Author Topic: [Resolved] TooManyUniqueStateObjects  (Read 799 times)

p0ki

  • Full Member
  • ***
  • Posts: 113
    • View Profile
[Resolved] TooManyUniqueStateObjects
« on: January 20, 2017, 01:14:09 pm »
Got some Errorbox, some smart developer made it very easy to get the logfiles :D
Logfile directory opened right up, so here I present you... THE LOGFILES

https://www.dropbox.com/s/kqc6ifwux7ii6rz/Client_CryoFall_2017-01-20_20-02.log?dl=0

Made good progress, but the furnace is quite expensive. I needed to travel far for those 250 rocks. Intended?
« Last Edit: January 23, 2017, 06:19:03 am by ai_enabled »
Playing on:
[EU][kG]kunix.org

ai_enabled

  • AtomicTorch Founder
  • Hero Member
  • *****
  • Posts: 988
    • View Profile
Re: TooManyUniqueStateObjects
« Reply #1 on: January 20, 2017, 01:35:31 pm »
Thanks for the logs!

250 rocks - not intended, all the balance things were set in a hurry by Lurler :-).

p0ki

  • Full Member
  • ***
  • Posts: 113
    • View Profile
Re: TooManyUniqueStateObjects
« Reply #2 on: January 20, 2017, 01:45:56 pm »
It happened again :(

https://www.dropbox.com/s/1eu6edwhzvfc0c0/Client_CryoFall_2017-01-20_21-14.log?dl=0

Also, once you find a good source the rocks are not THAT hard to obtain.
But it is hard to get some charcoal for now. They say it's really rare. I would love to burn some wood into it (like in minecraft) if it doesn't brake balance.
Playing on:
[EU][kG]kunix.org

p0ki

  • Full Member
  • ***
  • Posts: 113
    • View Profile
Re: TooManyUniqueStateObjects
« Reply #3 on: January 21, 2017, 05:08:25 pm »
Exception "SharpDX.SharpDXException": HRESULT: [0x887C0001], Module: [SharpDX.Direct3D11],
ApiCode: [D3D11_ERROR_TOO_MANY_UNIQUE_STATE_OBJECTS/TooManyUniqueStateObjects], Message: Unknown

And here is the Logfile:
https://www.dropbox.com/s/iyp3xocltjjesgk/Client_CryoFall_2017-01-21_23-57.log?dl=0
Playing on:
[EU][kG]kunix.org

p0ki

  • Full Member
  • ***
  • Posts: 113
    • View Profile
Re: TooManyUniqueStateObjects
« Reply #4 on: January 22, 2017, 06:51:12 am »
Let me know once you dont need the logfiles anymore.
Because I got another one of these Errors:
https://www.dropbox.com/s/vuph582pduk4rnc/Client_CryoFall_2017-01-22_13-57.log?dl=0
Playing on:
[EU][kG]kunix.org

ai_enabled

  • AtomicTorch Founder
  • Hero Member
  • *****
  • Posts: 988
    • View Profile
Re: TooManyUniqueStateObjects
« Reply #5 on: January 23, 2017, 12:22:12 am »
Thanks!
That's more than enough. Working on the fix.

Regards!

ai_enabled

  • AtomicTorch Founder
  • Hero Member
  • *****
  • Posts: 988
    • View Profile
Re: TooManyUniqueStateObjects
« Reply #6 on: January 23, 2017, 06:18:48 am »
I've located the issue and fixed it.
Thanks for reporting!

p0ki

  • Full Member
  • ***
  • Posts: 113
    • View Profile
Re: TooManyUniqueStateObjects
« Reply #7 on: January 25, 2017, 03:10:17 pm »
I've located the issue and fixed it.
Thanks for reporting!
Awesome! Do I need to update? I didn't get one.
Playing on:
[EU][kG]kunix.org

ai_enabled

  • AtomicTorch Founder
  • Hero Member
  • *****
  • Posts: 988
    • View Profile
Re: [Resolved] TooManyUniqueStateObjects
« Reply #8 on: January 26, 2017, 06:15:41 am »
No, we've closed the alpha test so there are no servers running the game now.
We've got a lot of players feedback so now we focused on improving the game and implementing new features. Please wait for the second test (perhaps in a 2 months)!

Regards!