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Messages - ai_enabled

#1831
Bug reports / Re: 0.94 bug - multiscreen monitors
August 02, 2014, 05:23:34 AM
Hello! Thanks for reporting!
I'm also noted this on my two-monitors work setup, but don't pay attention to it... This happens after our update to the latest Unity3d version, we will fallback to previous version or wait for fix from Unity team.
At now, you can use Windows shortcuts to switch fullscreen window to the another monitor - Win+Shift+Arrow left/right.
Regards!
#1832
Bug reports / Re: Wont load save game
August 02, 2014, 05:20:20 AM
Thanks for uploading. I checked it: for us the savegame loaded without any problems, but in the logs you provided I see that the game cannot finish loading properly (to say exactly, the SpaceStation user interface cannot complete its loading tasks, which includes loading of textures and rendering of the Galaxy Map). Please try to reduce the quality setting and resolution, it can help game to release some more resources on textures and UI loading.
Is this issue happens with any other savegame? Or maybe all savegames cannot be loaded on your PC?
Regards!
#1833
Bug reports / Re: Wont load save game
August 01, 2014, 11:13:25 PM
Thanks! I'm investigating problem now.
Is only one savegame not loading, or any other savegames also have this problem? Can you upload broken savegame?
Regards!
#1834
Bug reports / Re: 0.9.4 bugs - so far
August 01, 2014, 09:24:43 PM
Thanks for reporting! We will start working on fixing this issues ASAP.
Regards!
#1835
Bug reports / Re: Corrupt save game :(
August 01, 2014, 09:21:48 PM
Hello! Thanks for reporting!
For "it got extremely slow every few hours of play time" issue - yes, we know about it and the fix is under development.

Please upload somewhere and send me via private message:
1. corrupted savegame.
2. game logs (server & client, you can locate them in the GameLauncher by clicking on the "gears" button near "Play").
I'm not sure if we can recover it, but at least we can fix bug in the savegames system to prevent such issues in the future.
Regards!
#1836
Bug reports / Re: About v.0.9.0 Experimental
August 01, 2014, 05:42:45 AM
Very good, my idea was right. We will try to fix this issue on next week, I will send you the preview version when it's done in a private message.
Regards!
#1837
Bug reports / Re: Wont load save game
August 01, 2014, 05:39:33 AM
Hello! Thanks for reporting!
Please could you upload the game logs? You can locate logs folder in the GameLauncher by clicking on "gears" button near "Play now". If you don't use the GameLauncher, logs folder located nearby game executable, but I also need "output_log.txt" from VoidExpanse_Data folder near game executable.
Regards!
#1838
Bug reports / Re: About v.0.9.0 Experimental
August 01, 2014, 02:45:19 AM
Tchey, thank you for response! We're working hard on polishing the game!

Quote from: Tchey on August 01, 2014, 01:54:54 AM
the game brings me back to Desk everytimes before Main Menu screen, and i must alt-tab to go to the game again
Could you please try to rename the "Server" folder near game executable to something else and check if it would resolve this issue?
You will not be able to play in singleplayer, but you can connect in multiplayer to our server and then come back to Main Menu... My idea is that when local server launching in background, the game brings you back to Desktop. Other users doesn't report this issue, so this maybe related to your OS configuration.
Regards!
#1839
Servers / Re: kunix.org -PVE- / community server
August 01, 2014, 02:43:31 AM
kyokei, yeah, I know... we will try to invent something soon!)
#1840
Servers / Re: kunix.org -PVE- / community server
August 01, 2014, 12:51:38 AM
Unfortunately savegame system not working properly and some other minor issues present. v0.9.4 released.
Thanks for supporting us!
#1841
Hello! Thanks for reporting! I just tried it: fill cargo on Endevor hull on 447/450 and start mining asteroid. Game gave me 3 glespite ore and inform that cargo is full now. Nothing missed. Seems correct...
If you can reproduce this issue, please write exact steps how to do it!
Regards!
#1842
Modding info / Re: Modding the VoidExpanse
July 31, 2014, 06:05:56 AM
Projectiles with damage type "explosive" apply damage on area. The "radius" and "max_radius" parameters used to determine how much damage should be applied (if distance < radius, full damage will be applied, if > max_radius, no damage will be applied, and distance between radius and max_radius will reduce damage linearly, so it will be less damage if you far, but still inside the max_radius). Also there are parameter "impulse" - to control how much impulse should be applied to the ships in a explosion area.
#1843
Servers / Re: kunix.org -PVE- / community server
July 31, 2014, 04:11:50 AM
VoidExpanse v0.9.3 is available now! Please update your server! Hope it resolve all known issues. ::)
#1844
Servers / Re: kunix.org -PVE- / community server
July 31, 2014, 02:17:10 AM
No, it's crash related to Mono, something internal...  it's not noted in logs, because log file closing before crash message.
Will be fixed very soon!
#1845
Servers / Re: kunix.org -PVE- / community server
July 30, 2014, 06:02:22 PM
Thanks for log. I have found same issue when running game on my home Mac, will fix it with the next version.
UPD. Playing now on your server. It shut down after 30 seconds... will fix ASAP!