Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - kyokei

#316
Servers / Re: kunix.org -PVE- / community server
October 02, 2014, 08:42:41 AM
updated to 0.10.2
#317
Servers / Re: kunix.org -PVE- / community server
October 01, 2014, 09:48:42 AM
updated to 10.1b
#318
Game discussion / Re: Steam greenlight
September 09, 2014, 10:34:08 PM
Herbal tea and barnarnars all around! :)
#319
Quote from: Lurler on September 09, 2014, 04:10:42 AM
It isn't that simpl :)
We do plan to implement a lot of steam features but it takes time. It even takes time for us to learn what's even viable in the first place.
So, hold your horses for now :) We will investigate possible things and let everyone know :)
Sorrrrry just really excited :) and this is the perfect solution for an autoupdate functionality :D
#320
Now that you guys are greenlit - maybe it's a possibilty to check about migrating the server part to steamcmd?
#321
Game discussion / Re: Steam greenlight
September 08, 2014, 10:04:07 PM
Quote from: ai_enabled on September 08, 2014, 06:02:10 PM
VoidExpanse has been Greenlit! Thanks everybody for overwhelming support!
WOOOOOO - you guys deserve it!!!!
#322
Servers / Re: kunix.org -PVE- / community server
September 03, 2014, 10:10:35 PM
updated to 0.9.9b
#323
Servers / Re: kunix.org -PVE- / community server
August 29, 2014, 01:06:13 PM
Kunix is up again and updated to 0.9.9
#324
I can only update Kunix coming weekend - and this issue really only came in the build 098
#325
Here are some logs from kunix:
https://cloud.kunix.org/public.php?service=files&t=8b5b7ef5e39b6005283dfce23b28eef5&path=%2F098%20server%20failed%20to%20join
put the server online for a few minutes today and got the error.
Stopped the server as I am still being careful with my ISP.

Looks like if you create a new save you can join that save until the server gets restarted. Once restarted you can't join anymore.
#326
Servers / Re: kunix.org -PVE- / community server
August 25, 2014, 04:05:50 AM
Server down until further notice.. ISP just blocked me due to massive mail sending, need to find out the source...
Will post when it's up again
#327
Bug reports / Re: 098-exp server load
August 23, 2014, 12:14:46 AM
Quote from: ai_enabled on August 22, 2014, 08:11:46 PM
Thanks for uploading logs!
As I can seen, mostly CPU consumed by physics simulation. We can improve performance by optimizing physics shapes of asteroids and ships, and do some other optimizations in the future.
Regards!
One positive thing, cpu seems to be stable at 15-20% with no players around. Which means that the increase of CPU usage over time is gone.
#328
Bug reports / 098-exp server load
August 22, 2014, 12:09:38 PM
Heya,

I've been discussing this with AI via PM's but I thought it would be time to make a post about it.
In this version the CPU load for VE server is at 20% with no one on and around 45-60% with 1 person playing on it.

For the devs, here are the logs:
https://cloud.kunix.org/public.php?service=files&t=8b5b7ef5e39b6005283dfce23b28eef5&path=%2F098-exp-files

If you need more do let me know.

Greets, ky0
#329
Servers / Re: kunix.org -PVE- / community server
August 22, 2014, 07:45:36 AM
Updated to 0.9.8 - save has been wiped again
#330
Very awesome!! will update kunix tonight and also monitor the cpu usage :D
Just missing a -autoupdate function now :D /tease