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#81
Mods / rev 1.00083 - better pathfind ...
Last post by ninekorn - June 05, 2023, 07:30:59 AM
discontinued 2023 july 29th . by ninekorn
#82
Mods / Re: [client+server] Skeleton M...
Last post by ninekorn - June 04, 2023, 07:27:50 PM
discontinued 2023 july 29th . by ninekorn
#83
Mods / Re: [client+server] Zombie MOB...
Last post by ninekorn - June 04, 2023, 07:26:54 PM
discontinued 2023 july 29th . by ninekorn
#84
Mods / [client+server] Zombie MOB Mod...
Last post by ninekorn - June 03, 2023, 10:02:46 AM
discontinued 2023 july 29th . by ninekorn
#85
Mods / Re: [Client+Server] Skeleton M...
Last post by ninekorn - June 03, 2023, 07:19:21 AM
discontinued 2023 july 29th . by ninekorn
#86
Mods / Re: [client + server] cryofall...
Last post by ninekorn - June 02, 2023, 06:54:30 PM
discontinued 2023 july 29th . by ninekorn
#87
Mods / Re: [client + server] js ve mo...
Last post by ninekorn - June 01, 2023, 09:59:11 PM
discontinued 2023 july 29th . by ninekorn
#88
Bug reports / critical error. cannot launch ...
Last post by ninekorn - June 01, 2023, 09:26:55 PM
Hi,

I was about to test better memory management/memory clear in my pathfind project and i started having an error:



what happened is that i had an error in my script that i hadn't noticed but thought it wasn't there. So i put the scripts in my mod folder, and started the game. Cryofall gave me a warning that there was an error with my mod. I quit cryofall, but then steam cloud gave me an error that there was a difference between the local save and the cloud save. I chose the local save... Since then i cannot launch cryofall after uninstall/reinstall.

please help.
nine

EDIT2023june02-01h40am: i found the issue. there was a script that wasn't working so i removed it sccspathfindmovement.cs.
#89
Mods / Re: [client + server] js ve mo...
Last post by ninekorn - May 30, 2023, 10:08:04 AM
discontinued 2023 july 29th . by ninekorn
#90
Mods / Re: [client + server] js ve mo...
Last post by ninekorn - May 29, 2023, 08:28:04 AM
discontinued 2023 july 29th . by ninekorn