[Client+Server]MogiMod

Started by Zielonymdogury, July 04, 2020, 08:27:00 AM

Zielonymdogury

Here are some items I edited as my first attempt at moding...there is still a error with the melee mech but it does not prevent it from running the mod...
so u have in this mod:
*2 edited mechs...first one is faster and more robust...second one is a melee exclusive mech(1 weapon atm)
*few new melee weapons...hot iron poker(heat dmg), Better Red Pragmium Hatchet , Meat Cleaver , Kings Shiv(fits nicely with the golden armour) , Poisonous
Fang(toxic damage) and The MechAxe
*There is as well a Personal Minigun(usable by char, uses 10mm bullets), Personal Laser Lance(more of an experiment)
*some new mech weapons : Heavy grenade launcher , Mech Sniper Rifle, Mech Vulcan Cannon(heavy minigun)
*New ammo boxes to make it easier to use new mech weapons(just bigger stacks)
*Edited Pragmium Armour(better but just a start...neds some more code to work as I want it to)
*New 50SH ammo with some useful debufs
*Some new components needed to build the new mechs
*New resource again for the new mechs production.

As for now this mod is a heavily work in progress, its intended use will be for a community server, for now i just learning moding and still trying to nderstand how to do the things i still need to in order to make the mod as i want...plus the main game is still missing some things...wich are comming with the 27update...out of 3 things i was still missing 2 will be added(drones and raid shield) the third one will be to far awy i think so il try to figure it out myself.

Keep in mind most of the things are unbalanced and are just a first itteration...but I invite You to try it out and tell me what u think...Peace

Download Here : https://github.com/Mogielnik/MogiMod/blob/master/MogiMod.mpk

And some links to some screenshots:

https://github.com/Mogielnik/MogiMod/blob/master/CryoFall_v0.26.8_2020-07-04_N1.png
https://github.com/Mogielnik/MogiMod/blob/master/CryoFall_v0.26.8_2020-07-04_N10.png
https://github.com/Mogielnik/MogiMod/blob/master/CryoFall_v0.26.8_2020-07-04_N11.png
https://github.com/Mogielnik/MogiMod/blob/master/CryoFall_v0.26.8_2020-07-04_N12.png
https://github.com/Mogielnik/MogiMod/blob/master/CryoFall_v0.26.8_2020-07-04_N13.png
https://github.com/Mogielnik/MogiMod/blob/master/CryoFall_v0.26.8_2020-07-04_N14.png
https://github.com/Mogielnik/MogiMod/blob/master/CryoFall_v0.26.8_2020-07-04_N17.png
https://github.com/Mogielnik/MogiMod/blob/master/CryoFall_v0.26.8_2020-07-04_N2.png
https://github.com/Mogielnik/MogiMod/blob/master/CryoFall_v0.26.8_2020-07-04_N3.png
https://github.com/Mogielnik/MogiMod/blob/master/CryoFall_v0.26.8_2020-07-04_N4.png
https://github.com/Mogielnik/MogiMod/blob/master/CryoFall_v0.26.8_2020-07-04_N5.png
https://github.com/Mogielnik/MogiMod/blob/master/CryoFall_v0.26.8_2020-07-04_N6.png
https://github.com/Mogielnik/MogiMod/blob/master/CryoFall_v0.26.8_2020-07-04_N7.png
https://github.com/Mogielnik/MogiMod/blob/master/CryoFall_v0.26.8_2020-07-04_N8.png
https://github.com/Mogielnik/MogiMod/blob/master/CryoFall_v0.26.8_2020-07-04_N9.png

Edited the title as it was wrong, the mod is required on the Server and Client side

Update: 05/07/2020:
*Fixed the LaserMiniGun damage issue
*added MechLaserLance

Known Issues:
*in editor error message upon entering manul MK3(non-critical)
*MechLaserLance using equiped(character) PowerBanks as ammo and a error message
in edittor connected to it(non-critical)



Update 07/07/2020:
*added PragmiumBigBeetle and PragmiumMiniBeetle mobs
*added ScrorpionMidi and Mini mobs
*added FloaterBehemot mob

Screenshots:
https://github.com/Mogielnik/MogiMod/blob/master/CryoFall_v0.26.8_2020-07-07_N7.png
https://github.com/Mogielnik/MogiMod/blob/master/CryoFall_v0.26.8_2020-07-07_N6.png

Still need to tweak the spawning rates...enjoy

Update 12/07/2020:
*added smoke grenade ammo box
*added Hoverboard MK3
*added radioactive grenades ammo box

Fixes:
*Fixed position of plasma mech weapon muzzle flash position
*Updated some tool tip descritions(still a lot to change)

Youtube Video: https://www.youtube.com/watch?v=xPlUe_1yJU8

Salvick

This looks nice and is indeed the first server+client mod I'm tempted to use. I'll indeed going to try it out and let you know, and ofc if I gather a few players I'll let you know so you can join us.

Thanks for sharing, nice work so far!

Zielonymdogury

thank you...there are 2 problems with the mod atm...as i said its a heavy work in progres...the whole thing will be pretty much done i hope after 27...as for the moment the laser minigun is broken...(continues to output dmg after u release the fire button, its a small fix will post it tommorow together with an laser minigun for a mech)...but the mod works and runs appart from that...thank you for your interest :)

Zielonymdogury

#3
Hello all...just to say that unfortunatly i was not able to work on anything recently...altought i have a lot of ideas thanks to the hard work of Devs witch added files i can use for the things i was not able to do myself from scratch...atm the mod progress is at the start of 2-nd stage...(1-st...items, 2-nd...mobs, 3-rd...player effects, 4-th...balancing/polishing...there is no plans past that...but that's just for now...mind this is a big project...and there will be still lots coming...thank you for your interest...happy hunting/raiding/building/chat whining all... 8)

P.S. since couple of ppl asked before...yes its a fully working mod(was till update...working on it)...with tech , production , usable items...the onlu reason i advise to test it out on editor is thats its simply easier...plus for a while still the balance is just a rough filler...