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Messages - kyokei

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1
Ideas and suggestions / Re: Inventory Management Buttons
« on: March 31, 2018, 07:38:07 am »
I do not have a middle mouse button.

Am i supposed to buy new hardware for this game?

Otherwise i totally agree, QoL in games like this demand a sorted Inventory.
Even Steel Crates are kinda small and many are needed for an advanced,
properly functioning Base.
Even more so, if more than one Player lives and works there.



You can always rebind the key :P

2
Ideas and suggestions / First playthrough and some ideas
« on: March 30, 2018, 12:40:35 am »
I went heretic, got Windows and look! I installed and played Cryofall.

So first of all the game gives me incredible Don't Starve, Crashlands kind of vibes which is awesome.
So for my 2cent so far.

- Right clicks should just need 1 click and then it harvests, so not having to keep the right mouse button down, same for left mouse when you are chopping down a tree for example.
- Make the wildlife roam around a bit - I was stuck somewhere for a bit to find a way out because I had wolves on one side, boars on the other and I just started the game
- A small tutorial to get players started would help, now it seems like you are thrown into the wild

Now for a wish from my life.... can you check and see if you can make the game controller enabled?

3
Ideas and suggestions / Re: Inventory Management Buttons
« on: March 30, 2018, 12:35:29 am »
Or do something like the game Crashlands did - some unlimited self managing inventory

4
Servers / Re: [EU][kG]kunix.org -PVE- / community server
« on: December 05, 2017, 11:22:16 pm »
Link to savegame:

https://cloud.ion-box.org/s/2nPpoQRtXKZOsfT

pw: $ve$h1

You have until 31st of Dec to fetch it :)

And you are most welcome

5
Servers / Re: [EU][kG]kunix.org -PVE- / community server
« on: November 07, 2017, 06:07:44 am »
I'm ready to decommission the server totally, is there anyone who would still want the savegame?

6
Servers / Re: [EU][kG]kunix.org -PVE- / community server
« on: October 09, 2017, 06:45:30 am »
After being online for many years it's time to retire the VoidExpanse kunix server.
I'm going to decommission my server so I won't be able to host anything anymore.

I will post again with the final date once I have it!

Thanks to everyone who played on the server and enjoyed it.

*edit* The decommission date will be end of October.
If anyone wants the savegame file of the server let me know!

7
Servers / Re: [EU][kG]kunix.org -PVE- / community server
« on: July 21, 2017, 04:37:39 am »
Server is up on new hardware

8
Servers / Re: [EU][kG]kunix.org -PVE- / community server
« on: July 20, 2017, 02:36:50 pm »
Server will up be again after migration to new hardware - cpu was spiking up to 80C with VE on :S

9
Development discussion / Re: CryoFall - new screenshots & news
« on: June 02, 2017, 09:49:01 am »
I completely agree with the Linux client - but once you guys do a more public launch then I have to say that you really need to support the 3 OS's. Games with early Linux support are highly appreciated by the community.

I sadly don't run Windows anymore so I won't be able to help out on these tests.

btw Lurler, Kunix is ready to host a dedicated server for Cryofall

10
Development discussion / Re: CryoFall - new screenshots & news
« on: May 31, 2017, 09:34:29 am »
More I look at the updates, more I want to try the game - and this a good feeling to have - so AI, hurry up with the linux client <3

11
Servers / Re: [EU][kG]kunix.org -PVE- / community server
« on: April 25, 2017, 11:51:21 am »
Well I managed to cut down resources so it's ok for now.

For Cryofall - I would be honored to host a server for you guys but I need a Linux version :D /tease

12
Servers / Re: [EU][kG]kunix.org -PVE- / community server
« on: April 24, 2017, 02:02:37 am »
Is anyone still playing on my server? If not I am thinking of shutting it down for now as it's using quite some ressources

13
Development discussion / Re: Our new game
« on: January 21, 2017, 06:11:49 am »
and then it hit me - this game sounds like a mix between factorio and a survival game.

Goodluck to you Atomictorch guys with the Alpha

14
Servers / Re: [EU][kG]kunix.org -PVE- / community server
« on: November 23, 2016, 07:27:25 am »
Some stats of kunix:

World initialized with 577 players, 290 star systems, 33754 asteroids, 9269 ships, 53 bases, 799 jumpgates, 32154 spaceObjects, 908 specialObjects, 1633 containers, 290 stars, 742 planets.

15
Development discussion / Re: Our new game
« on: November 23, 2016, 03:55:44 am »
Just read in the survey results that you guys are thinking about player hosted server - if that's the case then count Kunix on hosting a Cryofall server.

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