CryoFall > Bug reports

[Resolved] TooManyUniqueStateObjects

(1/2) > >>

p0ki:
Got some Errorbox, some smart developer made it very easy to get the logfiles :D
Logfile directory opened right up, so here I present you... THE LOGFILES

https://www.dropbox.com/s/kqc6ifwux7ii6rz/Client_CryoFall_2017-01-20_20-02.log?dl=0

Made good progress, but the furnace is quite expensive. I needed to travel far for those 250 rocks. Intended?

ai_enabled:
Thanks for the logs!

250 rocks - not intended, all the balance things were set in a hurry by Lurler :-).

p0ki:
It happened again :(

https://www.dropbox.com/s/1eu6edwhzvfc0c0/Client_CryoFall_2017-01-20_21-14.log?dl=0

Also, once you find a good source the rocks are not THAT hard to obtain.
But it is hard to get some charcoal for now. They say it's really rare. I would love to burn some wood into it (like in minecraft) if it doesn't brake balance.

p0ki:
Exception "SharpDX.SharpDXException": HRESULT: [0x887C0001], Module: [SharpDX.Direct3D11],
ApiCode: [D3D11_ERROR_TOO_MANY_UNIQUE_STATE_OBJECTS/TooManyUniqueStateObjects], Message: Unknown

And here is the Logfile:
https://www.dropbox.com/s/iyp3xocltjjesgk/Client_CryoFall_2017-01-21_23-57.log?dl=0

p0ki:
Let me know once you dont need the logfiles anymore.
Because I got another one of these Errors:
https://www.dropbox.com/s/vuph582pduk4rnc/Client_CryoFall_2017-01-22_13-57.log?dl=0

Navigation

[0] Message Index

[#] Next page

Go to full version