Sorry for the late reply.
The issue is happens because there are 5 simultaneous galaxy map updates sent to the client. The update sent every time SetSystemFaction() invoked and the game client cannot process these updates properly.
We've fixed it and the update will be available very soon.
Regards!
The issue is happens because there are 5 simultaneous galaxy map updates sent to the client. The update sent every time SetSystemFaction() invoked and the game client cannot process these updates properly.
We've fixed it and the update will be available very soon.
Regards!