updated to 0.10.2
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Show posts MenuQuote from: Lurler on September 09, 2014, 04:10:42 AMSorrrrry just really excited and this is the perfect solution for an autoupdate functionality
It isn't that simpl
We do plan to implement a lot of steam features but it takes time. It even takes time for us to learn what's even viable in the first place.
So, hold your horses for now We will investigate possible things and let everyone know
Quote from: ai_enabled on September 08, 2014, 06:02:10 PMWOOOOOO - you guys deserve it!!!!
VoidExpanse has been Greenlit! Thanks everybody for overwhelming support!
Quote from: ai_enabled on August 22, 2014, 08:11:46 PMOne positive thing, cpu seems to be stable at 15-20% with no players around. Which means that the increase of CPU usage over time is gone.
Thanks for uploading logs!
As I can seen, mostly CPU consumed by physics simulation. We can improve performance by optimizing physics shapes of asteroids and ships, and do some other optimizations in the future.
Regards!
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