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Messages - Mars

#46
Quote from: Mars on March 10, 2021, 09:13:27 PM
Change log:

0.1.47
Added Crimson Elite NPC to spaceship crash site
Spaceship will destroy when the event ends
You can loot the spaceship
Fixed max level for mobs in Mutant migration
#47
Mods / Re: [Client] Automaton Mod
October 09, 2021, 12:36:56 PM
yeah there is a bug now in it when you take a pile container like the sulfur
#48
Mods / Re: [Client+Server] Hardcore Desert - Pragmium King
September 22, 2021, 07:58:47 PM
Quote from: Mars on March 10, 2021, 09:13:27 PM
Change log:

0.1.46
A bit less loot in the crash event
No boss in Mutant Migration event for T1-2 land claims
Boss in Mutant Migration will have a random level, not always maxed

0.1.45
R31.6.1 support
Using the map from Cryofall R31.6.1, added my Pragmium King and Giant Prag zones.
Added waterfall near the King

0.1.44
R31.5.2 support
Spaceship crash event
Random Meteors in meteorite drop event

0.1.43
R31.3.3 support
Piercing Energy Canon and Rapier
#49
Mods / Re: [Client+Server] Hardcore Desert - Pragmium King
September 13, 2021, 12:25:38 PM
Quote from: Mars on March 10, 2021, 09:13:27 PM
Change log:

Testing experimental

0.1.42
Added Enraged pragmium heart
Changed escape stage 4

0.1.41
R31.3.1 support

0.1.40
R31 support
Increased Vanguard weapon damage a bit
Renamed Mass Driver to Ender Crate until I work on the UI and images
Retreat AI
Less calculation in Enraged AI
SMG NPC on Space debris
#50
Mods / Re: [Client] CNEI
September 12, 2021, 07:33:19 PM
Crashing in R31.
VehicleRepairRecipeViewModel.cs LN43

RepairAmount = vehicle.RepairStagesCount == 0 ? 0 : 100 / vehicle.RepairStagesCount;
#51
Mods / Re: [Client+Server] Hardcore Desert - Pragmium King
September 01, 2021, 10:05:35 PM
Quote from: Mars on March 10, 2021, 09:13:27 PM
Change log:
0.1.39
Added Mass Driver (Shared crate between bases)
#52
Quote from: Mars on March 10, 2021, 09:13:27 PM
Change log:
0.1.38
Fix for portable freezer not working
Added huge grounded crate
#53
Quote from: Mars on March 10, 2021, 09:13:27 PM
Change log:
0.1.37
Bag must be equipped in hotbar
Added max number of items in bags
Fixed crawler won't spawn in land claims
Meteorites can drop on beach, moutains, meadows etc.
Added Vanguard weapons
Mutant migration event circle bound to player

0.1.36
Don't recall drones when switching to a weapon
#54
Quote from: Mars on March 10, 2021, 09:13:27 PM
Change log:
0.1.35
Don't recall drones based on height
Follow target distance limit on path finding.
Mob won't target a spectator
#55
Quote from: Mars on March 10, 2021, 09:13:27 PM
Change log:
0.1.34
Mobs will try to follow you on slopes
Mutant migration:
Mob won't attack a land claim with destruction timer
Mob spawn is now an async function
New setting "MigrationMutantMobMaxLevelPerWave", default "1,2,3,4,5", set "5,5,5,5,5" for no restriction on levels
Boss will be max level for the wave
Try to not spawn mobs behind cliff
#56
Quote from: Mars on March 10, 2021, 09:13:27 PM
Change log:
0.1.33
Reduced number of mutant crawlers
Changes to reduce lag with Mutant migration.
Added a setting to change the number of base under attack "MigrationMutantAttackNumber".
Despawn mutant crawlers after 1 hour if not despawned correctly.
#57
Quote from: Mars on March 10, 2021, 09:13:27 PM
Change log:
0.1.32
Fixed a bug in path finding, thanks J422
Added Mutant Crawlers Infestation by Salvick
Added new quests for mutant migration event

0.1.31
Don't consider mobs in path finding
Fixed moving mobs when they are too far away
PvE soil/distance requirement for oil and lithium extraction like in PvP
Princess will spawn only remains on death, no prag spire
Added some random time for mobs spawn in Mutant migration
#58
Quote from: Mars on March 10, 2021, 09:13:27 PM
Change log:
0.1.30
Mutant migration:
Fixed a bug with mutant migration waves after clearing first wave
Added destruction timeout on land claim
Added raid block
#59
Quote from: Mars on March 10, 2021, 09:13:27 PM
Change log:
0.1.29
Pragmium sensor should now works with Giant Pragmium Source
Added some mob AI
Added MigrantMutantConstants :
         "MigrationMutantDurationWithoutDelay", defaultValue: 15, "Mutant migration duration in minutes without the 5 minutes delay."
         "MigrationMutantWaveCount", defaultValue: 5, "Number of waves for mutant migration event."
         "MigrationMutantMobCount", defaultValue: "1,4,8,13,20", "Number of mobs for each claims (T1 to T5)."
#60
Quote from: Mars on March 10, 2021, 09:13:27 PM
Change log:
0.1.28
Fixed a problem when loading inventory with extra slots
Added herbal medicine