New CryoFall update is finally live now!
We are also looking forward to your
YouTube videos and specifically
let's plays as well as
Twitch streams!
Don't forget to join and follow our social channels and websites:
- Discord server:
https://discord.gg/pRMGjRz - Forums:
http://forums.atomictorch.com/ (this forum)
- Reddit:
https://www.reddit.com/r/cryofall/ - Twitter list:
https://twitter.com/Lurlerrr/lists/atomictorch-studio - Official website:
http://cryofall.com/ - Development blog:
https://atomictorch.com/Now, without further ado, let's see what's new in this version.
=== CryoFall v0.13.0 ===Major new features: - New quest system!
- Number of starting quests that will teach new players basics of the game and provide general guidance early on, we will be expanding this system with each subsequent update further
- Items can now be used directly from inventory (drag and drop it on your character or simply Alt+Click on it)
- New strength boost medicine and character effects
- New structure: Evaporation fridge
- New items: industrial chemicals, new bottles with water (salty and stale), etc.
- New props and decorations for ruined towns
- New equipment: respirator
- Help button in inventory (listing of all the item shortcuts)
- Interaction tooltips/hints are added to world objects
- Many new technologies
- Trees now drop saplings that can be planted
- New water type (lake)
- You can now fill bottles from water bodies (lakes and sea)
- Added survey when exiting the game (please leave your feedback if you have extra 5 minutes)
Changes: - Map size expanded (specifically desert and northern area)
- Map now includes more points for oil and lithium extraction
- New points of interest to explore on the map
- Each radtown now has an individual sign to denote which type of facility it was (and consequently what loot you can expect)
- Radtowns radiation levels rebalanced (there are three distinct tiers of radiation danger depending on the facility type)
- AI can now move and attack up/down slopes
- Screenshot now includes game version
- You can now move even with any menu open
- Door blueprints are now "open" by default so you can move through them
- You can no longer punch trees (you could, but no damage applied and the game will tell you to use an axe)
- Significant balance changes, especially to crafting (some recipes are also cheaper)
- Improved performance across the board, especially asset streaming which decreases the micro freezes on asset loading
- Improved server performance so you should experience smooth gameplay even if there are hundreds of players.
- Credits updated and now includes the list of used technologies.
Fixes: - Fixed exploit with weapon range. We will see how it plays and make further changes if necessary
- Fixed issue with some animals that couldn't be killed
- Fixed annoying head bobbing during the melee attack animation
- Fixed console not opening in non-US keyboard layouts
- Fixed new options not applying when an updated version of the game is launched
- Fixed incorrect door orientation detection when building a door near an another door.
- Number of other fixes and improvements
Important: - The world has been wiped. Enjoy a fresh start!