Neither of my container spawning lines work (containerid or cont_id)... They give me an error in the console when i try to use my device? If anybody knows what im doing wrong id really love to know. Thanks for the help in advance. I try to spawn a container to test the NPC behavior after that on the crate. I also try to spawn them away from the player ship so that no collision occurs.
nine
function OnStart(args)
{
var shipID = args.ship_id;
var name = game.GetShipOwner(shipID);
var sysID = args.sys_id;
var coords = ship.GetCoordinates(shipID);
var item_list = "droplist_empty";
//var containerid = generator.AddContainer(sysID,coords.x+5,coords.y+5,"crate_02",item_list);
var cont_id = generator.AddContainer(sysID, coords.x+5,coords.y+5,"crate_02", item_list, { itemlist: item_list });
//console.Print(shipID);
//console.Print(name);
//console.Print(coords.x);
//console.Print(coords.y);
}
EDIT: I found my mistake. ! ;D
What was the mistake then? :)