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Topics - betocorp

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Game discussion / T31 review
« on: November 21, 2021, 09:25:15 pm »
Here I am again, 1st I would to thank Lurler/AI to listen us and remove faction limit as well several small little changes in-game and huge changes in combat that made a lot of old friends come back to play.

Now is the end of 3rd day, full T3 tech unlocks tomorrow, so the real game is starting!

Few comments:

we have now 9 full chests of ash, is possible to change stacks to 250?

Now that we have 4x more bullets, can you change the crafting time of armors/weapons? I spent ~4h each day semi-afk crafting armors/weapons but I can make 2 full big chests of ammo in minutes. May a new time to 35% for weapons / 70% for armor should be good.

rubber > I think that is still to easy to get, still an overshot from last change.
herbs > all are fine now
potion mushroom > they are the bottleneck to make potions, so a little increase will be great
water bulb > if increase potion mushroom, should increase this too.
bones/leather > we killed every moving life at the early game (sad that people don't give leather/bones), and now that we arent on shortage anymore, is useless. May need a boost.
poison > may a boost on pink mushroom recipe will help the north having more action.

I am still sad about the energy penalty when having several claims connected, I miss when was 5%

Some bugs/exploits already talked with AI.

Game discussion / launch 1.0 / A30 review
« on: March 22, 2021, 11:13:40 am »

Mods / [Client] betocorp mods - release 09/04/2020
« on: September 04, 2020, 02:39:26 pm »
I am making public all mods that we have tested on last wipe, in case of any bug, call me on discord.
Choose your mod and install as usual.

All weapons with different sight line color regarding type, with max range displayed.

Better bag visual.

Brighter and bigger crater.

Better crosshair.

Now I can see that are in chests! Thanks @mav for support.

I fell sick in real life with nausea effect, now screen blur less.

09/04/2020 - public release

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