Author Topic: First playthrough and some ideas  (Read 131 times)

kyokei

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First playthrough and some ideas
« on: March 30, 2018, 12:40:35 am »
I went heretic, got Windows and look! I installed and played Cryofall.

So first of all the game gives me incredible Don't Starve, Crashlands kind of vibes which is awesome.
So for my 2cent so far.

- Right clicks should just need 1 click and then it harvests, so not having to keep the right mouse button down, same for left mouse when you are chopping down a tree for example.
- Make the wildlife roam around a bit - I was stuck somewhere for a bit to find a way out because I had wolves on one side, boars on the other and I just started the game
- A small tutorial to get players started would help, now it seems like you are thrown into the wild

Now for a wish from my life.... can you check and see if you can make the game controller enabled?

ai_enabled

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Re: First playthrough and some ideas
« Reply #1 on: March 30, 2018, 01:02:49 am »
Hi kyokei,

Thank you for trying the alpha!

1. Click instead of press-and-hold - we will consider this. I also think that sometimes it's too tedious. The current implementation allows cancellation of the action upon the pressed mouse button release, and in some cases, it might be good...

2. AI is a placeholder now... We will implement a proper AI system later.

3. Tutorial will be added later, for now we're considering smaller UI improvements to make it more friendly (like a notification to use your accumulated LP to learn new technologies).

4. Controller support is also planned, but it will require a major UI redesign so currently we don't give this feature much priority.

You can check CryoFall roadmap here https://trello.com/b/B5ckffAW/cryofall-development-roadmap

Regards!