VoidExpanse v2.1 is here!
=== VoidExpanse v2.1.0 ===
New features & changes:
* New game option - static camera (the camera won't follow the mouse cursor, as you guys asked us to add!)
* Reduced "Big party!" achievement requirement changed to 4 players online (was 10)
* Better algorithm for selecting the default video settings
* Better detection of HiDPI/Retina screens and automatic selection of the according option to improve rendering on such screens
* Modding: can create devices to interact with space objects (such as debris)
* Modding: added multiple new scripting API methods
Fixed:
* Fixed (Pariahs' Bane expansion) Pariahs ship was appearing in the store on stations of other fractions
* Fixed local game server connection dropping issue (on a low spec PCs)
* Fixed scripting API npc.GetSystemAsteroidsByDistanceToNPC() not working properly
* Fixed scripting API generator.RemoveAsteroid() not working properly
* Fixed crashes due to OGG loading
* Fixed Render texture creation issue
* Fixed chat in 4K scaled incorrectly
* Improved savegame writing reliability (should help with random corruption issues)
* Fixed typos in Russian translation (thanks to Белослав)
Extra notes:
* Saves ARE compatible with the previous versions!
* Important! It is necessary to update BOTH clients for users and servers for server hosters.
=== New scripting API methods for modding===
(game scope)
bool game.IsProjectileExistsInSystem(int system_id, int projectile_id);
bool game.IsAsteroidExists(int asteroid_id);
bool game.IsShipExists(int ship_id);
(NPC scope)
crate_id[] npc.GetSystemCrateContainersByDistanceToNPC(int npc_id, int limit);
void npc.SetHiddenInStation(int npc_id, bool is_hidden);
(player scope)
void player.StartDialogue(string player_name, string npc_tag_unique_id);
(items scope)
int items.GetShipStationStorageContainerId(int ship_id, int station_id);
(ship scope)
{x,y} ship.GetVelocity(ship_id)
bool ship.IsGoingForward(ship_id)
bool ship.IsGoingBackward(ship_id)
bool ship.IsInCruiseMode(ship_id)
bool ship.IsRotatingLeft(ship_id)
bool ship.IsRotatingRight(ship_id)
bool ship.IsStrafingLeft(ship_id)
bool ship.IsStrafingRight(ship_id)
Thank you for this update!
=== VoidExpanse v2.1.1 ===
Small bugfix and improvement patch.
Changes:
- Slightly increased maximum zoom for static camera mode.
- Reduced input lag (especially in single player mode)
Fixes:
- Fixed issue when unsynchronized Steam achievements being reset when restarting the game.
- Resolved master server connection issues by using UDP and fallback to TCP when cannot connect.
- Netcode fixes.
Extra notes:
- Saves ARE compatible with the previous versions!
- Important! It is necessary to update BOTH clients for users and servers for server hosters.