Author Topic: [Client+Server] Hardcore Desert - Pragmium King  (Read 10668 times)

Mars

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Re: [Client+Server] Hardcore Desert - Pragmium King
« Reply #15 on: May 31, 2021, 05:48:56 pm »
Change log:

0.1.18
Added Mech Crusher
You can sell backpack in refrigerated trading station

0.1.17
Enabled vehicle remote on pvp server
More Princess
Giant prag source in the barren
« Last Edit: June 02, 2021, 11:29:27 pm by Mars »

Mars

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Re: [Client+Server] Hardcore Desert - Pragmium King
« Reply #16 on: June 21, 2021, 07:41:12 am »
Change log:
0.1.21
Fixed Mutant Migration mobs despawn when there is an offline player

0.1.20
Turrets in pve
Event Mutant Migration
PsiGrove always drops prag
« Last Edit: June 21, 2021, 01:50:13 pm by Mars »

Mars

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Re: [Client+Server] Hardcore Desert - Pragmium King
« Reply #17 on: June 25, 2021, 05:41:57 pm »
Change log:
0.1.23
Updated Jelly Bush recipes and items

0.1.22
v1.30.7.3 compatibility
druffzilla#8949, Salvick#3333 Jelly Bush mod (corn recipes, butter, jelly fruit recipes)         
« Last Edit: June 27, 2021, 11:57:42 am by Mars »

Mars

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Re: [Client+Server] Hardcore Desert - Pragmium King
« Reply #18 on: June 30, 2021, 08:24:42 pm »
Change log:
0.1.25
Added land claim storage and SHIELD

0.1.24
Land claim and turret can be destroyed by enraged mob             
New vehicle remote control image by Druffzilla and Salvick
Enraged mobs won't attack themself

« Last Edit: July 03, 2021, 03:44:48 am by Mars »

Mars

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Re: [Client+Server] Hardcore Desert - Pragmium King
« Reply #19 on: July 01, 2021, 12:39:45 pm »
fixed a bug in 1.25.0
« Last Edit: July 01, 2021, 02:08:04 pm by Mars »

Mars

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Re: [Client+Server] Hardcore Desert - Pragmium King
« Reply #20 on: July 03, 2021, 11:12:56 pm »
0.1.26
Medical cool down to 3 seconds in pve
Added max level of minion based on the parent mob (Boss or Princess)
Added zone for mob level restrictions (if you want to make a map ZoneMobLevel1 to 5)
                   
Mutant migration :
First attempt for waves
One attack location on local server
Event set to each 1.0-1.5 hour
Added large pragmium bear on last wave if claim T3+
Added your land claim as a goal target for the mobs
Fixed heavy turret damage on enraged mob

Mars

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Re: [Client+Server] Hardcore Desert - Pragmium King
« Reply #21 on: July 05, 2021, 01:13:41 pm »
Change log:
0.1.27
You need a free slot to remove the backpack (problem with shift-click if inventory is full)

Mutant migration :
Increased circle size for the event, mobs are not all spawning
Spawn the boss first on last waves
Added pragmium bear in last waves

Mars

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Re: [Client+Server] Hardcore Desert - Pragmium King
« Reply #22 on: July 06, 2021, 12:40:01 pm »
Change log:
0.1.28
Fixed a problem when loading inventory with extra slots
Added herbal medicine

Mars

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Re: [Client+Server] Hardcore Desert - Pragmium King
« Reply #23 on: July 26, 2021, 08:57:12 pm »
Change log:
0.1.29
Pragmium sensor should now works with Giant Pragmium Source
Added some mob AI
Added MigrantMutantConstants :
         "MigrationMutantDurationWithou tDelay", defaultValue: 15, "Mutant migration duration in minutes without the 5 minutes delay."
         "MigrationMutantWaveCount", defaultValue: 5, "Number of waves for mutant migration event."
         "MigrationMutantMobCount", defaultValue: "1,4,8,13,20", "Number of mobs for each claims (T1 to T5)."
« Last Edit: July 26, 2021, 09:13:57 pm by Mars »

Mars

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Re: [Client+Server] Hardcore Desert - Pragmium King
« Reply #24 on: July 28, 2021, 08:16:05 pm »
Change log:
0.1.30
Mutant migration:
Fixed a bug with mutant migration waves after clearing first wave
Added destruction timeout on land claim
Added raid block

Mars

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Re: [Client+Server] Hardcore Desert - Pragmium King
« Reply #25 on: August 06, 2021, 01:31:45 pm »
Change log:
0.1.32
Fixed a bug in path finding, thanks J422
Added Mutant Crawlers Infestation by Salvick
Added new quests for mutant migration event

0.1.31
Don't consider mobs in path finding
Fixed moving mobs when they are too far away
PvE soil/distance requirement for oil and lithium extraction like in PvP
Princess will spawn only remains on death, no prag spire
Added some random time for mobs spawn in Mutant migration
« Last Edit: August 07, 2021, 07:35:48 pm by Mars »

Mars

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Re: [Client+Server] Hardcore Desert - Pragmium King
« Reply #26 on: August 09, 2021, 06:30:12 pm »
Change log:
0.1.33
Reduced number of mutant crawlers
Changes to reduce lag with Mutant migration.
Added a setting to change the number of base under attack "MigrationMutantAttackNumber".
Despawn mutant crawlers after 1 hour if not despawned correctly.

Mars

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Re: [Client+Server] Hardcore Desert - Pragmium King
« Reply #27 on: August 13, 2021, 08:40:40 pm »
Change log:
0.1.34
Mobs will try to follow you on slopes
Mutant migration:
Mob won't attack a land claim with destruction timer
Mob spawn is now an async function
New setting "MigrationMutantMobMaxLevelPer Wave", default "1,2,3,4,5", set "5,5,5,5,5" for no restriction on levels
Boss will be max level for the wave
Try to not spawn mobs behind cliff

Mars

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Re: [Client+Server] Hardcore Desert - Pragmium King
« Reply #28 on: August 16, 2021, 12:09:08 pm »
Change log:
0.1.35
Don't recall drones based on height
Follow target distance limit on path finding.
Mob won't target a spectator

Mars

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Re: [Client+Server] Hardcore Desert - Pragmium King
« Reply #29 on: August 23, 2021, 09:06:19 pm »
Change log:
0.1.37
Bag must be equipped in hotbar
Added max number of items in bags
Fixed crawler won't spawn in land claims
Meteorites can drop on beach, moutains, meadows etc.
Added Vanguard weapons
Mutant migration event circle bound to player

0.1.36
Don't recall drones when switching to a weapon
« Last Edit: August 23, 2021, 09:38:56 pm by Mars »