AtomicTorch Studio Forums

CryoFall => Ideas and suggestions => Topic started by: Valequla on September 28, 2020, 04:23:49 AM

Title: Preset transport system for fast movement around the map (100+ hours played)
Post by: Valequla on September 28, 2020, 04:23:49 AM
It is beyond words how boring it is to run from one end of the map to the other. And the transport already existing in the game does not quite solve the problem. My suggestion is very simple - to add a preset NPC network of fast travel points to the map. These can be metro stations, bus stops, air travel points, etc. Fortunately, the map already has an extensive network of roads that can be used for this purpose. Of course, moving should cost some in-game money. The game currency will only become more valuable from this. There is a lot of routine in this game and getting rid of one of them would make the gameplay more fun. Sorry if a similar topic has already been created.
Title: Re: Preset transport system for fast movement around the map (100+ hours played)
Post by: Lurler on September 28, 2020, 04:27:09 AM
Yup, that is exactly what we are planning :)

Not NPC, but a network of teleports that you will be able to use to quickly move around the map.
It will come with A29 update.

With this teleport network it will also be possible to finally expand the map even more with new interesting zones.
Title: Re: Preset transport system for fast movement around the map (100+ hours played)
Post by: Valequla on September 28, 2020, 06:46:13 AM
Thanks for the answer. I'm looking forward to it.
Title: Re: Preset transport system for fast movement around the map (100+ hours played)
Post by: jerkyhorseman on May 08, 2023, 07:23:37 PM
Quote from: Lurler on September 28, 2020, 04:27:09 AM
Yup, that is exactly what we are planning :)
slope game (https://slope-game.io)
Not NPC, but a network of teleports that you will be able to use to quickly move around the map.
It will come with A29 update.

With this teleport network it will also be possible to finally expand the map even more with new interesting zones.
Exactly. The simulation of the case is not clear enough at this point.