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Messages - kyokei

#301
I have a few hours (hopefully) to spend on testing this weekend.
AI and Lurler, what do you want me to focus on and on which environment? (mac, linux, win)?
#302
Servers / Re: kunix.org -PVE- / community server
November 23, 2014, 06:55:32 AM
Thanks for the feedback, my guess is when the game hits steam the server will get more populated. This is what I hope atleast
#303
Can't you do a smaller release for the mutliplayer server browser and then still keep the content for the selected testers?
#304
Servers / Re: kunix.org -PVE- / community server
October 30, 2014, 07:00:44 AM
Thanks for the feedback, this means that my VM is working correctly and port fowarding too :)
#305
Servers / Re: kunix.org -PVE- / community server
October 30, 2014, 12:29:00 AM
Yeah well that's because you are in the middle of nowhere :P
Can you run one more test for me.... open the server browser screen... refresh kunix.org... then refresh it a few times again.
I do however think this is a local issue for me, which is fine because I can just connect to the LAN IP.
#306
Servers / Re: kunix.org -PVE- / community server
October 29, 2014, 07:30:37 AM
Can someone check if the server is available to you?
I'm running it on a VM now and using the internet address: kunix.org makes it so that sometimes it's available and sometimes not... very odd.

Would love if someone could test and feedback back to me.
#307
I'd love to say I want to test the linux/mac version but I barely have any gaming time at the moment :(
#308
Game discussion / Re: Steam!
October 15, 2014, 12:17:40 PM
oh oh oh awesome <3
#309
Game discussion / Re: Working on new quests and topics
October 10, 2014, 04:33:10 AM
Well if you want something so simple but yet not dull... then I would really need an example from you... and then I can start thinking :P I have no idea what to think now when you mean simple
#310
Game discussion / Re: Working on new quests and topics
October 10, 2014, 03:54:08 AM
Oh ermm... I thought some of them would be easy-ish...
What about a quest which is about transferring a prisoner from point A to Point B?
#311
Game discussion / Re: Working on new quests and topics
October 10, 2014, 01:59:28 AM
- Exploration quests
- Trade ship escort quests (not sure if these are already in)
- Hire fighters to fly with you and fight for you
- Capturing ships? In general and maybe have some quests for it? (capture specific ship which was spotted in sector XX)
- Kill for hire quests, so similar to the bounty quests but maybe more... boss like? Big ship with a few escorts flying next to him?

That's all I can think off right now
#312
Servers / Re: kunix.org -PVE- / community server
October 09, 2014, 06:17:30 AM
updated to 0.10.4
#313
Wow you guys are seriously the fastest update pushing company I've seen so far. Many kudos to you.
Now that this is the last Alpha version, will the steam integration be released in the first beta update?
And what about some of the multiplayer functionality which has been discussed on the forums, are you making sure that this will get added in the beta versions?
Reason I am asking is because I've noticed that when a game goes into the Beta stage, that it's more focused around stability, performance and bug fixing rather than adding new functionality. So more polishing.

I know you guys won't disappoint so I'm not worried :)

#314
Servers / Re: kunix.org -PVE- / community server
October 04, 2014, 02:05:19 AM
updated to 0.10.3
#315
Did you change anything for the linux/mac versions? if so, I will give it a run on the mac this weekend