I'm sorry but enemies need a way to tell how hard they are.... In the early levels, 1-25.... You see ships that can kill you in two hits but everything else is easy... I even upgraded my armor and ship, didn't even matter, get killed. Especially frustrating when you are level 35 with ZERO credits because you keep getting killed. Now I'm stuck in an economic hole because of how poorly this game is paced.
It makes being pure combat early on a suicide mission. All your hard work is gone if you run into the wrong enemy. This needs to be addressed.