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Messages - Lurler

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Game discussion / Re: First Impressions
« on: April 04, 2014, 09:01:12 pm »
I really appreciate your in-depth opinion. It helps us understand how people see this game.

Now, in regards to some of your points.

About physics - you want more hardcore, while a lot of people say it's too much for them and they want to control their ship just my moving their mouse in a particular direction (including yourself). Both a valid opinions, but we have to find a balance between the hardcore-ness and ease of use. And I think now it is right in the middle. We will investigate if we can implement direct mouse control though.

As for character progression system - it is pretty much a placeholder. You have to understand that it's only an alpha version. We will certainly rework the system and make it more meaningful. But I
think it's quite fun even now. But maybe a bit too simplistic, yes.

Radar - good point. We will see what we can do!

Game discussion / Re: Is there gamepad support?
« on: April 04, 2014, 08:56:05 pm »
Is there gamepad support in the alpha, planned for release, or not planned at all?
Not at the moment, no.
We might implement it if we can figure out a reasonable way to do it. The thing is - this game was never designed to support gamepads. There are just too many things you can do and it can't be reasonably mapped to a gamepad. But again, if we figure out a nice way to do it then certainly.

Game discussion / Re: Question about future features
« on: April 04, 2014, 08:51:54 pm »
I believe the main problem with the controls that people have steams from the fact that most people don't know that they can use SPACE to stop the ship. Without this button controls really do seem difficult.
We have implemented info screen when you start new game that will show all info.

Game discussion / Re: Starting a server
« on: April 04, 2014, 08:44:17 pm »
There is a guide on our wiki on how to setup a server.

I hope it helps!

As for config - you don't really need to edit anything actually. But you could change some settings if you'd like.

Ideas and suggestions / Re: Ability to pause the game
« on: April 04, 2014, 08:38:13 pm »
How funny that may sound, but it is actually quite tricky with the physics engine :)
We will do it  in one of the future updates.

Mods / Re: MoreItemsPack [0.0.1]
« on: April 04, 2014, 08:34:46 pm »
Sounds interesting :)

Game discussion / Re: Some questions
« on: April 04, 2014, 08:32:27 pm »
- Are there more options planned in the future to customize your character? And is there a gender-option planned?
Yes, certainly. We plan to add gender selection soon too.

- When you've played in a world and decide to make a new world, you can't play in the old world? Is this correct? Because mine vanished and I was sort of hoping I could have multiple worlds (in variation of sizes) where I can test and level all the different classes.
You could play in multiple worlds of course. It is very strange that it could vanish. Are you sure you saved the game before exited and not just used Alt+F4?

Game discussion / What mods would you like to see?
« on: April 04, 2014, 10:39:40 am »
I am wondering about mods. What mods would you like to see?
Also, does anyone planning on creating any?

Game discussion / Re: Question about future features
« on: April 04, 2014, 03:06:19 am »
I also would like to know if there is a planned features page, preferably with details not just, we plan to add this thing. but
we plan to add Thing A which will accomplish tasks B and C delivering experience D
I hope someone can help us with that so we can add a detailed wiki page like some other games have.
If someone can do that I would be happy to answer questions regarding our plans.
But for us, we are overwhelmed with other release work so, it's unlikely we can write anything like that any time soon.

In another thread it was stated that the is no Point to mouse button, for this kind of game its vastly important especially in combat  any plans on that?
I am not sure I understand your question. Could you please elaborate on it?

How much CAN this game take? assuming this game takes off ( it does seem fantastic) i'd like to know i can lay it down with a few hundred mods then have it actually use my copious quantities of Ram, all my processor cores and actually use all of my GPU,  without the engine failing and breaking faster than overdone peanut brittle. like certain other games ( bethesda im looking at you)
Well as we stated on the site - modding was one of the important things from the beginning and the game itself is written as a one big mod. So yes, you can put a whole bunch of mods to customize your gameplay. Someone has to create them first, though :)

How exactly does multiplayer work? i can't seem to find anything on multiplayer specifically.
Similar to minecraft. Anyone can create their server and share it with others. Then you can play it as a mini MMO. All multiplayer servers will have a persistent worlds (unless the server admin decides otherwise).

Game discussion / Re: Question about future features
« on: April 04, 2014, 02:58:54 am »
I have looked around but did not found a page to look at planned features or so.
if there is one feel free to link it.
There is no such page at the moment.
But there is a partial list of things we would like to do in the game itself. If you press "extras" - it's there.

Also I have one specific question. Will it be possible to build up your own empire, with conquering systems and so? kind of like in Mount and Blade. I read in another thread that you cannot lead your own army or so, it would be awesome if you could!
It's to early to say at the moment, but who knows! :)

And a second question not directly about the game.
What kind of payment system do your Shop accept?
For now we accept PayPal payments.

Game discussion / Re: Offline Mode
« on: April 04, 2014, 02:17:31 am »
Cracking stuff. :)
Really enjoying the game; starting off was tough, but I'm enjoying pirate hunting now. :D
Glad to hear that :)
Look forward to the update!

General Discussions / Re: Non-paypal purchase
« on: April 03, 2014, 09:48:48 pm »
At the moment unfortunately we cannot integrate other payment processors.
But we will make the game available on sites like Steam (hopefully), possibly on GamersGate and Desura. They support other payment processors so you would be able to get the game this way.
I am sorry I can't offer any solution right now.

Ideas and suggestions / Re: Item comparison window
« on: April 03, 2014, 09:41:36 pm »
Thought the game could be improved by adding an item comparison window, that pops up when you hover over an item in your inventory or sold by a shop.
The window would show a comparison between your currently equipped item, and the item in your inventory / in the shop.
Certainly! It's in the plans and will be added in the update.
I've actually I mentioned it somewhere on the forums but tooltips was the last day addition :) We just didn't have time to properly implement it.

Game discussion / Re: Scott manley
« on: April 03, 2014, 09:35:49 pm »
Scott Manley just did a video on your game so thats a thing. Thanks to him i found your game, im about to buy it and try it out. looks fun.
Yup, I've seen the video. Quite funny with the jokes, I must add :)

Edit: im not receiving an email for verifying my registration. so buying the game is sort of impossible atm, i'll wait awhile longer though. oh and its not in my spam, i checked.
I am really sorry for the inconvenience. It should be resolved now. It was our mailing system...
Please let me know if the problem still persists.

Game discussion / Re: Offline Mode
« on: April 03, 2014, 09:25:31 pm »
I am really sorry you've encountered that problem. It really shouldn't have happened...

We are working like crazy this week to fix all reported bugs :)
So don't worry we will fix all the issues that has been reported, including this one. And thank you for letting us know!

Also for clarification - Once you run it at least once with the internet to download your profile. Then you don't need the internet to play the game, certainly. Only if you intend to play in multiplayer.

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