AtomicTorch Studio Forums

CryoFall => Mods => Topic started by: Mars on July 22, 2020, 12:48:36 pm

Title: [Client] Show Gatherables
Post by: Mars on July 22, 2020, 12:48:36 pm
ShowGhatherables

You won't miss another purple herb behind a tree. 
 
(https://i.imgur.com/mNf6ZFL.jpg)

(https://i.imgur.com/VWwRThH.jpg)
Combined with the white crater mod.

Mod type: Client-side mod.

Latest version: 0.1.0

Supported game version: A27

Download latest version: here (https://drive.google.com/file/d/1SAatsBjBj8JxjNpK9EbULRZL1xqH5dRL/view?usp=sharing)

How to install mod:
File "ModsConfig.xml":
Code: [Select]
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<mods>
  <mod>core_1.0.0</mod>
  <mod>ShowGatherables</mod>
</mods>
Title: Re: [Client] Show Gatherables
Post by: Mars on July 23, 2020, 08:19:12 pm
Added images.
Title: Re: [Client] Show Gatherables
Post by: Space on July 24, 2020, 04:08:00 am
Looks kinda strange... when you can travel through stones
(https://i.imgur.com/Q81rf65.png)
Title: Re: [Client] Show Gatherables
Post by: Mars on July 24, 2020, 12:43:30 pm
yes, it can't be perfect, I could try to change the player file too.
Title: Re: [Client] Show Gatherables
Post by: adam0101222 on May 11, 2021, 05:47:52 pm
How to use  cannot
Title: Re: [Client] Show Gatherables
Post by: ironhair on June 29, 2021, 11:29:23 am
This mod isn't working in a list of other mods.

<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<mods>
  <mod>core_1.0.0</mod>
  <mod>cnei_0.4.12</mod>
  <mod>automaton_0.4.1</mod>
  <mod>automatonFishingExpansion_0.1 .2</mod>
  <mod>AutomatonGardeningFeature_0.1 .1</mod>
  <mod>AutomatonItemDetector_0.1.0</mod>
  <mod>AutomatonManufacturer_0.1.0</mod>
  <mod>CrateWindowSize_0.1.0</mod>
  <mod>FishingHook_0.1.1</mod>
  <mod>ManufacturerShortcuts_0.1.2</mod>
  <mod>MapMarkers_0.2.2</mod>
  <mod>marketplace_0.1.4</mod>
  <mod>RecipeNotification_0.1.3</mod>
  <mod>ShowGatherables_0.1.0</mod>
</mods>

Removing ShowGatherables from the mod list finally worked.