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Messages - MGS

#31
Game discussion / Re: A27 Gold
July 07, 2020, 10:56:27 AM
I see now

From 5 ingots for 10

To

3 ingots for 10.

Will give you further feed back in a couple of days

And now pached to 2 ingots for 10 , this looking good plus the price drops on other items.

#32
Bug reports / A27 Super Heavy item cost !
July 07, 2020, 05:39:30 AM
I think somoeone has made an error. They accidently added a 0 to the super heavy armor HT requirements. Was it meant to be 2???

It currently costs more than a manuul ???
#33
Bug reports / PVE Droids
July 07, 2020, 05:35:25 AM
This is not a bug , but an exploitable scenario. Not necesarily on purpose.


When you are using droids and they drop to the ground (when you have no inventory, or as i have observed, if the slot they flew out from has been taking by another item) other players are picking them up. This is 90% not nefariois as most people have automaton and it auto picks it up.

I was wondering in PVE if droids can be added to forbidden objects to prevent this.
#34
Game discussion / A27 Gold
July 07, 2020, 05:32:03 AM
Im not sure the rate of gaining gold has increased. I spent 45 minutes mining to recieve 6 nuggets.

I just want to hear other people experiences. The people on the pve experimental server say the same.

Although , the only difference i see is the events have increased ? Is this tru?


#35
Game discussion / Re: A27 energy weopons
July 07, 2020, 12:14:40 AM
This has been playing on my mind and i think i got the easiest solution.

The current stats that the laser pistol has, give it to the laser rifle.

The laser pistols, make it more like the current laser rifle, (maybe lower the damage slightly and make it fire a bit faster.)

And then...

The big change? Remove HT parts from the laser pistol. Or drop it to 1 HT.

The outcome will be, the laser rifle will be the more powerful weopon and people will want it. But if your low on gold people will opt for the inferior pistol. So they both will get a use.


______

Also with energy weopons i have not touched on plasma weopons. These are fine as they are.

I do also have a gripe with the laser sword, IMO it sucks cause its range is poor you cany even kite with it. Machette is far superior.

I can kill almost everything with the machette even scorpions and fire lizards with no armor.

It just needs a slight tweak, just make it slightly longer, reduce the damage if you have to but increase the length. It uses a gem , it SHOULD be OP.
#36
Game discussion / A27 energy weopons
July 06, 2020, 12:20:17 PM
Im still undecided about the HT requirements but..

Ive tested the actual weapons took them to NE volcano killed different type of creep.

Laser Pistols is fekking AWESOME and if i can gauge the ease of gold gain compared to a26, it will probably be my weopon of choice. Its like an a26 laser rifle but seems stronger ( your going to nerf it arent you...)

Laser rifle is ok... but since laser pistol is better in use AND cheaper. Laser pistol will be the new rifle

--------


Suggestion, im not a game dev so these are just throw away ideas....maybe they will inspire you to another idea.

Give the a27 energy rifle the stats of the a27 laser pistol

Make the the laser pistol a charge weopon, the longer you hold down the more damage it does (to a point) and revert it to a slower shot laser.

OR

Same charge concept but instead of firing a single more damaging shots, shoots a multitide of laser beam when fully charged/held down.

OR

Clicking a creep lock the player while laser charges then shoots a single high damage beam. That OTK's say something with the hp of wolf

OR

Keep things as they are in a27 but give the laser rifle a chance to stun an enemy say every 3 shots.

Im going to be totally honest, in the current iteration i really like the laser pistol. If the rate of gold gain has gone easier and thus making HT parts easier, this will be the weapon i will use.

Basically in my humble opinion the laser rifle will be a26 version of laser pistols and ignored as things are.

So rather than turning the laser pistol (cool art design!)
In to what used to be the laser rifle; Give one of them a comepletey different/fun mechanic.

#37
Game discussion / Re: Cement
July 05, 2020, 02:23:08 AM
Ok will report back in a few days.
#38
Bug reports / A27 experimental 2 minor bugs
July 04, 2020, 06:20:26 PM
Hi,

Related to PVE environment.

There are two minor bugs with drones.

1.) Drones can target forbidden objects like trees on a landclaim that a player has planted. Problem is if you target them by mistake they get stuck on them as they cant chop them down. (But they attempt to)

You have to select another item to recall them.

2.) The tier 4 drones display the wrong health, it is intermittent but happens regularly

If you create 4 new drones, even thought in your inventory they still show correct health, when they fly out they sometimes they show 20 percent reduced.

Its a minor big as when they return to inventory they show correct values.


Edit :

Please ignore no 2.)  I realised how this happened, user error.
#39
Game discussion / Cement
July 04, 2020, 02:29:54 AM
Ok ive got a bear bug with 2 things so far.

First is the change to cement, i agree previously it was too cheap. But now its too expensive, we need to find a middle ground.

Maybe 250 of the 3 resources produces 150 or 100 even or maybe remove sand from the equation.

I have spoken to several people and they all agree its gone too expensive.


Second, now this is not my final comment as i have not yet tested it. But i was dissappointed to see my favourite weopon now cost 5 HT. The energy rifle...

Ive unlocked the tech but didnt get time last night to make one. Some people think that the rate of finding gold has increased? If this is true, it might take the sting out but i completely ignored plasma rifle because of the gold cost in a26. Im hoping as a tradeoff the durability has doubled or trippled (or x10 lol). If theres no durabity increase perhaps take a consensus amongst the players to maybe lower the HT parts requirment. In any case  i still dont see a case for laser pistol, IMO this should  cost no gold or less gold to convince people to use it.

I will craft one tonight and test it out.
#40
Game discussion / Re: Some Questions
June 25, 2020, 01:49:52 AM
Another question.

Why is landclaim storage share disabled in PVE.

I didnt know pvp had this feature until i tried editor
#41
Ideas and suggestions / Tier 4 farming
June 24, 2020, 02:06:00 AM
Hi,

I have an idea for tier 4 farming.

To unlock building and tech which when placed on a claim,

Tech: lets you plant on say 4 plots at a time

Tech : water 4 tiles at 1 time

Building (2 tile): when you press a button after selecting building it auto gathers the claim. This process can add a placeholder on the build queue and take an 30 mins in real time to complete. The items are kept in the building storage sort of like output items in building like oven.

#42
Mods / Re: How to make the queen spawn in editor?
June 23, 2020, 11:07:06 PM
Quote from: Mars on June 22, 2020, 11:40:56 AM
You can use the CNEI mod, click or ctrl click objects in the search.  Activate the "C" icon first, maybe "G"od too...




Thank you, ai method worked for me. However i did not realise the cnei mod also worked in editor
Is this same cnei as main game ?
#43
Game discussion / Re: Some Questions
June 21, 2020, 01:28:48 AM
Thank you !

One more, if your are not on your claim, and go offline, how long before you are "forcibly removed from this world"

Also are you safe from this event if you are on an ally claim?
#44
Mods / How to make the queen spawn in editor?
June 20, 2020, 04:22:36 PM
Hi ,

Im playing around with the editor , i can seem to make animals spawn by creating a zone and then clicking invoke selected zone scripts but the same doesnt seem to work for the queen. Im a noob at this, can someone please point me in the right direction. Cheers!
#45
Ideas and suggestions / Sign boards
June 20, 2020, 06:55:18 AM
Hi,

Is it possible to create a digital sign which is wider and able to write a scrolling looped message on it? Like the width of 2 digital signs side by side.