Launch command line: /home/volkard/.steam/steam/steamapps/common/VoidExpanse/VoidExpanse.x86_64
Current path: /home/volkard/.steam/steam/steamapps/common/VoidExpanse
Static data path: /home/volkard/.steam/steam/steamapps/common/VoidExpanse
Dynamic data path: /home/volkard/.config/AtomicTorchStudio/VoidExpanse
Texture loading plugin supported: yes
21.5.16 12:27:06.1555 [INF] The configuration file saved successfully.
21.5.16 12:27:06.1580 [IMP] Core folder: "/home/volkard/.steam/steam/steamapps/common/VoidExpanse/Core"
Mods folder (primary): "/home/volkard/.steam/steam/steamapps/common/VoidExpanse/Mods"
Mods folder (secondary): "/home/volkard/.config/AtomicTorchStudio/VoidExpanse/Mods"
21.5.16 12:27:06.2331 [IMP] Mods catalog initialzed. Available .CPK/.MPK-files:
core_1.0.0
21.5.16 12:27:06.2362 [IMP] Cache root path: /tmp/AtomicTorchStudio/VoidExpanse
21.5.16 12:27:06.2403 [IMP] Steam subscribed mods count: 0
21.5.16 12:27:06.2444 [IMP] Mods Config not located. Creating new one...
21.5.16 12:27:06.2556 [IMP] Mods config saved to: /home/volkard/.config/AtomicTorchStudio/VoidExpanse/ModsConfig.xml
21.5.16 12:27:06.2642 [IMP] Virtual file system init with core mod file path:
/home/volkard/.steam/steam/steamapps/common/VoidExpanse/Core/core.cpk
Mods file paths:
(none)
21.5.16 12:27:06.3255 [IMP] Virtual file system initialized successfully:
Core mod: core
Mods list:
   --no mods--
Total files count: 2580
21.5.16 12:27:06.6389 [IMP] Reloading XML data for XmlLanguagesProvider. Data validation is: disabled
21.5.16 12:27:06.6607 [IMP] Xml data loading result: success
Loaded objects types:
languagedefinitions: 2

21.5.16 12:27:06.6839 [IMP] Unknown language:  - language definition not found. Switching to system language
21.5.16 12:27:06.7487 [IMP] Current language: en_us
21.5.16 12:27:06.9470 [IMP] Stopwatch localize xmls: 194ms
21.5.16 12:27:06.9471 [IMP] Localization: total 93 XML files localized
21.5.16 12:27:06.9497 [INF] The configuration file saved successfully.
21.5.16 12:27:06.9500 [IMP] Localization initialized for language en_us
21.5.16 12:27:06.9505 [IMP] Reloading XML data for XmlDataProvider. Data validation is: disabled
21.5.16 12:27:07.1821 [IMP] Xml file data/skills/piloting/critical_optimization.xml is ignored
21.5.16 12:27:07.2320 [IMP] Stopwatch loading xmls: 249ms
21.5.16 12:27:07.2440 [IMP] Xml data loading result: success
Loaded objects types:
asteroids: 6
characters: 9
skills: 111
itemboosters: 15
itemconsumables: 8
itemdevices: 14
itemengines: 8
itemfueltanks: 6
itemgenerators: 7
itemgrapplers: 5
itemhulls: 35
itemstatics: 18
itemresources: 12
itemradars: 7
itemrcss: 7
itemshields: 12
itemweapons: 68
spacestations: 5
jumpgates: 1
trails: 14
spaceobjects: 9
topics: 72
npctypes: 75
crates: 3
visualeffects: 7
decorations: 4
itemlists: 23
factions: 6
playlists: 24
specialobjects: 5

21.5.16 12:27:07.2446 [IMP] Physics FPS set to: 20; Input Cursor update rate per second set to: 20
21.5.16 12:27:07.2471 [IMP] Current log severity: Important
21.5.16 12:27:07.2516 [IMP] UnityApi was reset
21.5.16 12:27:07.3729 [IMP] Achievements givers initiated. Total 4 givers.
21.5.16 12:27:07.3730 [IMP] Unable to load game stats and achievements: Stats.db file is not available at /home/volkard/.config/AtomicTorchStudio/VoidExpanse/Stats.db
21.5.16 12:27:07.3843 [IMP] Command binding completed successfully. Total bound commands count: 281.

Volkard

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Re: Crash on every launch in Ubuntu 14.04
« Reply #2 on: May 21, 2016, 07:55:06 pm »
21.5.16 12:27:07.4991 [IMP] GameClient: Modules initialized: Master, Auth, Chat, Items, Misc, Player, World, Dialog, Singleplayer, Device, Station, Party, Hack, Core
21.5.16 12:27:07.5085 [IMP] Applying all client settings
21.5.16 12:27:07.5128 [IMP] Set resolution invoked 1366x768
21.5.16 12:27:07.5129 [IMP] Screen resolution change no need to 1366x768
21.5.16 12:27:07.5156 [IMP] Set Display mode invoked: go to Fullscreen
21.5.16 12:27:07.5166 [IMP] TEXTURES REFRESH ALREADY IN PROGRESS OR PLUGIN NOT INITIALIZED YET
21.5.16 12:27:07.5167 [IMP] Hide cursor
21.5.16 12:27:07.5194 [IMP] Quality level changed to Level3 (Level3)
21.5.16 12:27:07.5203 [IMP] TEXTURES REFRESH ALREADY IN PROGRESS OR PLUGIN NOT INITIALIZED YET
21.5.16 12:27:07.5204 [IMP] Hide cursor
21.5.16 12:27:07.5253 [IMP] Frame limit setting: VSync; TargetFrameRate: -1; vSync count: 1
21.5.16 12:27:07.5269 [IMP] TEXTURES REFRESH ALREADY IN PROGRESS OR PLUGIN NOT INITIALIZED YET
21.5.16 12:27:07.5270 [IMP] Hide cursor
21.5.16 12:27:07.5270 [IMP] Set anti-aliasing setting: MSAAx4
21.5.16 12:27:07.5282 [IMP] UI antialiasing switched to MSAA
21.5.16 12:27:07.5331 [IMP] Color blind mode: Off
21.5.16 12:27:07.5357 [IMP] Applying AutoPauseSingleplayer: True
21.5.16 12:27:07.5421 [IMP] Trails length set to: Long
21.5.16 12:27:07.5451 [IMP] Primary state changing from Logo to LanguageSelection
21.5.16 12:27:07.5459 [IMP] Primary state closed: Logo
21.5.16 12:27:07.5472 [IMP] State became inactive: Logo
21.5.16 12:27:07.7417 [IMP] OnApplicationFocus: game is focused.
21.5.16 12:27:07.7419 [IMP] TEXTURES REFRESH STARTED!
21.5.16 12:27:07.7541 [IMP] Hide cursor - quit or scene change...
21.5.16 12:27:07.7881 [IMP] Primary state changed to LanguageSelection
21.5.16 12:27:07.7882 [IMP] Primary state opened: LanguageSelection
21.5.16 12:27:07.7882 [IMP] State became active: LanguageSelection
21.5.16 12:27:07.8012 [IMP] AudioSystem toggled mute sounds: no
21.5.16 12:27:07.8027 [IMP] Cursor shown: Pointer cursor
21.5.16 12:27:07.8036 [IMP] UI Loader re-init
21.5.16 12:27:07.8090 [IMP] Hide cursor
21.5.16 12:27:07.8117 [IMP] AvatarsCache released
21.5.16 12:27:07.8155 [IMP] TextureCache released
21.5.16 12:27:07.8212 [IMP] ModelsLoader and Materials cache cleared
21.5.16 12:27:07.8256 [IMP] UnityApi was reset
21.5.16 12:27:07.8318 [IMP] ClientThreadHelper_Current clear
21.5.16 12:27:07.8363 [IMP] Cleanup avatars cache...
21.5.16 12:27:07.8374 [IMP] Avatars textures reloaded: avatars count is 0
21.5.16 12:27:07.8385 [IMP] CustomThreadPool ClientThreadHelper_Current dispose started
21.5.16 12:27:07.8385 [IMP] CustomThreadPool ClientThreadHelper_Current disposed
21.5.16 12:27:07.8386 [IMP] ClientThreadHelper_Current destroyed
21.5.16 12:27:07.8395 [IMP] ClientThreadHelper_Current created with 4 total threads (4 active threads maximum)
21.5.16 12:27:07.9149 [IMP] Loading XAML control: AtomicTorch.SpaceRPG.Client.U nity.UI.Game.LanguageSelectio n.LanguageSelectionScreen
21.5.16 12:27:07.9150 [IMP] States cache is null
21.5.16 12:27:07.9632 [IMP] UpdateMusic(): state=LanguageSelection
21.5.16 12:27:08.4895 [IMP] Cursor shown: Pointer cursor
21.5.16 12:27:08.6010 [IMP] MasterServerClient: SocketClient: Socket-client trying to connect to: 69.162.166.150:4003 (UDP)
Connecting timeout: 5s | Connection timeout: 30s
21.5.16 12:27:08.6890 [IMP] Cursor shown: Pointer cursor
21.5.16 12:27:08.6891 [IMP] Cursor shown: Pointer cursor
21.5.16 12:27:08.7449 [IMP] MasterServerClient: SocketClient: Socket-client connected to: 69.162.166.150:4003 (UDP)
21.5.16 12:27:08.7451 [IMP] MasterServerClient: Connection to Master Server atomictorch.com:4003 established successfully
21.5.16 12:27:08.8049 [IMP] MasterServerClient: Received Command SetupEncryption (ID=64721)
21.5.16 12:27:08.8130 [IMP] MasterServerClient: Sending Command SetupEncryptionResult (ID=1)
21.5.16 12:27:08.9380 [IMP] MasterServerClient: Received Command Ready (ID=64722)
21.5.16 12:27:08.9381 [IMP] MasterServerClient: MasterServer client ready to work
21.5.16 12:27:08.9385 [IMP] Cannot sending master server authorize command as there are no master token file
21.5.16 12:27:57.7036 [IMP] Audio cache temp dir: /tmp/AtomicTorchStudio/VoidExpanse/SFX
21.5.16 12:28:07.6622 [IMP] Game stats: backup by timer cancelled - no pending changes to save on hard drive
21.5.16 12:28:09.2317 [IMP] OnApplicationFocus: game is not focused.
21.5.16 12:28:09.2317 [IMP] AudioSystem toggled mute sounds: yes
21.5.16 12:28:09.2318 [IMP] AudioSystem toggled mute music: yes
21.5.16 12:28:09.2319 [IMP] Pause music:
21.5.16 12:28:09.2323 [IMP] OnApplicationFocus: game is not focused.
21.5.16 12:28:09.2324 [IMP] OnApplicationFocus: game is focused.
21.5.16 12:28:09.2324 [IMP] AudioSystem toggled mute sounds: no
21.5.16 12:28:09.2324 [IMP] AudioSystem toggled mute music: no
21.5.16 12:28:09.2329 [IMP] TEXTURES REFRESH STARTED!
21.5.16 12:28:09.2333 [IMP] Cursor shown: Pointer cursor
21.5.16 12:28:09.2344 [IMP] Cleanup avatars cache...
21.5.16 12:28:09.2345 [IMP] Avatars textures reloaded: avatars count is 0
21.5.16 12:28:09.2506 [IMP] TEXTURES REFRESH COMPLETED
21.5.16 12:28:09.4503 [IMP] OnApplicationFocus: game is not focused.
21.5.16 12:28:09.4504 [IMP] AudioSystem toggled mute sounds: yes
21.5.16 12:28:09.4504 [IMP] AudioSystem toggled mute music: yes
21.5.16 12:28:09.4504 [IMP] Pause music:
21.5.16 12:28:09.6056 [IMP] OnApplicationFocus: game is focused.
21.5.16 12:28:09.6057 [IMP] AudioSystem toggled mute sounds: no
21.5.16 12:28:09.6064 [IMP] AudioSystem toggled mute music: no
21.5.16 12:28:09.6065 [IMP] TEXTURES REFRESH STARTED!
21.5.16 12:28:09.6167 [IMP] Cursor shown: Pointer cursor
21.5.16 12:28:09.6167 [IMP] OnApplicationFocus: game is not focused.
21.5.16 12:28:09.6168 [IMP] AudioSystem toggled mute sounds: yes
21.5.16 12:28:09.6168 [IMP] AudioSystem toggled mute music: yes
21.5.16 12:28:09.6168 [IMP] Pause music:
21.5.16 12:28:09.6168 [IMP] Cleanup avatars cache...
21.5.16 12:28:09.6168 [IMP] Avatars textures reloaded: avatars count is 0
21.5.16 12:28:09.7171 [IMP] TEXTURES REFRESH COMPLETED
21.5.16 12:28:13.9048 [IMP] OnApplicationFocus: game is focused.
21.5.16 12:28:13.9048 [IMP] AudioSystem toggled mute sounds: no
21.5.16 12:28:13.9048 [IMP] AudioSystem toggled mute music: no
21.5.16 12:28:13.9049 [IMP] TEXTURES REFRESH STARTED!
21.5.16 12:28:13.9055 [IMP] Cursor shown: Pointer cursor
21.5.16 12:28:13.9056 [IMP] Cleanup avatars cache...
21.5.16 12:28:13.9060 [IMP] Avatars textures reloaded: avatars count is 0
21.5.16 12:28:13.9863 [IMP] TEXTURES REFRESH COMPLETED
21.5.16 12:28:15.6366 [IMP] OnApplicationFocus: game is not focused.
21.5.16 12:28:15.6367 [IMP] AudioSystem toggled mute sounds: yes
21.5.16 12:28:15.6371 [IMP] AudioSystem toggled mute music: yes
21.5.16 12:28:15.6372 [IMP] Pause music:
21.5.16 12:28:15.6372 [IMP] OnApplicationFocus: game is not focused.
21.5.16 12:28:15.6374 [IMP] OnApplicationFocus: game is focused.
21.5.16 12:28:15.6375 [IMP] AudioSystem toggled mute sounds: no
21.5.16 12:28:15.6380 [IMP] AudioSystem toggled mute music: no
21.5.16 12:28:15.6381 [IMP] TEXTURES REFRESH STARTED!
21.5.16 12:28:15.6382 [IMP] Cursor shown: Pointer cursor
21.5.16 12:28:15.6388 [IMP] Cleanup avatars cache...
21.5.16 12:28:15.6389 [IMP] Avatars textures reloaded: avatars count is 0
21.5.16 12:28:15.6537 [IMP] TEXTURES REFRESH COMPLETED
21.5.16 12:28:15.8876 [IMP] OnApplicationFocus: game is not focused.
21.5.16 12:28:15.8877 [IMP] AudioSystem toggled mute sounds: yes
21.5.16 12:28:15.8877 [IMP] AudioSystem toggled mute music: yes
21.5.16 12:28:15.8877 [IMP] Pause music:
21.5.16 12:28:15.8885 [IMP] Application quit procedure started
21.5.16 12:28:15.8893 [IMP] Loading splash screen "quit" go overlay
21.5.16 12:28:15.8896 [IMP] Hide cursor
21.5.16 12:28:15.8936 [IMP] Loading splash screen added: "quit"
21.5.16 12:28:15.8937 [IMP] OnApplicationFocus: game is not focused.
21.5.16 12:28:15.8946 [IMP] OnApplicationFocus: game is focused.
21.5.16 12:28:15.8946 [IMP] AudioSystem toggled mute sounds: no
21.5.16 12:28:15.8947 [IMP] AudioSystem toggled mute music: no
21.5.16 12:28:15.8947 [IMP] TEXTURES REFRESH STARTED!
21.5.16 12:28:15.8949 [IMP] Hide cursor
21.5.16 12:28:15.8950 [IMP] Cleanup avatars cache...
21.5.16 12:28:15.9052 [IMP] Avatars textures reloaded: avatars count is 0
21.5.16 12:28:15.9052 [IMP] TEXTURES REFRESH COMPLETED
21.5.16 12:28:16.6245 [IMP] AudioSystem toggled mute sounds: yes
21.5.16 12:28:16.6261 [IMP] Application quit: onLoadingShown()
21.5.16 12:28:16.6307 [IMP] AudioSystem toggled mute sounds: no
21.5.16 12:28:17.1265 [IMP] Cursor shown: Pointer cursor
21.5.16 12:28:17.3111 [IMP] AudioSystem toggled mute sounds: yes
21.5.16 12:28:17.3120 [IMP] AudioSystem toggled mute sounds: no
21.5.16 12:28:17.3159 [IMP] Hide cursor - quit or scene change...
21.5.16 12:28:17.3181 [IMP] Hide cursor - quit or scene change...
21.5.16 12:28:17.4639 [IMP] GameStats: successfully saved at "/home/volkard/.config/AtomicTorchStudio/VoidExpanse/Stats.db"
21.5.16 12:28:17.4770 [IMP] Hide cursor - quit or scene change...
21.5.16 12:28:17.4786 [IMP] Stop local server request
21.5.16 12:28:17.4836 [IMP] MasterServerClient: SocketClient: Processing cycle for connection atomictorch.com:4003 stopped
21.5.16 12:28:17.4837 [IMP] MasterServerClient: SocketClient: -- Connection closed - proper disconnection
69.162.166.150:4003
21.5.16 12:28:17.4853 [IMP] MasterServerClient: Connection with Master Server closed successfully
21.5.16 12:28:17.4881 [IMP] Voice system disposed
21.5.16 12:28:17.4882 [IMP] Audio system disposed
21.5.16 12:28:17.4924 [IMP] ClientThreadHelper_Current clear
21.5.16 12:28:17.4925 [IMP] CustomThreadPool ClientThreadHelper_Current dispose started
21.5.16 12:28:17.4925 [IMP] CustomThreadPool ClientThreadHelper_Current disposed
21.5.16 12:28:17.4926 [IMP] ClientThreadHelper_Current destroyed
21.5.16 12:28:17.4926 [IMP] ClientThreadHelper_Static clear
21.5.16 12:28:17.4926 [IMP] CustomThreadPool ClientThreadHelper_Static dispose started
21.5.16 12:28:17.4926 [IMP] CustomThreadPool ClientThreadHelper_Static disposed
21.5.16 12:28:17.4926 [IMP] ClientThreadHelper_Static destroyed
21.5.16 12:28:17.4927 [IMP] Application quit: success
21.5.16 12:28:17.4940 [IMP] Log file closed

ai_enabled

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Re: Crash on every launch in Ubuntu 14.04
« Reply #3 on: May 22, 2016, 09:02:51 pm »
Hello!

The game should run fine on your system. Could you post this log file please? "~/.config/unity3d/AtomicTorchStudio/VoidExpanse/Player.log"

Regards!
« Last Edit: May 22, 2016, 09:18:20 pm by Lurler »

Volkard

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Re: Crash on every launch in Ubuntu 14.04
« Reply #4 on: May 23, 2016, 03:53:42 pm »
Unknown heap type: #GUlD

Unknown heap type: #Blop

Stacktrace:


Native stacktrace:

   /home/volkard/.steam/steam/steamapps/common/VoidExpanse/VoidExpanse_Data/Mono/x86_64/libmono.so(+0x91772) [0x7f5b3f6bf772]
   /home/volkard/.steam/steam/steamapps/common/VoidExpanse/VoidExpanse_Data/Mono/x86_64/libmono.so(+0x348e4) [0x7f5b3f6628e4]
   /lib/x86_64-linux-gnu/libpthread.so.0(+0x10340) [0x7f5b43470340]
   /home/volkard/.steam/ubuntu12_32/steam-runtime/amd64/usr/lib/x86_64-linux-gnu/libX11.so.6(XQueryExtension+0x28) [0x7f5b42d59ae8]
   /home/volkard/.steam/ubuntu12_32/steam-runtime/amd64/usr/lib/x86_64-linux-gnu/libX11.so.6(XInitExtension+0x25) [0x7f5b42d4db25]
   /home/volkard/.steam/ubuntu12_32/steam-runtime/amd64/usr/lib/x86_64-linux-gnu/libXext.so.6(XextAddDisplay+0x4b) [0x7f5b41b2b07b]
   /usr/lib/fglrx/libGL.so.1(+0x49264) [0x7f5b430a4264]
   /usr/lib/fglrx/libGL.so.1(+0x4a183) [0x7f5b430a5183]
   /usr/lib/fglrx/libGL.so.1(glXSwapIntervalSGI+0xff) [0x7f5b4309d55f]
   /home/volkard/.steam/steam/steamapps/common/VoidExpanse/VoidExpanse.x86_64() [0xe98a98]
   /home/volkard/.steam/steam/steamapps/common/VoidExpanse/VoidExpanse.x86_64() [0xe95ad3]
   /home/volkard/.steam/steam/steamapps/common/VoidExpanse/VoidExpanse.x86_64() [0xe9722d]
   /home/volkard/.steam/steam/steamapps/common/VoidExpanse/VoidExpanse.x86_64() [0xe923ed]
   /home/volkard/.steam/steam/steamapps/common/VoidExpanse/VoidExpanse.x86_64() [0x468848]
   /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf5) [0x7f5b41d50ec5]
   /home/volkard/.steam/steam/steamapps/common/VoidExpanse/VoidExpanse.x86_64() [0x472889]

Debug info from gdb:

ERROR: ld.so: object '/home/volkard/.steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
Could not attach to process.  If your uid matches the uid of the target
process, check the setting of /proc/sys/kernel/yama/ptrace_scope, or try
again as the root user.  For more details, see /etc/sysctl.d/10-ptrace.conf
ptrace: Operation not permitted.
No threads.

=================================================================
Got a SIGSEGV while executing native code. This usually indicates
a fatal error in the mono runtime or one of the native libraries
used by your application.
=================================================================

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Re: Crash on every launch in Ubuntu 14.04
« Reply #5 on: May 23, 2016, 03:53:54 pm »
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Setting maxVSyncInterval to 4
GL: Detected 1831 MB VRAM
AudioManager: Using PulseAudio: Default Output Device
Begin MonoManager ReloadAssembly
Platform assembly: /home/volkard/.steam/steam/steamapps/common/VoidExpanse/VoidExpanse_Data/Managed/UnityEngine.dll (this message is harmless)
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Platform assembly: /home/volkard/.steam/steam/steamapps/common/VoidExpanse/VoidExpanse_Data/Managed/UnityEngine.Networking.dll (this message is harmless)
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Platform assembly: /home/volkard/.steam/steam/steamapps/common/VoidExpanse/VoidExpanse_Data/Managed/AtomicTorch.Common.MasterToken.dll (this message is harmless)
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Platform assembly: /home/volkard/.steam/steam/steamapps/common/VoidExpanse/VoidExpanse_Data/Managed/AtomicTorch.GameEngine.Common.Client.dll (this message is harmless)
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Platform assembly: /home/volkard/.steam/steam/steamapps/common/VoidExpanse/VoidExpanse_Data/Managed/AtomicTorch.GameEngine.Common.Client.Unity.dll (this message is harmless)
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Platform assembly: /home/volkard/.steam/steam/steamapps/common/VoidExpanse/VoidExpanse_Data/Managed/AtomicTorch.SpaceRPG.Client.dll (this message is harmless)
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Platform assembly: /home/volkard/.steam/steam/steamapps/common/VoidExpanse/VoidExpanse_Data/Managed/FarseerPhysics.dll (this message is harmless)
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Platform assembly: /home/volkard/.steam/steam/steamapps/common/VoidExpanse/VoidExpanse_Data/Managed/Lidgren.Network.dll (this message is harmless)
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Platform assembly: /home/volkard/.steam/steam/steamapps/common/VoidExpanse/VoidExpanse_Data/Managed/System.Core.dll (this message is harmless)
Platform assembly: /home/volkard/.steam/steam/steamapps/common/VoidExpanse/VoidExpanse_Data/Managed/System.dll (this message is harmless)
Default vsync count 1
requesting resize 1366 x 768
Using native desktop resolution 1366 x 768

Selecting FBConfig
GLX_FBCONFIG_ID=43

Volkard

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Re: Crash on every launch in Ubuntu 14.04
« Reply #6 on: May 23, 2016, 03:56:34 pm »
By the way, thank you for your help ai_enabled. Seeing how much you have put into supporting this game is why I have stuck with it despite never having gotten to play. Your dedication to your Linux players is commendable and somewhat rare in the current community. You exemplify everything that a good developer should strive to be.

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Re: Crash on every launch in Ubuntu 14.04
« Reply #7 on: May 24, 2016, 12:34:58 am »
Volkard, thank you for your kind words! I hope with our next games there will be much less Linux-related issues (because we will not use the Unity engine).

Thanks for the log! The issue is still not clear, but I hope these solutions might help:
1. try launch the game with
Code: [Select]
-force-opengl launch argument. Open the game properties in Steam and click on "Set launch options" button (see screenshot http://screencloud.net/v/jJ8R ). It may sounds strange, but in some cases it resolves the similar crash.
2. try to edit the file "SettingsClient.xml" at "~/.config/AtomicTorchStudio/VoidExpanse/" - find
Code: [Select]
<windowed>Fullscreen</windowed>and change to
Code: [Select]
<windowed>Windowed</windowed>In that case the game at least should run properly in the windowed mode.

Unfortunately, we cannot reproduce the issue at our test environment - we have Ubuntu 14.04 installed to the virtual machine in VMWare and it runs the game just fine. Also the game runs good on Ubuntu 14.10 and 15.04 on physical machines (MacBook Pro and PC) using NVIDIA and AMD GPU's with proprietary drivers.

Also we're going to push a small patch for VoidExpanse during this week addressing a few small issues and with upgraded Unity (5.3.5). That might help.

Regards!

Volkard

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Re: Crash on every launch in Ubuntu 14.04
« Reply #8 on: May 24, 2016, 06:13:53 pm »
No dice. It looks like the client has been crashing before generating any settings files so I went online and searched for where someone had posted the contents of theirs and created it in "~/.config/AtomicTorchStudio/VoidExpanse/" however that did not yield any results either.

Volkard

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Re: Crash on every launch in Ubuntu 14.04
« Reply #9 on: May 24, 2016, 06:20:50 pm »
I'm actually really interested now in figuring out what is going on with it. Is there a way to put it in debug mode? Any CLI arguments I can specify when running it to force a dump?

Volkard

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Re: Crash on every launch in Ubuntu 14.04
« Reply #10 on: May 24, 2016, 06:51:27 pm »
I managed to get a full debug dump, the file is massive. If you can PM me an email to send it to I would be happy to get it over to you so we can get this mystery solved.

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Re: Crash on every launch in Ubuntu 14.04
« Reply #11 on: May 24, 2016, 07:28:21 pm »
You could upload on Google Drive or Dropbox and post the link.
But I suppose that the debug mode actually will not help in that case - the crash happens somewhere inside bundled Mono library coming with the Unity engine - we cannot fix anything related to it.
So our only hope is to update to the latest Unity version and see if that helps. I will post here when the patch for VE is available.

Regards!
« Last Edit: May 24, 2016, 09:08:15 pm by Lurler »

Volkard

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Re: Crash on every launch in Ubuntu 14.04
« Reply #12 on: May 24, 2016, 08:20:32 pm »
Ran a debug on mono and am seeing some interesting errors and redirects to secondary libraries. Supposing those secondary libraries are compatible then it should still run. Scratching my head on this one and hoping that the Unity update will fix it.  :-\

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Re: Crash on every launch in Ubuntu 14.04
« Reply #13 on: May 25, 2016, 10:38:25 pm »
We just uploaded a preview build of the next version on Steam. To install it:
1. Restart the Steam client (it will update the game metadata).
2. Open VoidExpanse properties.
3. Select "Betas" tab.
4. Select "1.6.11" in the dropdown menu.
5. Wait until the update is finished.

I hope it helps, if still not - please upload the game Player.log file and full debug dump.

Regards!


Volkard

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Re: Crash on every launch in Ubuntu 14.04
« Reply #14 on: May 26, 2016, 05:04:16 pm »
Still no dice. Deleted everything to see if I could get it to run on a fresh install and now it won't generate logs at all on any version. Going to run debug later and upload. It seems like the stack is crashing before the environment is even set up.