VoidExpanse v1.6.x Update patch notes.
This update focuses very much on bugfixes, but there are a few small gameplay adjustments and changes. It took us a lot of effort to squeeze all these bugs out
=== VoidExpanse v1.6.0 ===New features:
* Added support for working with unpacked mod files, this is important for modders
* Added modding shortcuts: Ctrl+F5 to reconnect to the current multiplayer server and reload all client XML data and assets, Ctrl+F6 to reload all client assets (works only with unpacked core file and mods)
* Significantly improved quality of the server simulation, physics calculations and network synchronization
* Added option for displaying a customizable server welcome message (see SettingsServer.xml file).
Changes:
* Improved logging (important for modders and for debugging purposes)
* Updated Unity3D to v5.2.3f1
* Updated NoesisGUI library to v1.2.5
* Improved server time processing, it is now much more precise
* SharpCompress library updated to the latest version
* Improved multiplayer server launch speed by moving UDP port forwarding subroutine to a separate thread
* Improved autopilot, specifically obstacle and asteroid avoidance
* Changed healing beam balance, now it heals 25% structure for 5 seconds regardless of maximum HP
* Improved devices processing, now much more precise
* Various server performance improvements (for single player as well)
* Improved camera handling, especially during cruise mode
* Improved screen shaking effect during explosions
* Improved weapon cursor (added outline to make it more visible on the bright backgrounds)
* Now you don't have to specify the exact version of the mod file when editing mod list manually
* Changed some server commands syntax (see wiki for details)
* Server chat logs now include information when players created characters, enter and leave the server
* Improved reliability in certain corner cases when saving world on the server
* Improved NPC AI routing (especially when docking)
Fixed:
* Fixed: Fanatics quest line
* Fixed: skill tree updates for SP an MP
* Fixed: rare crash on Linux related to input handling
* Fixed: issue when typing '.' or ',' char to chat were often missing
* Fixed: no sounds issue for users whose username contained spaces
* Fixed: many localization and other small text issues
* Fixed: several memory leaks (important for long running servers)
* Fixed: fixed certain weapons-related skills not working as expected
* Fixed: now deleting a character from the server actually clears all associated data
* Fixed: local server not starting properly in some circumstances
* Fixed: server commands requiring player name could not find a player which name contains spaces
* Fixed: server config file not being populated with all required fields on server start
* Fixed: fixed errors in certain scripts
* Fixed: "killall" command will now only kill non quest enemies
* Fixed: various little issues.
Official Wiki updated.
! Extra notes !
* Saves ARE compatible with the previous versions!
* For multiplayer - make sure you update both: client AND server