Author Topic: Drone/Follower mod // in-progress  (Read 1868 times)

ninekorn

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Re: Drone/Follower mod // in-progress
« Reply #15 on: February 13, 2019, 02:31:49 am »
Almost final version of the drone repairer/retriever.




sorry for the big photos.

« Last Edit: February 17, 2019, 10:26:23 pm by ninekorn »

ninekorn

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Re: Drone/Follower mod // in-progress
« Reply #16 on: February 14, 2019, 03:22:02 am »
new super cool video for Void Expanse. Drone Retriever and Drone Repair showcase. Video is approx 5 mins long. Enjoy Watching but its a very bad sound quality
https://www.youtube.com/watch?v=Vrsbvw4wW9o&feature=youtu.be

You can see repair drones in action, and foremost, the drone retrievers which can grab scrap metals lying around.

ninekorn

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Re: Drone/Follower mod // in-progress
« Reply #17 on: February 17, 2019, 02:24:42 pm »
latest touches on the drone retriever. Now equiped with laser-plyers sockets at the edge of it's arms.





Oh and I'm still working on the pathfinder scripts and drone retriever scripts for better results. I removed all lag from the pathfind beeing activated because it did lag the server everytime it was. What I did is simply separate the 400 lines pathfind script lib into smaller libs that are linked together and BAM the lag is completely gone. Also, I shrinked the pathfind to create a Grid of 5 x 5 instead of a grid 10 x 10. But I will revisit that script in order to change the width and depth of the units... meaning that even if its a 5x5 grid, it will be able to cover a very large area still. It's gonna be awesome. In fact, there were so many wrong things in my scripts, I wonder How I was able to show you guys a video where it was working. lol
« Last Edit: February 17, 2019, 10:26:34 pm by ninekorn »

Lurler

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Re: Drone/Follower mod // in-progress
« Reply #18 on: February 17, 2019, 09:17:26 pm »
This is how you can make images smaller https://www.bbcode.org/examples/?id=10

ninekorn

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Re: Drone/Follower mod // in-progress
« Reply #19 on: February 17, 2019, 10:23:58 pm »
Ok thank you, I'll fix that really soon Lurler.

ninekorn

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Re: Drone/Follower mod // in-progress
« Reply #20 on: February 24, 2019, 12:59:46 am »
new looks for the station interior. It looks better now. But I didn't make any roof for the docking area and don't plan to "unless" the ships aren't disappearing when they are docking. To be tested in Multiplayer. Highest graphics, normals are fixed, but no textures yet except dark grey color everywhere. Thank you for watching.

https://www.youtube.com/watch?v=xOEpvOUXh6k

« Last Edit: February 24, 2019, 01:03:35 am by ninekorn »

ninekorn

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Re: Drone/Follower mod // in-progress
« Reply #21 on: February 26, 2019, 01:40:57 am »
Mining Station Interior screenshots. Work in progress.






Mining Station Interior Final.


« Last Edit: March 03, 2019, 10:16:51 pm by ninekorn »

ninekorn

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Re: Drone/Follower mod // in-progress
« Reply #22 on: March 03, 2019, 10:14:50 pm »
Business station work in progress.


ninekorn

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Re: Drone/Follower mod // in-progress
« Reply #23 on: March 04, 2019, 08:24:11 pm »
mining station interior. Work in progress.

« Last Edit: March 04, 2019, 08:29:32 pm by ninekorn »

ninekorn

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Re: Drone/Follower mod // in-progress
« Reply #24 on: March 05, 2019, 03:35:03 pm »
Military station interior. Work in progress.




phew... I'm finally done with modeling the station interiors. Now back to the unwalkable station interior tiles for the drone pathfind to work... Then I gotta place the colliders with the physics ajuster tool.
« Last Edit: March 05, 2019, 03:46:00 pm by ninekorn »