Run/flee option

Started by Swiur_Yngwi, August 30, 2018, 12:11:03 AM

Swiur_Yngwi

You don't want to die and loose all your inventory, armor, weapon and LP? Maybe that is the answer for your concerns!

Run/flee option

Again, like in Fallout 2 combat mode ΓÇô a player should have an opportunity to run away (to escape zone on the edges). Of course after paying ΓÇ₧the costΓÇ¥ of such escape. For example ΓÇô 20% of inventory and loose of 10 LP (gained by the winner) . Sometimes maybe the attacker will be running away ΓÇô that might be the cost of bad choice. And when the fight ends with death ΓÇô read above.
This will force players to think and calculate before pulling the trigger (clicking the mouse buton) while unexpected meeting on the screen. No ΓÇ₧first shoot then talkΓÇ¥ strategy, but ΓÇ₧lets talk and maybe tradeΓÇ¥ strategy.
After the fight resolves by escape, both of the players will not be able to attack each other for sometime (like 2-3 minutes). Otherwise the escape would be non-effective.