AtomicTorch Studio Forums

CryoFall => Mods => Topic started by: doug147 on September 01, 2020, 05:31:53 AM

Title: [Client] Tracers (responsive aim lines)
Post by: doug147 on September 01, 2020, 05:31:53 AM
Here is a mod I made called Tracers. 

Here is the capabilities of the mod:


You can find the mod source code here https://github.com/doug147/Tracers (https://github.com/doug147/Tracers)

And you can download the mpk file for the mod here https://github.com/doug147/Tracers/releases/tag/1.0.0 (https://github.com/doug147/Tracers/releases/tag/1.0.0)

(https://i.imgur.com/P8Ji1kq.png)

(https://i.imgur.com/SfrBZDF.png)
Title: Re: [Client] Tracers (responsive aim lines)
Post by: Mars on September 01, 2020, 12:13:26 PM
Looks like a nice way to code this.  I could use it to trace lines on my markers  ;)

Why don't you dectect hits against monsters too?
Title: Re: [Client] Tracers (responsive aim lines)
Post by: doug147 on September 06, 2020, 05:48:01 PM
I could add in detection against monsters too, I think they are going to add native trace lines though in the next update, so I'll wait to see what they do first before updating this one
Title: Re: [Client] Tracers (responsive aim lines)
Post by: Khaos on September 07, 2020, 07:04:25 AM
I am wondering if I anyone else has had the Tracer mod turn off when using energy rifle? and when I switch back to my bolt rifle it is still off. I have to restart the game to get it back.

Title: Re: [Client] Tracers (responsive aim lines)
Post by: Mars on September 11, 2020, 07:11:17 AM
It went off with a grenade launcher too I think, but it went off, I was still seeing it on other players.
Title: Re: [Client] Tracers (responsive aim lines)
Post by: doug147 on September 12, 2020, 09:36:09 PM
Looks like there's an error with the laser rifle, thx for pointing that out I'll update it shortly