Author Topic: Adventurer Class removed from current Experimental Build?  (Read 5276 times)

s4bre

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Adventurer Class removed from current Experimental Build?
« on: March 27, 2015, 07:05:57 pm »
This days patch iteration did remove the "Adventurer" Class? (thus breaking my previous character)


ai_enabled

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Re: Adventurer Class removed from current Experimental Build?
« Reply #1 on: March 27, 2015, 07:31:59 pm »
Hello!
Oops... yes! You can fix the save by editing "data" file inside the save file (it's a simple zip archive, so you can extract it, edit and compress back). You need to find "StartingCharacterTypeId" and change its value from "adventurer" to any other class ID: demolition, engineer, fighter, prospector, rogue, scout, trader.
I hope Lurler will explain why the adventurer class has been removed :-).
Regards!

s4bre

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Re: Adventurer Class removed from current Experimental Build?
« Reply #2 on: March 27, 2015, 07:57:57 pm »
thanks!

also i noted the new build burns through fuel like CRAZY! i can barely fly around the system map with my starting ship or the banshee and my tanks will run dry. This seems a bit exzessive ..especially because it does NOT happen on autopilot, only on manual flight and cruise. It even burns fuel while doing nothing.

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Re: Adventurer Class removed from current Experimental Build?
« Reply #3 on: March 27, 2015, 08:03:35 pm »
Thanks for reporting. I will check it.
Also the new build with fresh bugfixes coming soon.

s4bre

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Re: Adventurer Class removed from current Experimental Build?
« Reply #4 on: March 27, 2015, 08:23:42 pm »
well it may also be that the civilian fuel tank is so small that i completely neglected that fact...
but still its odd that it burns less fuel when using autopilot :D

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Re: Adventurer Class removed from current Experimental Build?
« Reply #5 on: March 29, 2015, 07:12:42 pm »
We've restored the adventurer class in the 1.1.4 and we will not remove it anymore.
About the civilian fuel tank - yes, it's civilian/free, so it's more like a can of coke instead of a real fuel tank :-).
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askew1

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Re: Adventurer Class removed from current Experimental Build?
« Reply #6 on: March 30, 2015, 07:09:22 pm »
well it may also be that the civilian fuel tank is so small that i completely neglected that fact...
but still its odd that it burns less fuel when using autopilot :D

The autopilot also makes as much use of the Cruise engines as it can. Cruise is basically shifting into a higher gear and your normal engines are low gear.