AtomicTorch Studio Forums

VoidExpanse => Bug reports => Topic started by: BeLugh on August 13, 2014, 10:43:34 AM

Title: (still in 0.9.6c) Critical fuel state does not work
Post by: BeLugh on August 13, 2014, 10:43:34 AM
Game version: 0.9.5
Game mode: SP/MP
Bug Location: always
Steps to Reproduce: have no fuel
Reproduction Rate: 100%
Screenshot:
Bug Description: boosters and cruising still works at 100% when out of fuel, only generator fails to work as it is inteded (and when energy is 0 also energy ammo/shield refilling)
Title: Re: Critical fuel state does not work
Post by: Lurler on August 13, 2014, 07:58:51 PM
Hm. That is strange. We were testing the game yesterday and we had an occasion where the ship was out of fuel, and yet everything worked as intended.
It could be because we fixed some things already and it may be related.
I guess for now we will have to wait until the next version and check then.
Title: Re: Critical fuel state does not work
Post by: BeLugh on August 15, 2014, 01:31:36 PM
I mean i test using my mod.... But it happeneded again in 0.9.6c and i am not modifying calculateship (it is not included in my mod, so it uses the current 0.9.6c one) , where the critical state is initalized. The state itself and the movement is not possible to be modded, so it should happen in general.