And I have few question.
1. How to change the amount of getting minerals when mining and picking up stone above ground
2. How to change stack size. I already changed variables "huge","samll" and "midium" etc, but it does not work.
3. How to raise the rate of learning points that player can get. For example, I already know that player cut 2 trees
can get 1 learning point, how to change it to get 3 learning points?
4. How to reduce the cost of learning point when player learning tech. For example, player will be cost 100 learning
points to unlock tier 1, how to change it to 50. And player will be cost 10 points to learn wooden creats, how to
change it to 5?
5. When I change the recipe, it works on the count of output items, but not works on the input items count.
6. How to change the cost of repair the landClaim when it was rusted.
7. Last one, How to change the amount of probability and amount of items in the military loot. And What does
countRandom means?
1. How to change the amount of getting minerals when mining and picking up stone above ground
2. How to change stack size. I already changed variables "huge","samll" and "midium" etc, but it does not work.
3. How to raise the rate of learning points that player can get. For example, I already know that player cut 2 trees
can get 1 learning point, how to change it to get 3 learning points?
4. How to reduce the cost of learning point when player learning tech. For example, player will be cost 100 learning
points to unlock tier 1, how to change it to 50. And player will be cost 10 points to learn wooden creats, how to
change it to 5?
5. When I change the recipe, it works on the count of output items, but not works on the input items count.
6. How to change the cost of repair the landClaim when it was rusted.
7. Last one, How to change the amount of probability and amount of items in the military loot. And What does
countRandom means?