Munki, the disruptor ray came into the game as the result of a bug :-). We saw this and thought - wow, it looks interesting, good idea for a new weapon.
Of course it's a regular beam, just looks different. We need to write a custom renderer to fix this issue and another one issue (you may also notice that this ray is have a little bit strange shape, is not a normal "V" shape). This task is added to the tasks queue with the low priority (the high priority now is adding more content).
Regards!
Of course it's a regular beam, just looks different. We need to write a custom renderer to fix this issue and another one issue (you may also notice that this ray is have a little bit strange shape, is not a normal "V" shape). This task is added to the tasks queue with the low priority (the high priority now is adding more content).
Regards!