AtomicTorch Studio Forums

CryoFall => Bug reports => Topic started by: p0ki on January 20, 2017, 01:14:09 PM

Title: [Resolved] TooManyUniqueStateObjects
Post by: p0ki on January 20, 2017, 01:14:09 PM
Got some Errorbox, some smart developer made it very easy to get the logfiles :D
Logfile directory opened right up, so here I present you... THE LOGFILES

https://www.dropbox.com/s/kqc6ifwux7ii6rz/Client_CryoFall_2017-01-20_20-02.log?dl=0

Made good progress, but the furnace is quite expensive. I needed to travel far for those 250 rocks. Intended?
Title: Re: TooManyUniqueStateObjects
Post by: ai_enabled on January 20, 2017, 01:35:31 PM
Thanks for the logs!

250 rocks - not intended, all the balance things were set in a hurry by Lurler :-).
Title: Re: TooManyUniqueStateObjects
Post by: p0ki on January 20, 2017, 01:45:56 PM
It happened again :(

https://www.dropbox.com/s/1eu6edwhzvfc0c0/Client_CryoFall_2017-01-20_21-14.log?dl=0

Also, once you find a good source the rocks are not THAT hard to obtain.
But it is hard to get some charcoal for now. They say it's really rare. I would love to burn some wood into it (like in minecraft) if it doesn't brake balance.
Title: Re: TooManyUniqueStateObjects
Post by: p0ki on January 21, 2017, 05:08:25 PM
Exception "SharpDX.SharpDXException": HRESULT: [0x887C0001], Module: [SharpDX.Direct3D11],
ApiCode: [D3D11_ERROR_TOO_MANY_UNIQUE_STATE_OBJECTS/TooManyUniqueStateObjects], Message: Unknown

And here is the Logfile:
https://www.dropbox.com/s/iyp3xocltjjesgk/Client_CryoFall_2017-01-21_23-57.log?dl=0
Title: Re: TooManyUniqueStateObjects
Post by: p0ki on January 22, 2017, 06:51:12 AM
Let me know once you dont need the logfiles anymore.
Because I got another one of these Errors:
https://www.dropbox.com/s/vuph582pduk4rnc/Client_CryoFall_2017-01-22_13-57.log?dl=0
Title: Re: TooManyUniqueStateObjects
Post by: ai_enabled on January 23, 2017, 12:22:12 AM
Thanks!
That's more than enough. Working on the fix.

Regards!
Title: Re: TooManyUniqueStateObjects
Post by: ai_enabled on January 23, 2017, 06:18:48 AM
I've located the issue and fixed it.
Thanks for reporting!
Title: Re: TooManyUniqueStateObjects
Post by: p0ki on January 25, 2017, 03:10:17 PM
Quote from: ai_enabled on January 23, 2017, 06:18:48 AM
I've located the issue and fixed it.
Thanks for reporting!
Awesome! Do I need to update? I didn't get one.
Title: Re: [Resolved] TooManyUniqueStateObjects
Post by: ai_enabled on January 26, 2017, 06:15:41 AM
No, we've closed the alpha test so there are no servers running the game now.
We've got a lot of players feedback so now we focused on improving the game and implementing new features. Please wait for the second test (perhaps in a 2 months)!

Regards!