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Messages - tom.alien

#1
Good news, after restart my servers save prompted same error, attempted restoring save but error continued,

Applied experimental 0.9.9 restoring save 2 hours before and...........

All is good save came back to life with some minor errors:

https://drive.google.com/file/d/0B9-H4SxoGxq1dGZZSmhzYndVZTQ/edit?usp=sharing
same password as sent to AI earlier
#2
Hi Ai,

Thanks for response, is there going to be a tool for migrating saves to new builds as I myself and users of my server would like to carry on from where we got to, although i have google doc of exp to level so can jump start character i still have to hunt around for various moduels such as emp which can take some time to find (unless you have a doc of item id so can use console to give back).

side note, really enjoying the game and love the optimisations you did on 0.9.8 build
#3
Must admit ramped my back up of saves to every 2 hours keeping 48 copies so if server is restarted hopefully can for data before corruption. But sure our dev team will work it out.  Think ive rebooted twice and not sufferred majorly few players reported random rests in level/exp
#4
Bug reports / Unable to connect to multiplayer server
August 24, 2014, 11:39:48 AM
Game version: 0.9.8
Game mode:Multiplayer
Bug location: When connecting to multiplayer instance
Steps to reproduce: Once save file becomes corrupt users unable to connect
Reproduction rate: Once save is corrupt connecting to server receive error
Screenshot: Sadly not available but will zip save file and logs so can test internally.
Bug description:Save file having corruption looking for object
Bug thread title: game version 0.9.8, when game file corrupts looking for object it gets stuck connecting users into instance.

Extract from logs:
24.8.14 11:11:03.0970: Error:
Exception occured while processing command: AuthLoginHandshakeCompleted id=189
"Paranoid censorship here":63686

Exception Object reference not set to an instance of an object.
   -------------------------stack-------------------------
   at enfpW4qeJO6aqhRbPjY.ykekVHqqG 07LM09oXr6.clYe5r1gWQ(BaseCommand  )

Please Find attached logs and Save, Please PM for password
Logs: https://drive.google.com/open?id=0B9-H4SxoGxq1ekZkcFkxYUhJVUE&authuser=0
Save: https://drive.google.com/open?id=0B9-H4SxoGxq1cENPaTZLbEc0THc&authuser=0
#5
Help section / Re: Hosting Server help
August 20, 2014, 06:48:03 AM
Hi All,

Thanks for the replies, narrowed down after going through the logs and my router logs, found my isp wasn't liking me, after remapping the ports, I can now connect externally.

#6
Help section / Re: Hosting Server help
August 19, 2014, 01:59:48 PM
Thanks kyokei,

Managed to get server up and works on local network, but when attempting to connect remotely session breifly connects on server console. Then loose connection.

Seems like its missing connection to master server.

Opened port for server and 4000 which master seems to use but no luck.

Any help would be great
#7
Help section / Hosting Server help
August 19, 2014, 02:08:58 AM
Hi All,

Was hoping to host semi public server for me and my friends (have reservered/white list, while allowing public on so add layer interaction),

I am wondering if this is possible in current build and if so is there a guide for creating this on windows based server.

If not would love to see these features if future.

Thanks in advance.

Tom