Looks very promising
Keep up the good work!
Keep up the good work!
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Show posts MenuQuote from: BeLugh on August 25, 2014, 03:52:54 AMNot yet
Congratulations!!!!
Finally we reached this goal.
Quote from: Tchey on August 25, 2014, 07:19:03 AMNaaah, that's not our way. Even if we forget about the community management, promotion thingies and whatever - I am just simply enjoying talking with you guys who are fans of our little project That definitely won't change. The only reason I see which could affect our ability to answer everything and actively participate in the discussions is if the forums grow to such a size that we simply won't have time to answer everything. But I don't think it will happen soon, so rest assured that we will still be the same old AtomicTorch team as always
I've seen a LOT of "indy games" with a nice very little community and good relationship with developper(s), with patch every week or so... until they go to Greenlight or Kickstarter or alike. Then, it's the fall. Less communication, less updates, less quantity and less quality !
But i feel confident about Void Expance !
Quote from: Hammish on August 25, 2014, 08:21:03 AMYup, I think all these meta thingies on Steam such as achievements, trading cards and the rest are pretty fun, so we will definitely integrate them. I don't really know, though, what's the deal on Steam side, but if they allow us to do it we are definitely going to implement that. And workshop for sure as well. It will allow for the easiest mod installation and great database.
Awesome job guys! Also, assuming you make it, do you have plans to actually integrate the steam API further down the road, or will Steam just be primarily a distribution point?
I just know I <3 me some Steam integration and think it'd be awesome for the game further down the road for Workshop to be able to handle mods in addition to ease of joining multiplayer.
Quote
Here is a long awaited update about our greenlight campaign! We've finally reached top 100! And to be precise we've reached #62 place at this point! Out of 1900 other titles. And I think it warrants at least a little bit of celebration!
We still aim for 50+ to be absolutely sure that we are accepted by Valve, but I think now it is only a matter of time!
Take a look at the statistics yourself:
Please share this campaign with your friends and help us make it happen!
And if you haven't voted yourself yet - you can find our campaign here, and hopefully vote!
Thank you everyone for your amazing support!
Quote from: Hammish on August 21, 2014, 11:39:53 PMNo, it doesn't change with increased speed since these are independent. So, even if you have 10X cruise speed the acceleration would still be the same. BUT! When you activate the cruise mode your acceleration is cut to 1/3, thus making you accelerate 3 times slower. This is a balancing measure to prevent people using cruise during combat, and to make fleeing pirates a bit more difficult.
Just a quick follow-up, as well: does the same thing apply to acceleration as well, then? IE, if your max strafe is 40% of your normal max speed, is your acceleration while strafing also 40% of normal, or is it just a max speed adjustment?
Quote from: Hammish on August 21, 2014, 11:39:53 PMNo problem
And thanks for the snappy answer.
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