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Messages - Djekke

Pages: [1] 2
1
Mods / Re: CNEI
« on: January 31, 2020, 05:35:16 am »
Mod is updated and ready for A25. Enjoy!

2
Mods / Re: Automaton Mod
« on: January 31, 2020, 05:34:55 am »
Mod is updated and ready for A25. Enjoy!

Regarding new features:
  • I'm working on AutoWatering for plants for a long time already, but it's not that simple there and I don't like my current solution, so it will be delayed for another release
  • Different presets - I'm not sure that it really needed, can you write some examples
  • About moving empty bottles while filling - it's possible to do that, but don't be that lazy :D
  • About food and buffs - No. It's not an easy task and I don't like that road. (What next? Auto-medicine use? Auto-fire? meh...)

3
Mods / Re: Show health bar above your character
« on: August 11, 2019, 09:03:56 am »
Mod is updated and ready for upcoming A23. Enjoy!

4
Mods / Re: CNEI
« on: August 11, 2019, 07:57:05 am »
Mod is updated and ready for upcoming A23. Enjoy!

5
Mods / Re: Automaton Mod
« on: August 11, 2019, 07:16:27 am »
Mod is updated and ready for upcoming A23. Enjoy!

6
Mods / Re: Automaton Mod
« on: June 08, 2019, 01:52:25 pm »
doesnt work for me those changes i put in modconfig file are disappearing after i launch the game and f6 doest work at all. please help
Are you using steam version? Check this guide https://steamcommunity.com/sharedfiles/filedetails/?id=1704026333
Is '%userprofile%\documents\AtomicTorchStudio\CryoFall' a proper folder?
In 'Mods' there you should put mods that you downloaded.
Also you can look at last client log from 'Logs' folder and check which folders your game client are checking for mods and did game see any mods there (should be in the beginning of the log).
If after that you still would have troubles with mod installing - you can ask for help in official game discord in #mod section.

p.s. Edited a bit, fixed some folders names.

7
Mods / Re: Automaton Mod
« on: May 16, 2019, 04:24:52 pm »
Hey when will you update so it works on A22 update??
It wasn't broken with A22 update, so you can continue to use it.
(I checked that mod loads fine and hear no reports of any errors)

8
ShowPreciseHP

Show health points for players and structures precisely.



Mod type: Client-side mod.

Latest version: 0.1.1

Supported game version: 0.26.8.1

Download latest version: here

Bug tracker: here

GitHub link: https://github.com/Djekke/ShowPreciseHP

Changelog:
0.1.1 (23.04.2020)
  Add number indicator for players and mobs health bar.
0.1.0 (30.04.2019)
  Init release.


How to install mod:
  • If you are using a Steam version:
    Here is guide for you.
  • If you are using a launcher:
    Open mod file "ShowPreciseHP.mpk" with launcher. Press 'Yes' to overwrite (if you updating mod). Press yes to activate. Done. Enjoy!
  • If you run game client directly:
    You probably already know what to do.

9
Mods / [Client] Show health bar above your character
« on: April 12, 2019, 05:53:30 am »
ShowHealthBar

Show health bar above your character.



Mod type: Client-side mod.

Latest version: 0.1.2

Supported game version: 0.26.8.1

Download latest version: here

Bug tracker: here

GitHub link: https://github.com/Djekke/ShowHealthBar

Changelog:
0.1.2 (23.04.2020)
  Fix A26 incompatibility. Simplification.
0.1.1 (11.08.2019)
  Fix A23 incompatibility.
0.1.0 (12.04.2019)
  Init release.


How to install mod:
  • If you are using a Steam version:
    Here is guide for you.
  • If you are using a launcher:
    Open mod file "ShowHealthBar.mpk" with launcher. Press 'Yes' to overwrite (if you updating mod). Press yes to activate. Done. Enjoy!
    (Yep, now it's that easy)
  • If you run game client directly:
    You probably already know what to do.

10
Mods / Re: CNEI
« on: January 23, 2019, 06:54:49 am »
Mod updated for A18 now.
If you found some problems or have any suggestions regarding this mod - feel free to create issue on bug tracker or write it here.
Enjoy!

11
Bug reports / Re: Large Fridge
« on: December 07, 2018, 09:12:35 pm »
Hm, I can confirm it, bug is reproducible.

12
Help section / Re: Server and Mod problem
« on: December 07, 2018, 09:05:15 pm »
Hi.
I'm new to modding and programming in general. I'm having problem with testing my mod.
Mod works fine, problem is that .mpk must be zip-archive without compression.


P.S. You forgot to add another texture for how it looks in arms.
Code: [Select]
Content/Textures/Characters/Tools/Axes/ItemAxeChainsaw.png
P.P.S. Good luck!

13
Mods / Re: Automaton Mod
« on: November 24, 2018, 06:37:02 am »
Would it be possible to automatically gather water at the beaches when an empty bottle is equipped?
Yes, I think that it would be relatively easy to add. But I'm not sure when next version would be ready, I hope it will be soon.

14
Mods / Re: CNEI
« on: November 07, 2018, 02:41:51 pm »
New version 0.3.0 (Please pay attention when adding mod line in "ModsConfig.xml")
Compatible with the latest version.

If you found any bugs related to this mod or have any suggestion feel free to create new issues here.
Enjoy.

15
Ideas and suggestions / Re: Hunt weapon
« on: October 12, 2018, 11:00:53 am »
There is a bow and crossbow in game, but it's mechanics not yet implemented.

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