AtomicTorch Studio Forums

VoidExpanse => Servers => Topic started by: kyokei on May 31, 2014, 08:57:35 AM

Title: [EU][kG]kunix.org -PVE- / community server
Post by: kyokei on May 31, 2014, 08:57:35 AM

Welcome and join now!

(http://img.kunix.org/kunix_logo.png)



server name: [EU][kG] kunix.org -PvE-
server address: eu.kunix.org or eu.kunix.org:1337
Hosted in: EU - Netherlands
server forum:This thread
Server settings:
* Mods installed: None
* Whitelist only: No
* Player limit: 50
* PVP: No
* EXP penalty: No
* Money penalty: 25%
* Inventory loss on death: yes
* Ship penalty: No
* 10% extra experience gain




For server issues you can reach me at twitter @kyokei_

If there are any questions or concerns let me know.
Title: Re: ve.kunix.org -PVE- / community server
Post by: kyokei on June 06, 2014, 09:08:21 AM
Updated to 1.4.7
Title: Re: ve.kunix.org -PVE- / community server
Post by: kyokei on June 21, 2014, 02:36:59 PM
Is anyone actively playing on my server by any chance?
Title: Re: kunix.org -PVE- / community server
Post by: Tyren on July 24, 2014, 10:36:29 AM
yes i play actively  :)
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on July 29, 2014, 11:49:15 PM
Updated to 0.9.1 experimental
Title: Re: kunix.org -PVE- / community server
Post by: ai_enabled on July 30, 2014, 04:14:41 AM
Thanks for updating your server! I can't connect to it now, is it running now?
BTW, v0.9.2c released now... ;)
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on July 30, 2014, 08:18:58 AM
Seems it crashed.... hmmmmm

This is the last info in the log

29.7.14 22:10:15.5557: Important:
Saving completed!

29.7.14 22:10:15.5565: Important:
Backing up savegames...

29.7.14 22:10:15.5597: Important:
MasterServerClient: Will close processing thread

29.7.14 22:10:15.5598: Important:
MasterServerClient: Processing cycle for connection atomictorch.com:4000 stopped successfully by wait handle

29.7.14 22:10:15.5600: Important:
MasterServerClient: -- Closed connection
69.162.166.150:4000

29.7.14 22:10:15.5606: Important:
MasterServerClient: Connection with Master Server closed successfully

29.7.14 22:10:15.5614: Important:
MasterServerClient: Connection with Master Server closed successfully

29.7.14 22:10:15.5617: Important:
Processing cycle for server connection stopped successfully by wait handle

29.7.14 22:10:15.5627: Important:
Log file closed



Updating the server now... (I can't update it from work due to them blocking my SSH connection...  wtb autoupdate? :P <3 )
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on July 30, 2014, 08:33:32 AM
Updated to 0.9.2c experimental
Title: Re: kunix.org -PVE- / community server
Post by: ai_enabled on July 30, 2014, 06:02:22 PM
Thanks for log. I have found same issue when running game on my home Mac, will fix it with the next version.
UPD. Playing now on your server. It shut down after 30 seconds... will fix ASAP!
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on July 31, 2014, 01:54:14 AM
Quote from: ai_enabled on July 30, 2014, 06:02:22 PM
Thanks for log. I have found same issue when running game on my home Mac, will fix it with the next version.
UPD. Playing now on your server. It shut down after 30 seconds... will fix ASAP!
Seems to crash when entering a station
Title: Re: kunix.org -PVE- / community server
Post by: ai_enabled on July 31, 2014, 02:17:10 AM
No, it's crash related to Mono, something internal...  it's not noted in logs, because log file closing before crash message.
Will be fixed very soon!
Title: Re: kunix.org -PVE- / community server
Post by: ai_enabled on July 31, 2014, 04:11:50 AM
VoidExpanse v0.9.3 is available now! Please update your server! Hope it resolve all known issues. ::)
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on July 31, 2014, 09:52:17 AM
Updated to 0.9.3
Title: Re: kunix.org -PVE- / community server
Post by: ai_enabled on August 01, 2014, 12:51:38 AM
Unfortunately savegame system not working properly and some other minor issues present. v0.9.4 released.
Thanks for supporting us!
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on August 01, 2014, 12:53:00 AM
Quote from: ai_enabled on August 01, 2014, 12:51:38 AM
Unfortunately savegame system not working properly and some other minor issues present. v0.9.4 released.
Thanks for supporting us!
You are killing me :D wtb autoupdate server function or linux patches :P

Updating the server now <3
Title: Re: kunix.org -PVE- / community server
Post by: ai_enabled on August 01, 2014, 02:43:31 AM
kyokei, yeah, I know... we will try to invent something soon!)
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on August 04, 2014, 08:30:31 AM
updated to 0.9.5 experimental
Title: Re: kunix.org -PVE- / community server
Post by: ai_enabled on August 04, 2014, 09:09:00 AM
Thanks for updating! v0.9.5 was promoted to stable now :-).
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on August 04, 2014, 09:22:52 AM
Quote from: ai_enabled on August 04, 2014, 09:09:00 AM
Thanks for updating! v0.9.5 was promoted to stable now :-).
Do I need to redownload the 0.9.5 client? or is the stable the same as the experimental now? Cause if I have to redownload... :P
Title: Re: kunix.org -PVE- / community server
Post by: ai_enabled on August 04, 2014, 06:06:46 PM
Of course no :-), otherwise it will have a different version number.
Title: Re: kunix.org -PVE- / community server
Post by: Baal on August 12, 2014, 11:15:44 AM
Was on the server this morning, and was having fun.  It was running smooth. No latency or rubberbanding issues noticed during nearly 2 hours of gameplay.
Title: Re: kunix.org -PVE- / community server
Post by: Baal on August 13, 2014, 07:19:34 AM
Just a friendly heads-up that your server has been unresponsive for over 12 hours.  I tried to log into it last evening, but I wasn't able to contact the server via the games lobby.  Hope everything is well.  Cheers!
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on August 13, 2014, 11:52:54 PM
Quote from: Baal on August 13, 2014, 07:19:34 AM
Just a friendly heads-up that your server has been unresponsive for over 12 hours.  I tried to log into it last evening, but I wasn't able to contact the server via the games lobby.  Hope everything is well.  Cheers!
Getting it checked, not at home at the moment so I can't login to the server.
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on August 14, 2014, 09:24:47 AM
Server is up again and I made sure I can fix it now from abroad :)
Title: Re: kunix.org -PVE- / community server
Post by: ai_enabled on August 14, 2014, 05:28:42 PM
Oh... we have found a bug which crashes the server sometimes... new version coming soon!
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on August 15, 2014, 01:27:22 AM
Quote from: ai_enabled on August 14, 2014, 05:28:42 PM
Oh... we have found a bug which crashes the server sometimes... new version coming soon!
Ah ok, do you need my server logs?
Title: Re: kunix.org -PVE- / community server
Post by: ai_enabled on August 15, 2014, 03:38:06 AM
No, no need... We already released new version, but it contains some issues... will fix in 30 minutes)
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on August 16, 2014, 09:01:39 AM
server updated to 0.9.6c - save was incompatible so it's fresh start
Title: Re: kunix.org -PVE- / community server
Post by: ai_enabled on August 16, 2014, 10:29:00 PM
kyokei,
thanks for updating. Did you notice any memory leak with the server? I have this issue on my Mac (Mono 2.10).
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on August 17, 2014, 12:37:11 AM
Quote from: ai_enabled on August 16, 2014, 10:29:00 PM
kyokei,
thanks for updating. Did you notice any memory leak with the server? I have this issue on my Mac (Mono 2.10).
It's using 1.3gb ram atm and 5% cpu on idle... which seems normal for the latest versions.
I have not had the chance to play yet so no idea what the server will do when there are people on.

This afternoon I have some time to try it out :)
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on August 17, 2014, 07:54:06 AM
3 people online, 5-6% cpu and running at 1432mb ram in use...
A freshly run server only uses 500mb ram though
Title: Re: kunix.org -PVE- / community server
Post by: ai_enabled on August 17, 2014, 06:25:09 PM
This issue seems to be only with Mono version... will fix ASAP!
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on August 18, 2014, 01:46:49 PM
Updated to 0.9.7 stable - save has been wiped due to issue with merchants.
Title: Re: kunix.org -PVE- / community server
Post by: ai_enabled on August 18, 2014, 06:16:57 PM
kyokei, is issue with merchants reproducible in v0.9.7 with the new savegame slot? And what about memory consumption?

UPD: we just released v0.9.7c, it's client only update, so no need to update server!
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on August 18, 2014, 10:11:20 PM
Quote from: ai_enabled on August 18, 2014, 06:16:57 PM
kyokei, is issue with merchants reproducible in v0.9.7 with the new savegame slot? And what about memory consumption?

UPD: we just released v0.9.7c, it's client only update, so no need to update server!
So far CPU and mem consumption seem normal again, around 5% cpu and 570mb RAM. I haven't played yet on Kunix as I updated it late last night and then went to bed :) Will keep you updated
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on August 22, 2014, 07:45:36 AM
Updated to 0.9.8 - save has been wiped again
Title: Re: kunix.org -PVE- / community server
Post by: ai_enabled on August 22, 2014, 08:28:30 AM
Thanks for updating! Now the server should not hog CPU :).
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on August 25, 2014, 04:05:50 AM
Server down until further notice.. ISP just blocked me due to massive mail sending, need to find out the source...
Will post when it's up again
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on August 29, 2014, 01:06:13 PM
Kunix is up again and updated to 0.9.9
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on September 03, 2014, 10:10:35 PM
updated to 0.9.9b
Title: Re: kunix.org -PVE- / community server
Post by: ai_enabled on September 04, 2014, 01:29:54 AM
Sorry - the 0.9.9b contains some issues leading server to crash sometimes. 0.9.9d fixes that.
Thanks for updating!
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on October 01, 2014, 09:48:42 AM
updated to 10.1b
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on October 02, 2014, 08:42:41 AM
updated to 0.10.2
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on October 04, 2014, 02:05:19 AM
updated to 0.10.3
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on October 09, 2014, 06:17:30 AM
updated to 0.10.4
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on October 29, 2014, 07:30:37 AM
Can someone check if the server is available to you?
I'm running it on a VM now and using the internet address: kunix.org makes it so that sometimes it's available and sometimes not... very odd.

Would love if someone could test and feedback back to me.
Title: Re: kunix.org -PVE- / community server
Post by: Lurler on October 29, 2014, 07:21:44 PM
Yup, works for me. Though the ping is 400 as always.
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on October 30, 2014, 12:29:00 AM
Yeah well that's because you are in the middle of nowhere :P
Can you run one more test for me.... open the server browser screen... refresh kunix.org... then refresh it a few times again.
I do however think this is a local issue for me, which is fine because I can just connect to the LAN IP.
Title: Re: kunix.org -PVE- / community server
Post by: Excalibur on October 30, 2014, 02:41:43 AM
Hmm, well I have no problem connecting. Or at least I didn't recently. The main problem being that nobody was on. And I'm in North America. Boooo. :(
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on October 30, 2014, 07:00:44 AM
Thanks for the feedback, this means that my VM is working correctly and port fowarding too :)
Title: Re: kunix.org -PVE- / community server
Post by: Falknothor on November 21, 2014, 02:20:15 PM
works like a charm with only 40 ms (probably because im located in NL :p)
But havn't seen anyone online though.
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on November 23, 2014, 06:55:32 AM
Thanks for the feedback, my guess is when the game hits steam the server will get more populated. This is what I hope atleast
Title: Re: kunix.org -PVE- / community server
Post by: Lurler on November 23, 2014, 07:53:29 PM
Definitely! :)
Title: Re: kunix.org -PVE- / community server
Post by: Nico on November 29, 2014, 05:07:04 PM
I've been playing on this server with my buddy Baal for the last couple of days.
It's pretty stable so far, but we have not seen any other soul playing on it. If there is anything I can do to help spread the word, let me know.
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on December 17, 2014, 12:57:07 PM
Updated to 0.15.1.
Deleted the save due to some issues... will create a bug post tomorrow/friday - found some issues with running the server
Title: Re: kunix.org -PVE- / community server
Post by: Lurler on December 18, 2014, 11:15:08 PM
Was it down yesterday? For some reason I didn't see your server online yesterday when I wanted to try testing something a bit.
Title: Re: kunix.org -PVE- / community server
Post by: ai_enabled on December 19, 2014, 12:58:06 AM
Also please note that there are new variable in the server config:
IsPublicServer: Is this server is a public server (the it will be announced in a servers list of the Master Server). (0/1)
(default was 0, changed it to 1 now for the future versions).
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on December 19, 2014, 01:53:44 AM
Quote from: Lurler on December 18, 2014, 11:15:08 PM
Was it down yesterday? For some reason I didn't see your server online yesterday when I wanted to try testing something a bit.

Hmm no, VM is up and running and VE is up and running... COULD have been that my internet connection was down for a bit (bad cabling in my neighboorhood)
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on December 19, 2014, 07:28:38 AM
updated to 0.15.2 - savegame deleted due to incompatability
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on December 26, 2014, 05:00:17 AM
update to v0.15.3
Title: Re: kunix.org -PVE- / community server
Post by: ai_enabled on December 26, 2014, 05:23:45 AM
Thanks for updating!
How the performance now?
It seems that the new "dedicated" feature is broken. Will fix in the next release.
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on December 26, 2014, 05:27:52 AM
mmmm not as good as that turbo build you gave me.
mem is now at 355 and will now I think stabilize at around 430 and cpu is 8% idle instead of the 3-5%

In the turbo build the ram stabilized at 380 and cpu at 3-5% idle
Title: Re: kunix.org -PVE- / community server
Post by: ai_enabled on December 26, 2014, 06:12:50 PM
I see... yes, is not so turbo, as some optimizations may involve instability. We will implement them in the next build after further testing.
About memory usage - it seems to be too high. Normally it should be around 200 Mb if you create a new world or ~170Mb if you load a savegame. What version of Linux do you have?
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on December 27, 2014, 10:34:18 AM
Running Ubuntu server 14.04
The ram is fine, I am more worried about the CPU if the server ever gets popular.
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on December 29, 2014, 09:31:38 AM
Running at 534 mb ram and 10% cpu idle
Title: Re: kunix.org -PVE- / community server
Post by: ai_enabled on December 29, 2014, 08:41:32 PM
Try console command "debug_gc" in server console please - what it will print?
The high CPU usage will be solved with the next release. Hope we can decrease the memory usage also.
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on December 30, 2014, 02:59:44 AM
Quote from: ai_enabled on December 29, 2014, 08:41:32 PM
Try console command "debug_gc" in server console please - what it will print?
The high CPU usage will be solved with the next release. Hope we can decrease the memory usage also.

[IMP] Garbage collection completed: 440.00 MB -> 376.00 MB

That's fine :) just reporting what I see. 500 mb ram is still ok, unsure how it is with a full server but for now it's fine
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on January 07, 2015, 03:43:03 AM
Server updated to 0.16.0.   Savegame has been wiped.
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on January 24, 2015, 05:44:55 AM
Forum has been created at http://social.kunix.org/
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on January 27, 2015, 05:36:33 AM
Updated to experimental 1.0 - savegame wiped.

@someone, can you check if you can see the server? I think my router is being silly again and not forwarding the port again
Title: Re: kunix.org -PVE- / community server
Post by: ai_enabled on January 27, 2015, 07:50:08 PM
Thanks for updating! Yes, it's displayed in the Public servers list.
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on January 30, 2015, 02:16:33 AM
Updated to 1.0.1
@AI - I do see that the CPU usage has increased again a bit since the 1.0, it's now between 4-6% idle... Not that it really matters though -  just a fyi
Title: Re: kunix.org -PVE- / community server
Post by: ai_enabled on January 30, 2015, 03:25:03 AM
That's strange - we didn't do any changes which can affect idle mode. Will check on Linux & Mac soon.
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on February 02, 2015, 06:02:09 AM
Quote from: ai_enabled on January 30, 2015, 03:25:03 AM
That's strange - we didn't do any changes which can affect idle mode. Will check on Linux & Mac soon.
Running at 584 mb ram and 5-7% cpu on idle... I saw that you removed some debug code... maybe something in there was useful? :P
*adding info* today the cpu is the same, ram is now 634. If you need any logs or so let me know
Title: Re: kunix.org -PVE- / community server
Post by: ai_enabled on February 03, 2015, 02:54:39 AM
Yes, please send me the logs in private, I will look on it.
About memory usage - I still haven't not found a way to do it on Linux, but on Windows you just need to use the 32-bit Mono, so the game will run in 32-bit environment and use 50% less memory than in 64-bit... Now the only way to use 32-bit Mono on Linux is to use 32-bit Linux I think...
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on February 03, 2015, 05:07:57 AM
logs sent in PM... I'll inquire about the 32 bit mono - will let you know

- Server down, checking if I can install 32 bit mono :)

- impossible to install 32 bit mono on a 64 bit machine - creating a 32 bit ubuntu VM now
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on February 03, 2015, 06:54:52 AM
kunix ve server now running on a 32 bit VM. Will monitor the usage.
Can't test if the server is reachable
Title: Re: kunix.org -PVE- / community server
Post by: ai_enabled on February 03, 2015, 09:18:35 PM
Received your logs, thanks!
Yes, 32-bit mono is only for 32-bit Linux as I wrote above...
The server is reachable.
What about the CPU/memory usage?
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on February 03, 2015, 11:26:14 PM
Quote from: ai_enabled on February 03, 2015, 09:18:35 PM
Received your logs, thanks!
Yes, 32-bit mono is only for 32-bit Linux as I wrote above...
The server is reachable.
What about the CPU/memory usage?
cpu was at around 4% idle, ram at around 300mb... i PM'ed you some more information.
I went back to hosting VE on the main machine as I couldn't get the ports forwarded correctly, issue of my router.
Title: Re: kunix.org -PVE- / community server
Post by: ai_enabled on February 04, 2015, 03:25:37 AM
Ok, we will improve it soon.
VoidExpanse v1.0.2 is just released, but it doesn't have any changes regarding the performance... though but it should run a little bit faster as we fixed some script issues.
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on February 04, 2015, 03:48:28 AM
Updated to 1.0.2
Title: Re: kunix.org -PVE- / community server
Post by: ai_enabled on February 09, 2015, 04:12:15 AM
v1.0.3 ready,
please try these server settings:
<fps>40</fps>
<fps_network_physics_update>20</fps_network_physics_update>
<fps_update_ship_params>7</fps_update_ship_params>
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on February 09, 2015, 05:19:44 AM
Updated to 1.0.3
cpu between 1.3 and 1.9% idle. RAM at 327 at the moment.

Looking really good :)!
Title: Re: kunix.org -PVE- / community server
Post by: ai_enabled on February 09, 2015, 08:10:11 PM
Very nice. Need to test with at least 4 users online...
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on February 10, 2015, 12:48:07 AM
Updated to 1.0.4
Some stats for AI - with 1 person on it jumped from lets say 2% cpu to 12%.

Agreed we need to test it with more people but I don't see it happening right now.
Title: Re: kunix.org -PVE- / community server
Post by: VincentV on February 10, 2015, 08:26:51 AM
We could try and schedule a time for a few of us being on at the same time, pick a date and a time (and a time zone) and I can help test.
Title: Re: kunix.org -PVE- / community server
Post by: Strmy on March 16, 2015, 09:50:06 AM
Am I only one playing there? :-) I have already played around 20+ hours on the server and noone found :) How is it the game with the "ram" and "Cpu" consumption when there is more players? And on what "iron" do you host the server :)
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on March 16, 2015, 09:57:31 AM
Quote from: Strmy on March 16, 2015, 09:50:06 AM
Am I only one playing there? :-) I have already played around 20+ hours on the server and noone found :) How is it the game with the "ram" and "Cpu" consumption when there is more players? And on what "iron" do you host the server :)
\
Server is indeed pretty dead at the moment. I hope this will change once the game is fully released on Steam.

The server is hosted on a half defective Dell XPS l702x with 8GB Ram and i7-2630QM processor.
It's running ubuntu 14.04 server.

Ram usage is pretty low - around 300-500mb but CPU usage is still on the high side. About 22% cpu with 2 players. AI will tweak this once he has more data, I'm not worried at all.

Title: Re: kunix.org -PVE- / community server
Post by: Strmy on March 16, 2015, 11:17:20 AM
Ok thanks iam thinking that i could create server too. ( at work i have (4years) old xeon with 90gigs ram so i was curios for this)
Title: Re: kunix.org -PVE- / community server
Post by: omicron on March 16, 2015, 02:08:01 PM
hey thx for the server ;)
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on March 29, 2015, 01:34:05 AM
Updated to 1.1.4 - savegame reset
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on March 31, 2015, 10:13:59 PM
updated to 1.1.7
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on April 02, 2015, 06:36:31 AM
Updated to 1.1.8
Title: Re: kunix.org -PVE- / community server
Post by: ai_enabled on April 02, 2015, 08:11:41 AM
Thanks for updating) get ready for the Steam players! :-)
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on April 02, 2015, 09:05:56 AM
Quote from: ai_enabled on April 02, 2015, 08:11:41 AM
Thanks for updating) get ready for the Steam players! :-)
Get ready to hotfix the VE server for multithreading :D:D <3
Title: Re: kunix.org -PVE- / community server
Post by: ai_enabled on April 02, 2015, 10:25:37 AM
Quote from: kyokei on April 02, 2015, 09:05:56 AM
Get ready to hotfix the VE server for multithreading :D:D <3
I'm ready =-). But first we need to measure how many active players a normal server can handle and what subsystems require rewriting for multithreading first.
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on April 02, 2015, 10:34:32 AM
Quote from: ai_enabled on April 02, 2015, 10:25:37 AM
I'm ready =-). But first we need to measure how many active players an usual server can handle and what subsystems requires rewriting for multithreading first.
Totally agree - Before I was updating the server there was someone on kunix and I saw that the cpu was spiking at 80% sometimes... kinda got me worried.
And world saving is taking a long time, atleast the writing of the files is
Title: Re: kunix.org -PVE- / community server
Post by: Strmy on April 02, 2015, 11:38:33 AM
we were there at 6 people max i think and it run smooth
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on April 02, 2015, 02:46:25 PM
Quote from: Strmy on April 02, 2015, 11:38:33 AM
we were there at 6 people max i think and it run smooth
awesome, I do know that due the server software not having multithreading that the cpu is starting to get capped (50% at 4 players) so I wonder how it will be.
I'm not worried though because AI is awesome and he will find a solution once the time comes :)

Anyways happy pirate hunting on kunix!
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on April 02, 2015, 11:44:41 PM
Linux server version is running crap on kunix - will be switching over to my windows VM today, I hope that will fix the silly issues.
Just continue playing on it, I will make sure I do the switch when no one is online, with no data loss and with short downtime
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on April 03, 2015, 12:30:53 AM
Switched to windows VM - let me know how it runs now... I think it's still not good
Title: Re: kunix.org -PVE- / community server
Post by: ai_enabled on April 03, 2015, 12:49:16 AM
Is the game server running too laggy/choppy on Linux?
We've tested around 15 people online on a one russian server (Win) and performance was quite good.
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on April 03, 2015, 12:53:17 AM
Quote from: ai_enabled on April 03, 2015, 12:49:16 AM
Is the game server running too laggy/choppy on Linux?
We've tested around 15 people online on a one russian server (Win) and performance was quite good.
I was reading through past chatlogs and saw some complaints about choppyness - and the world saving taking 8 seconds - seems it's the same on my Windows VM so I think this is related to my server =( nothing you can help with
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on April 03, 2015, 09:50:22 AM
Server crashed, will be back up asap
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on April 03, 2015, 09:57:18 AM
server is up again
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on April 04, 2015, 01:50:38 AM
Updated to 1.2 - updated first post
Title: Re: kunix.org -PVE- / community server
Post by: rdeedfrey on April 04, 2015, 04:29:22 PM
Just a heads up, I think the server is down.

Server froze on me when I unleashed my lasers on one of those ships guarding an alien relic.
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on April 04, 2015, 10:48:18 PM
strange, are you sure it wasn't doing a world save?
server didn't go down
The only thing I can think off is an ISP maintenance... they are really bad at announcing them in the NL
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on April 06, 2015, 01:03:43 AM
Switched over to a Windows VM until the linux server issues get fully solved.
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on April 06, 2015, 04:35:26 AM
Updated to 1.2.1 - running on linux again
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on April 08, 2015, 05:06:49 AM
Once 1.2.2 is out I will be moving back to Linux - upon the first crash I'll move it back to Windows :)
If anyone is playing today and it crashed, please send me a message via the forum, post here or catch me on twitter @kyokei_

Title: Re: kunix.org -PVE- / community server
Post by: kyokei on April 08, 2015, 06:02:20 AM
Updated to 1.2.2 - running on linux again
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on April 10, 2015, 05:35:15 AM
Cool note, I was loading the server today and saw that it had 163 unique players that have logged into it. :)
Title: Re: kunix.org -PVE- / community server
Post by: Zaphoos on April 10, 2015, 07:23:23 AM
Why not create a forum in goal to make a real community ?
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on April 10, 2015, 08:16:26 AM
Tried many times, just doesn't work - and this way I get people to be on this forum too :)
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on April 11, 2015, 12:54:01 AM
Updated to 1.2.5
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on April 12, 2015, 01:39:07 AM
So question for all the people playing on the server - is 50% cash on death OK or is it too much? would something like 20-25% be better?
Title: Re: kunix.org -PVE- / community server
Post by: Zaphoos on April 12, 2015, 04:36:31 AM
It's OK! Because less is boring o/

kunix.org, best VE serv' actually online, JOIN NOW!!
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on April 13, 2015, 05:50:21 AM
Updated to 1.2.6
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on April 15, 2015, 06:10:33 AM
Updated to 1.2.7
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on April 16, 2015, 07:55:32 AM
Updated to 1.2.8
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on April 20, 2015, 09:51:08 AM
Updated to 1.2.9
Title: Re: kunix.org -PVE- / community server
Post by: Exemida on April 26, 2015, 11:48:51 PM
I might start playing on this server if its up constantly...although looking at the server list is pretty depressing I keep seeing 0/number players online o.o
Title: Re: kunix.org -PVE- / community server
Post by: kyokei on April 27, 2015, 12:28:02 AM
Seems as if people are not playing multiplayer that much anymore.

My server has been up constantly for around 1 year now.
Up to you to make the choice :)
Title: Re: kunix.org -PVE- / community server
Post by: ai_enabled on April 27, 2015, 02:56:44 AM
I hope the content update will breathe new life to the multiplayer :).
kyokei, thanks for your invaluable support!
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: kyokei on May 05, 2015, 12:04:24 AM
Server down due to savegame loading problem...

http://forums.atomictorch.com/index.php?topic=747.0
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: kyokei on May 06, 2015, 12:04:15 AM
Tis a sad for the kunix server - the savegame has corrupted and I can't load the backup either...

A new world has been generated and the server is up again - this week I will put in place a separate backup procedure for the savegame.

On the plus side - the world saving should be really fast now :)
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: kyokei on June 08, 2015, 06:03:14 AM
Server is down - DNS issues on server or ISP. No ETA
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: kyokei on June 08, 2015, 09:04:39 AM
Server is up again!
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: kyokei on June 23, 2015, 12:22:02 AM
Updated to 1.4.1
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: Lurler on June 23, 2015, 04:28:46 AM
Good thing the saves are compatible! :)
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: ai_enabled on June 23, 2015, 05:48:40 AM
Well... not very compatible :-(.

Notice to the servers owners - please create the new world as v1.4 requires starting star system with the spawned terminal, otherwise new players will be unable to finish the starting quest, and it also may crash your server.
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: kyokei on June 23, 2015, 05:57:04 AM
Updated to 1.4.2 - Savegame wiped (see patch details)
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: kyokei on June 24, 2015, 03:39:16 AM
Updated to 1.4.3
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: kyokei on June 26, 2015, 05:51:58 AM
Updated to 1.4.4
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: kyokei on July 02, 2015, 04:27:00 AM
Updated to 1.4.6
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: ai_enabled on July 03, 2015, 04:29:00 AM
Thanks for updating! Is it running fine (CPU/MEM)?
It seems the IP address of the server has been changed. We've marked the new address as "Featured". It will be applied when you restart the server.
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: kyokei on July 03, 2015, 09:30:23 AM
Will do once I'm home, off to a LAN party this weekend... and can't ssh to kunix... seems my isp reset my router <3

EDIT: heat is getting to me... fixed :)
EDIT2: CPU and mem seems alright, idle 8% cpu 817mb ram
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: ai_enabled on July 05, 2015, 10:16:17 PM
Good to know it works fine. Thanks!
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: kyokei on July 06, 2015, 04:50:28 AM
Updated to 1.4.7
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: kyokei on July 07, 2015, 03:55:17 AM
Updated to 1.4.8
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: Lohwari on July 12, 2015, 05:14:21 AM
This server not work now.. sometime i get in and randomly it stuck..
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: kyokei on July 12, 2015, 07:30:19 AM
I have rebooted the VE server, let me know if it's better now or not
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: p0ki on August 11, 2015, 01:09:22 AM
Hy Kyokei, thanks for the server. It's the only server in my list which is populated :)
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: p0ki on August 18, 2015, 10:52:20 AM
Hy Kyokei, the server is down since yesterday. Could you restart it? :) Thanks
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: kyokei on August 18, 2015, 11:08:15 AM
Quote from: p0ki on August 18, 2015, 10:52:20 AM
Hy Kyokei, the server is down since yesterday. Could you restart it? :) Thanks
It's up again - sorry for this - bundled launcher is breaking
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: p0ki on August 19, 2015, 12:07:59 PM
Hy Kyokei, I see your server, but I cannot really connect to it.
It's just stuck on loading, is it me or is something wrong with the server? It also takes a longer time to appear on the serverlist.

PS: US-Server is fine :)
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: kyokei on August 19, 2015, 10:26:08 PM
Quote from: p0ki on August 19, 2015, 12:07:59 PM
Hy Kyokei, I see your server, but I cannot really connect to it.
It's just stuck on loading, is it me or is something wrong with the server? It also takes a longer time to appear on the serverlist.

PS: US-Server is fine :)
Might have been due to my ISP getting DDOS'd. Try now if it works - if not then I'll give it a reboot
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: p0ki on August 26, 2015, 12:23:39 PM
Hey Kyokei, please reboot the server again. Inventory is not displayed correct and ships jump around (very laggy).
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: kyokei on August 26, 2015, 12:31:15 PM
Quote from: p0ki on August 26, 2015, 12:23:39 PM
Hey Kyokei, please reboot the server again. Inventory is not displayed correct and ships jump around (very laggy).

Done!
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: p0ki on August 26, 2015, 12:34:43 PM
Quote from: kyokei on August 26, 2015, 12:31:15 PM
Done!
Thank you very much, its very smooth now :)

ps: Why don't you play yourself on this server? Hardly see you around, ...
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: Lurler on August 26, 2015, 10:42:31 PM
Just a note guys. We will be releasing an update (not very soon, but we will 100%) that would improve stability and resolve quite a few of these tiny pesky bugs.
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: p0ki on August 27, 2015, 12:17:01 AM
I have some issues with party's.
When I invite my friend to a party he doesn't show up in my list but some random guy.
Also I get all of his exp and he gets none :P (It's a featureΓäó)

Is something like that already adressed, or should I get on reporting?
(Only noticed it on this server)
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: Lurler on August 27, 2015, 12:19:54 AM
Don't worry, we keep a list of all reported bugs and some of them are already fixed, while others will be addressed soon and be a part of the update as well.

PS - sorry, it wasn't my intention to hijack this thread :)
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: kyokei on August 27, 2015, 12:34:22 AM
NP Lurler - I should probably report these issues with Kunix - just can't find any time at all :(
Like p0ki said, I haven't really gamed in a long time now.

@Lurler/AI, are you OK if I give you a dump of all the logs so you can spit through them?
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: Lurler on August 27, 2015, 02:21:21 AM
Quote from: kyokei on August 27, 2015, 12:34:22 AM
@Lurler/AI, are you OK if I give you a dump of all the logs so you can spit through them?
It would be a bit difficult without specific reports for each problem, but I guess it would never hurt to look at the error messages at least.
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: kyokei on August 27, 2015, 08:58:46 AM
Quote from: Lurler on August 27, 2015, 02:21:21 AM
It would be a bit difficult without specific reports for each problem, but I guess it would never hurt to look at the error messages at least.
Here is the mega log file link : https://drive.google.com/open?id=0B1aBybOe9_h0fm9qNWc5UUQxaDgzNmJuTFBxeGMtYzh4QklZQU5aWS1NM3VSeWZOWUdteXc

So it's basically the last few logs that are the most important. With the bundled launcher on Kunix the server crashes after a while.
Using mono to launch the server doesn't make it crash but I noticed that after a while the garbage collection hits above 1k and then you get the symptoms P0ki said. Server becomes choppy and sluggish until a restart of the VE server is done.
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: p0ki on August 28, 2015, 01:12:02 PM
Hey Kyokei,
My Inventory is not displayed correctly, could you ... you know ... do your thing?

Also I have reported the party bug (http://forums.atomictorch.com/index.php?topic=827) I have in the Bug-Forum.
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: kyokei on August 28, 2015, 11:20:50 PM
Rebooted
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: p0ki on September 16, 2015, 03:07:30 AM
Quote from: kyokei on August 28, 2015, 11:20:50 PM
Rebooted
Well, it's been almost 3 weeks. The server needs a reboot kyokei :)
Inventory got slushy, I can't really jetison my stuff. Thank you.
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: Lurler on September 16, 2015, 03:25:05 AM
Sorry guys, but we are almost done! Just a bit more and we will have an update that would address most if not all of these issues.
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: kyokei on September 16, 2015, 11:21:12 AM
very awesome news, I'm getting annoyed with rebooting the kunix server :P
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: p0ki on September 16, 2015, 11:34:16 AM
Quote from: kyokei on September 16, 2015, 11:21:12 AM
very awesome news, I'm getting annoyed with rebooting the kunix server :P
Could you set an automatic reboot at a specific time? Like 5am or something like that.
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: kyokei on September 16, 2015, 12:23:53 PM
nah - not going to spend time trying to write up a script to do that when the devs have already confirmed patch is on the way :)
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: Silberspeer on September 16, 2015, 07:32:15 PM
Well, sooner or later you'll need to do it:)
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: kyokei on October 07, 2015, 10:18:04 PM
Updated to 1.5.2
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: kyokei on October 11, 2015, 09:57:33 PM
Updated to 1.5.3
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: kyokei on November 24, 2015, 11:00:48 AM
Updated to 1.6
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: p0ki on December 13, 2015, 02:44:36 AM
Hy kyokei, I noticed that the aliens are defeated on your server.
Do you plan on "reviving" them?
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: kyokei on December 13, 2015, 02:54:30 AM
And how would I do that? :)
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: ai_enabled on December 14, 2015, 12:29:18 AM
Only wipe could do this :-( ... or maybe we will write a script to slowly restore the aliens systems at multiplayer servers, however it's complicated due to the server architecture.
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: kyokei on December 14, 2015, 06:19:57 AM
I can wipe the save

Poll up:
http://strawpoll.me/6264474

I'll check back in a few days
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: p0ki on December 16, 2015, 01:43:24 AM
The arrangement of the Systems is just perfect for me as a Miner, but I'm ready for a new challenge.
Will you build the new save with the same code or random the universe?

Also, may I download and archive the old save?
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: kyokei on December 16, 2015, 03:09:02 AM
Server has been updated and has been wiped.

Enjoy the clean server.

Link to the old save: https://cloud.ion-box.org/index.php/s/fEmreoI85O10fra -- pw kunix

The link will only be available for 2 days.
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: p0ki on December 16, 2015, 03:18:05 AM
Thanks kyokei,

got the Archive, thought it would be more in size but 12mb is fine with me.
Will join the server as soon as possible :)
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: kyokei on December 16, 2015, 04:06:52 AM
The savegame is heavily compressed - thanks to AI_Enabled.
Anyways enjoy! - let me know if anything needs to change...

Btw the US server will not be coming back :(
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: p0ki on December 18, 2015, 03:53:57 PM
Quote from: kyokei on November 24, 2015, 11:00:48 AM
Updated to 1.6

Steam updated to 1.6.1 now I cannot join the server.
Is there a way to un-update / downgrade?
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: kyokei on December 18, 2015, 04:07:53 PM
Quote from: p0ki on December 18, 2015, 03:53:57 PM
Steam updated to 1.6.1 now I cannot join the server.
Is there a way to un-update / downgrade?
Annnnd try now, something must have gone wrong last time when I did the update.
It's now updated to 1.6.1
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: Lurler on December 18, 2015, 09:00:59 PM
Guys, let us know how is the new multiplayer?
There should be quite a few improvements.
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: p0ki on December 20, 2015, 09:32:47 AM
I will investigate the Multiplayer once I find more ppl to play with ;)
There is another bug though, the healthbars are flickering. I will report that later.
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: ai_enabled on December 20, 2015, 10:15:01 PM
Quote from: p0ki on December 20, 2015, 09:32:47 AM
There is another bug though, the healthbars are flickering. I will report that later.
Could you record a video of this bug please? Thanks!
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: kyokei on December 21, 2015, 05:06:06 AM
Updated to 1.6.2
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: kyokei on January 20, 2016, 09:58:34 AM
Updated to 1.6.3
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: kyokei on January 22, 2016, 09:30:18 AM
Updated to 1.6.4
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: kyokei on January 25, 2016, 10:48:28 AM
Updated to 1.6.5
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: kyokei on March 31, 2016, 10:04:00 AM
Updated to 1.6.9
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: kyokei on April 04, 2016, 09:16:19 AM
Updated to 1.6.10
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: kyokei on April 28, 2016, 01:45:45 AM
Hi all,

I want to create a bigger universe for Kunix but it involves wiping the samegame.

Please vote on the poll, after a few weeks I'll make a decision:

http://www.strawpoll.me/10070873 (http://www.strawpoll.me/10070873)
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: kyokei on May 03, 2016, 08:21:16 AM
Server going down for universe recreation and savegame wipe

-- Server up with new universe - enjoy! this should last a good half year or more
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: ai_enabled on May 04, 2016, 03:38:46 AM
That's pretty huge :-). I like it!)
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: kyokei on June 07, 2016, 12:56:21 AM
Updated to v1.6.13
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: kyokei on August 12, 2016, 08:08:18 AM
Updated to 1.7.0
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: kyokei on November 17, 2016, 04:02:34 PM
Hey AI - my public IP changed to 83.85.69.80 -- can you fix the tag in the multiplayer window? Can you maybe direct it to kunix.org instead of the IP?
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: ai_enabled on November 17, 2016, 08:30:55 PM
kyokei, sure, I've marked your IP address with the tag.
QuoteCan you maybe direct it to kunix.org instead of the IP?
Unfortunately, currently it's not possible - because most IP addresses doesn't have correct PTR record for the reverse DNS lookup. So, in your case:
nslookup 83.85.69.80
Name:    53554550.cm-6-6b.dynamic.ziggo.nl
Address:  83.85.69.80


We can improve it in the next builds of VE and Master Server. You will need to specify kunix.org in the config file.
The server will resolve the host name and if the IP address is matched with the IP of the server network connection to Master Server, then the host name from the config file will be used instead of the IP address.

Regards!
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: kyokei on November 18, 2016, 12:48:38 AM
Ahhh, don't think it's needed then - I don't change IP's very often.

Thanks for making the change
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: ai_enabled on November 18, 2016, 01:07:14 AM
kyokei, well, I've already done it for the next version :-).
It will also improve the servers list by displaying the public server domain names instead of IP addresses (if the server domain name is set in the settings file). Will be helpful for CryoFall as well.
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: kyokei on November 23, 2016, 07:27:25 AM
Some stats of kunix:

World initialized with 577 players, 290 star systems, 33754 asteroids, 9269 ships, 53 bases, 799 jumpgates, 32154 spaceObjects, 908 specialObjects, 1633 containers, 290 stars, 742 planets.
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: kyokei on April 24, 2017, 02:02:37 AM
Is anyone still playing on my server? If not I am thinking of shutting it down for now as it's using quite some ressources
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: Lurler on April 24, 2017, 02:20:34 AM
I just wanted to say thank you for keeping the server online for such a long time and allowing thousands of players to be a part of MP! :)
And sure, we cannot ask you to keep supporting the server after such a long time since the release.

Instead, we'd like you be one of the hosters of our new game - CryoFall when the time comes and if you enjoy it as well!
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: kyokei on April 25, 2017, 11:51:21 AM
Well I managed to cut down resources so it's ok for now.

For Cryofall - I would be honored to host a server for you guys but I need a Linux version :D /tease
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: Lurler on April 25, 2017, 09:13:48 PM
From what I understand the server application can be compiled to be linux compatible even now. It's the client side that we want to have some extra work done on before releasing the linux and mac versions, but don't quote me on this. ai_enabled would be able to explain this better :)
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: kyokei on July 20, 2017, 02:36:50 PM
Server will up be again after migration to new hardware - cpu was spiking up to 80C with VE on :S
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: kyokei on July 21, 2017, 04:37:39 AM
Server is up on new hardware
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: ai_enabled on July 21, 2017, 04:48:39 AM
Just connected, works great! Thanks for running the server, kyokei!
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: Acuru on July 21, 2017, 07:31:56 AM
Yay! I can log to my char again, TY :)

Btw. it's sayis it's on version 2.0.1 mayby update it to 2.0.3?
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: ai_enabled on July 21, 2017, 07:56:38 AM
 2.0.1 is fine. No server-related changes were done.
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: kyokei on October 09, 2017, 06:45:30 AM
After being online for many years it's time to retire the VoidExpanse kunix server.
I'm going to decommission my server so I won't be able to host anything anymore.

I will post again with the final date once I have it!

Thanks to everyone who played on the server and enjoyed it.

*edit* The decommission date will be end of October.
If anyone wants the savegame file of the server let me know!
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: kyokei on November 07, 2017, 06:07:44 AM
I'm ready to decommission the server totally, is there anyone who would still want the savegame?
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: p0ki on December 03, 2017, 06:57:47 AM
Quote from: kyokei on November 07, 2017, 06:07:44 AM
I'm ready to decommission the server totally, is there anyone who would still want the savegame?
Hi Kyokei,
thanks from my side as well for hosting this server for what feels like an eternety.
Can you still provide the savegame on a dropbox link or something like that?
Title: Re: [EU][kG]kunix.org -PVE- / community server
Post by: kyokei on December 05, 2017, 11:22:16 PM
Link to savegame:

https://cloud.ion-box.org/s/2nPpoQRtXKZOsfT

pw: $ve$h1

You have until 31st of Dec to fetch it :)

And you are most welcome