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Topics - Annex

#1
The games start is perfect. The tutorial is very well done and explains how to play the game in very short order. The end of the game is also perfect with just enough cool stuff (including the music) and challenge. However everything in the middle is absolutely horrible. There are only a handful of custom made missions, the rest are generic "go kill something" or "bring me 150 ore". The size of the galaxy seems to be irrelevant as you can level up in just a handful of systems. There is no need to explore for new tech as its all available to you at your factions capital system. The other factions seem to play zero part in the game as their ships dont appear to enter your factions systems or involve the player in any shape or form. The game has a nice variety of ships but if you like beam weapons for example you have only one choice at each ship tier (at least I wasnt able to ever find alternatives). So with that said:

- need a lot more mission variety including mission sources (how about missions offered from nearby merchant ships?)
- need more variety in ships, perhaps not whole new models/designs but how about universal weapon slots so you can customize a desired ship?
- there needs to be involvement in other factions. At least allow us to join more than one faction
- there needs to be more to do. How about exploration tasks/missions? Build new stations? Claim territory for your faction? Deploy static defenses?