So, much of the space seems a bit lifeless. Mostly because mobs (pirates) seem to outnumber the NPCs by a huge margin. One idea I was thinking of is a mining operation
Near a bunch of asteroids there would be a mining base (not a real base in the sense that you can land) and a bunch of miner ships going from the asteroids to the mining station with loads of ore. You could have defense ships patrolling the area. Then you could script up some freighters to go from the mining station (which refines the ore) to a "manufacturing" station somewhere else (perhaps same system, perhaps another one). the freighters would be loaded with ore and there can be escorts. Then yet another set of scripted freighters going form the manufacturing plants to the actual stations. again, with possible escorts.
Suddenly you have a pretty vibrant set of systems. You could decide to pirate them or, perhaps they even would have hauling missions (like the mining/trade missions we get now
Near a bunch of asteroids there would be a mining base (not a real base in the sense that you can land) and a bunch of miner ships going from the asteroids to the mining station with loads of ore. You could have defense ships patrolling the area. Then you could script up some freighters to go from the mining station (which refines the ore) to a "manufacturing" station somewhere else (perhaps same system, perhaps another one). the freighters would be loaded with ore and there can be escorts. Then yet another set of scripted freighters going form the manufacturing plants to the actual stations. again, with possible escorts.
Suddenly you have a pretty vibrant set of systems. You could decide to pirate them or, perhaps they even would have hauling missions (like the mining/trade missions we get now