Author Topic: [Client+Server] Hardcore Desert - Pragmium King  (Read 10966 times)

Mars

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Re: [Client+Server] Hardcore Desert - Pragmium King
« Reply #45 on: November 21, 2021, 01:00:01 am »
1.56.2
Improved robots with oil refinery
Disposing the manufacturer icons when the robot interface is closed

1.56.1
Robots will fill input and fuel containers in manufacturer structures
Robots settings with alt-click
Gathered droplist items will go right into bags inside your hotbar
Allow fish in bags
Land claim destroy timer increased to 72h if destroyed by an enraged mob
Mutant Migration : No boss if claim owners are not online
Close the robot setting window when it starts the run
Robot structure load percent setting and time between runs
Robot load inactive structure only setting
« Last Edit: November 23, 2021, 07:12:31 pm by Mars »

Mars

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Re: [Client+Server] Hardcore Desert - Pragmium King
« Reply #46 on: November 27, 2021, 12:11:13 am »
1.57.0
Hide mob level at night
Electricity T1 + S.H.I.E.L.D.
RateShieldProtectionDuration, default shield duration to 6 days
Completionist data for Pragmium King, Mutant infestation, Crash site, Mutant migration
Princess immune to pragmium explosion
Fixed robot not going to cracking plant empty canister input
Robot won't load an electricity consumer with power off

LinkesAuge

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Re: [Client+Server] Hardcore Desert - Pragmium King
« Reply #47 on: November 27, 2021, 05:13:03 am »
Heya, wanted to give some feedback.

Firstly, awesome mod and appreciate the work you put into this.

Secondly, I had issues with the 1.56.2 and 1.57.0 versions in regards to Robots not working (they didn't do anything). I got the 1.56.2 robots to work by using the github files and repacking them but the mpk you provided for some reason didn't seem to work.
I have now the same issue in 1.57.0 with robots not working but using your github files didn't seem to do the trick this time. Maybe I'm overlooking something but might want to look into it, for now I'm going to use the 1.56.2 github version.

Mars

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Re: [Client+Server] Hardcore Desert - Pragmium King
« Reply #48 on: November 27, 2021, 08:16:09 pm »
Hey, I just used the mpk from github and restarted my server with it and robots seem to work.  Did you try to change their run timers?   Robots still need some work though.

edit: I found a couple issues, I will make a fix
« Last Edit: November 27, 2021, 09:05:32 pm by Mars »

Mars

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Re: [Client+Server] Hardcore Desert - Pragmium King
« Reply #49 on: November 27, 2021, 09:42:14 pm »
1.57.1
Fixing robot not filling generators or furnace when power is off
Fixing robot not returning item in an almost full crate
Princess immune to meteor explostion

Mars

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Re: [Client+Server] Hardcore Desert - Pragmium King
« Reply #50 on: December 05, 2021, 11:08:02 pm »
1.58.0
Robots working from ender crates
R31.9.2 support

kabinkel

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Re: [Client+Server] Hardcore Desert - Pragmium King
« Reply #51 on: Yesterday at 11:05:23 am »
hey is there any way to disable the mutant migration thats atack landclaims?
i like the mod features exept the atcks on my land very stressfull.

thanks :D

Mars

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Re: [Client+Server] Hardcore Desert - Pragmium King
« Reply #52 on: Yesterday at 07:35:16 pm »
hey is there any way to disable the mutant migration thats atack landclaims?
i like the mod features exept the atcks on my land very stressfull.

thanks :D

Hi, download and install the latest version 1.58.1, and set "Mutant Migration Attack Number" setting to 0, "Mutant Migration Attack Number (Local server)" if your server is a single player, or both to 0...

Quote
0 allowed in both "Mutant Migration Attack Number" rates to disable this event"




kabinkel

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Re: [Client+Server] Hardcore Desert - Pragmium King
« Reply #53 on: Today at 12:02:29 am »
Nice Thank you . you rock !  8) ;D