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Topics - Wilmore

#1
Is it possible to add NPCs and other things post world creation? Or is everything created with the world?
#2
Would it be possible as a part of a quest chain, to generate a new station or system (like "fixing" a jumpgate or something like that). That would be epic!
#3
Mods / Looking for more quests
June 26, 2018, 10:01:09 PM
Hi,

Are there any quest packages (mods) for the game out there? I'd love to have more quests!
#4
Modding info / Building new quests
June 26, 2018, 09:59:58 PM
There is one thing that I find wanting in this game. There are too few quests, especially in multiplayer (which really is the fun part of the game). So I started looking into making my own, as part of my mod. I have now been studying some of the existing quests, like the "dailies" from the station commanders. However, I found the process very intricate and counter-intuitive.

Can somebody please help me with a step-by-step tutorial on how to make quests?

And possibly repeatable quests too? If I could add a quest package as a mod, the game would live much longer in our group of players, at least.
#5
Help section / Mod not registering with the game
June 18, 2018, 08:26:35 PM
Hello,

I'm pretty fresh at creating mods for Void Expanse. I have tried to modify a few ships. However, my mod won't register with the game, so when I start the game it doesn't show up in the mod list (I only find my STEAM mods there). Could somebody please help me take a look at what I'm missing out on here? It might be some silly mistake, but since I'm all fresh to this I would really appreciate it.

I have also tried downloading another mod (that I know works through in STEAM), but it doesn't show up either. Where do I place my mods on a Mac? Isn't it at ~/Library/Application Support/AtomicTorchStudio/VoidExpanse/Mods ?

I have also tried modifying the ModsConfig.xml directly, but it gets changed everytime I start the game.

Please reply here or message me directly, so I can send you my mod if you like to help me.