AtomicTorch Studio Forums

CryoFall => Mods => Topic started by: Djekke on October 06, 2018, 04:34:55 pm

Title: [Client] CNEI
Post by: Djekke on October 06, 2018, 04:34:55 pm
CNEI. CryoFall NEI.

All items, buildings and creatures with info, recipes and usages.

How to use: New HUD button in top-right corner for CNEI menu. (Default key is '?')
Details window opens by clicking any icon in CNEI menu, or pressing 'I' while the mouse cursor over it.
(Works with inventory and default recipe window)
In details window you can go deeper and look for info about recipes ingredients and results. Details menu keeps history when you go deeper, so if you want to go to previous item info use 'Backspace' button.
All keybindings configurable in game options.

Screenshots:
(https://i.imgur.com/gICJvmo.png) (https://i.imgur.com/e1xJ51o.png) (https://i.imgur.com/6uzV3jV.png) (https://i.imgur.com/YXHigVP.png) (https://i.imgur.com/Xh2k22A.png) (https://i.imgur.com/y2y7trm.png) (https://i.imgur.com/t9oagpi.png) (https://i.imgur.com/hLWQRwm.png) (https://i.imgur.com/kw7WAAy.png) (https://i.imgur.com/TZRg1SO.png)


Mod type: Client-side mod.

Latest version: 0.4.13

Supported game version: 1.30.6.8

Download latest version: here (https://github.com/Djekke/CNEI/releases/download/v0.4.13/CNEI.mpk)

Bug tracker: here (https://github.com/Djekke/CNEI/issues)

GitHub link: https://github.com/Djekke/CNEI (https://github.com/Djekke/CNEI)

Changelog:
0.4.13 (26.05.2021)
 Fix style reference.
0.4.12 (19.01.2021)
 Fix Fishing calculator.
0.4.11 (19.01.2021)
 Fix A29 incompatibility. (Fishing calculator still broken)
0.4.10 (03.10.2020)
 Fix A28 incompatibility.
0.4.9 (04.08.2020)
 Fix crash related with fishing recipes.
 Add UpdateChecker via rss.
0.4.8 (22.07.2020)
 Fix fishing calculator don't show chances in non-english languages.
0.4.7 (22.07.2020)
 Add recipe for status effects acquisition by consumables.
 Add ProtoStatusEffect to default view preset.
0.4.6 (21.07.2020)
 Fix equipment defence percentage rounding.
 Fix search filter not resetting on disconnect.
 Rework fishing recipe.
 Rework CreativePanel. Add ToolsPanel.
 Add fishing calculator.
0.4.5 (16.07.2020)
 Fix crash related to loaded mod version from saved settings on client side.
 Add default item tooltip to CNEI item control.
 Add fishing recipes.
0.4.4 (16.07.2020)
 Fix A27 incompatibility.
 Fix styles.
 Add new A27 related information. (fishing, drones)
 Remove hardcoded information. (food and medical status effects)
0.4.3 (23.04.2020)
 Fix A26 incompatibility.
 Fix styles.
 Add new A26 related information.
 Change main hotkey from 'N' to '?'.
0.4.2 (31.01.2020)
 Fix A25 incompatibility.
 Fix A25 food and medicine information.
0.4.1 (25.11.2019)
 Fix A24 incompatibility.
 Add information about vehicles.
 New client settings storage system (will reset all you saved settings related to this mod).
0.4.0 (26.08.2019)
 Internal refactor of recipe types.
 Add different UI for all existed recipe types.
 Add ComboBox to recipe and usage view.
 Add new recipe type (seed -> plant)
 Add new recipe type (ammo usage)
 New style for details window (tabs instead of expanders)
0.3.11 (11.08.2019)
 Internal code rework.
0.3.10 (24.07.2019)
 Fix A23 incompatibility.
 Add some electricity information.
 Add fridge information.
0.3.9 (16.05.2019)
 Fix A22 incompatibility.
 Add some information about wells, extractors and other manufacturer structures.
 Add forum and github links to information window.
0.3.8 (10.04.2019)
 Fix creative panel commands.
 Add item slot count information for crates and fridges.
 Add information window with hotkey description.
0.3.7 (03.04.2019)
  Fix details window header size.
  Proper procedural generation for mob icon.
0.3.6 (09.03.2019)
  Add "Back" button to details window.
  Fix 0.19.1 incompatibility.
0.3.5 (31.01.2019)
  Defense stats shows as percent.
  Timespan now with standard formatting.
  Mob information exp and lp rework.
  Add hud button dynamically. Core mod files are not overridden.
  Fix 0.18.3 incompatibility.
0.3.4 (28.01.2019)
  Add mob information and icon preview.
0.3.3 (23.01.2019)
  Fix A18 compatibility issue.
0.3.2 (09.11.2018)
  Fix 0.17.3.3 compatibility issue.
0.3.1 (09.11.2018)
  Fix 0.17.3.1 compatibility issue.
0.3.0 (07.11.2018)
  Add various templates with information.
  Save settings between launches.
  You can select default view preset in settings. (fancy treeview with entity types)
  Various fixes for compatibility with A17.
0.2.1 (08.10.2018)
  Add creative mode button to creative panel.
  When in creative mode - click on items\mobs icons to spawn them. (If holding Ctrl - spawn stack of items)
0.2.0 (07.10.2018)
  Release for public.


How to install mod:
File "ModsConfig.xml" looks like this:
Code: [Select]
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<mods>
  <mod>core_1.0.0</mod>
</mods>
Add following line to enable this mod.
Code: [Select]
<mod>cnei</mod>Result file looks like this:
Code: [Select]
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<mods>
  <mod>core_1.0.0</mod>
  <mod>cnei</mod>
</mods>

Save changes. Close file. Run game client.
Enjoy.
Title: Re: CNEI
Post by: Xargt on October 06, 2018, 05:21:19 pm
This is the beauty! Magnificent!!!

I was looking for this! I need this!

Thank you, Sir Djekke.
Title: Re: CNEI
Post by: Lurler on October 07, 2018, 09:43:37 pm
I think this will be the most popular and used mod for CryoFall!
Thank you, this is really great :)
Title: Re: CNEI
Post by: Djekke on November 07, 2018, 02:41:51 pm
New version 0.3.0 (Please pay attention when adding mod line in "ModsConfig.xml")
Compatible with the latest version.

If you found any bugs related to this mod or have any suggestion feel free to create new issues here (https://github.com/Djekke/CNEI/issues).
Enjoy.
Title: Re: CNEI
Post by: Djekke on January 23, 2019, 06:54:49 am
Mod updated for A18 now.
If you found some problems or have any suggestions regarding this mod - feel free to create issue on bug tracker (https://github.com/Djekke/CNEI/issues) or write it here.
Enjoy!
Title: Re: CNEI
Post by: ai_enabled on May 16, 2019, 11:09:15 am
Thanks for updating for A22!
Title: Re: CNEI
Post by: leein on June 25, 2019, 07:32:50 am
How to install and enable him?
Title: Re: CNEI
Post by: Djekke on August 11, 2019, 07:57:05 am
Mod is updated and ready for upcoming A23. Enjoy!
Title: Re: CNEI
Post by: a1019926994 on January 04, 2020, 07:03:52 pm
I think I need automatic watering
Title: Re: CNEI
Post by: Djekke on January 31, 2020, 05:35:16 am
Mod is updated and ready for A25. Enjoy!
Title: Re: CNEI
Post by: QuantumVortexX on January 31, 2020, 11:56:39 am
Thanks for the CNEI update! You are my hero! Kudos!!!
Title: Re: [Client] CNEI
Post by: Mars on July 01, 2020, 08:26:18 pm
It needs some minor changes for A27.
Title: Re: [Client] CNEI
Post by: ai_enabled on July 17, 2020, 04:19:38 am
I see that it was updated to A27 simultaneously with the update release.
Thank you very much for the continuous support of all your mods, Djekke!

Regards!
Title: Re: [Client] CNEI
Post by: MGS on July 17, 2020, 04:43:42 am
Awesome. I didnt realise. Cheers !
Title: Re: [Client] CNEI
Post by: Djekke on July 20, 2020, 04:24:36 pm
New release: 0.4.6 (21.07.2020)

New feature: Fishing calculator

(https://i.imgur.com/kw7WAAy.png)

Changelog:
Code: [Select]
Fix equipment defence percentage rounding.
Fix search filter not resetting on disconnect.
Rework fishing recipe.
Rework CreativePanel. Add ToolsPanel.
Add fishing calculator.
Title: Re: [Client] CNEI
Post by: Djekke on July 21, 2020, 06:47:39 pm
New release: 0.4.7 (22.07.2020)

New feature: Add recipe for status effects acquisition by consumables.

(https://i.imgur.com/TZRg1SO.png)

Changelog:
Code: [Select]
Add recipe for status effects acquisition by consumables.
 Add ProtoStatusEffect to default view preset.
Title: Re: [Client] CNEI
Post by: Djekke on August 04, 2020, 06:10:34 am
New release: 0.4.9 (04.08.2020)

Changelog:
Code: [Select]
Fix crash related with fishing recipes.
Add UpdateChecker via rss.
Title: Re: [Client] CNEI
Post by: betocorp on August 11, 2020, 10:27:01 am
<improvement>
I was looking into files and noticed that robots have armor value that isnt displayed in CNEI
Title: Re: [Client] CNEI
Post by: Djekke on October 03, 2020, 07:48:51 am
New release: 0.4.10 (03.10.2020)

Changelog:
Code: [Select]
Fix A28 incompatibility.
Title: Re: [Client] CNEI
Post by: X_ALINA_X on October 10, 2020, 10:30:00 am
在中国上架游戏 缺没有中文论坛 我这样只认得单词 不能完全看懂句子的 可怎么办 哈哈哈哈
Title: Re: [Client] CNEI
Post by: ai_enabled on October 10, 2020, 03:45:42 pm
在中国上架游戏 缺没有中文论坛 我这样只认得单词 不能完全看懂句子的 可怎么办 哈哈哈哈
Hello! As far as we know the game has an active Chinese community but we don't know the links. Just search for the game name in Weibo and Baidu and you will find some forums!
Enjoy the game!
Title: Re: [Client] CNEI
Post by: Djekke on January 19, 2021, 06:20:11 am
New release: 0.4.11 (19.01.2021)

Changelog:
Code: [Select]
Fix A29 incompatibility. (Fishing calculator still broken)
Title: Re: [Client] CNEI
Post by: Djekke on January 19, 2021, 06:53:14 am
New release: 0.4.12 (19.01.2021)

Changelog:
Code: [Select]
Fix Fishing calculator.
Title: Re: [Client] CNEI
Post by: Mars on September 12, 2021, 07:33:19 pm
Crashing in R31.
VehicleRepairRecipeViewModel. cs LN43

RepairAmount = vehicle.RepairStagesCount == 0 ? 0 : 100 / vehicle.RepairStagesCount;
Title: Re: [Client] CNEI
Post by: ironhair on October 09, 2021, 07:18:22 am
Looking forward to having this in the new update :)