Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Topics - Goretech

#1
Help section / Ubuntu 16 New Server Setup issues
January 18, 2019, 02:10:27 PM
So my friend and I just started playing this and first we used the Windows server.  Now that we know we like the game I wanted to set it up on my dedicated ubuntu server.

I installed mono through apt, per mono's website.   

So I am launching while in Server_Mono, the command mono VoidExpanse.ServerMono.exe --dedicated

This seems to go ok until I run "check"

Then I get two errors.

The first error only appears sometimes.  But the mod error is always.  Even though I've created that file.  I even tried 777 all permissions to see if it was an issue.  It does write logs though so I know it has access. 

Quote
[ERR] MasterServerClient: Unable to connect to Master Server atomictorch.com:4010 TCP
System.Net.Sockets.SocketException: An established connection was aborted in your host machine.
   _____________________________________stack trace_____________________________________

   at TcpSocketClient`1.ConnectInternal()
   at BaseNetworkClient`1.Connect()
   at MasterServerClient.ConnectSync()
   _____________________________________________________________________________________
and
Quote
18.1.19 15:44:19.6220 [ERR] Critical exception
System.Exception: There is no core mod available! Unable to create new Mods Config at: /home/todd/Server_Mono/ModsConfig.xml
   _____________________________________stack trace_____________________________________

   at ModsCatalog.RecoverOrRecreateModsConfig(modsConfigAbsolutePath)
   at ModsCatalog.GetModsFromConfig(modTypeFilter, coreMod, writeToLog, isRecursiveCall)
   at FileSystemHelper.InitMods(xmlFilesProvider, fileSystemProvider)
   at Server.Init(args, isSingleplayer, config)
   at Program.Start(args)
   _____________________________________________________________________________________

Full logs

Quotetodd@mediaserver:~/Server_Mono/Logs$ cat Server_VoidExpanse_2019-01-18_15-45.log
18.1.19 15:45:08.7338 [IMP] Log file opened. Time UTC offset is: -05:00:00
18.1.19 15:45:08.7379 [IMP] Console logging enabled
18.1.19 15:45:08.7814 [INF] VoidExpanse Game Server Runtime v2.1.1 (running on Unix)
AtomicTorch Studio (c) 2013-2015 | atomictorch.com
All rights reserved.
18.1.19 15:45:08.7816 [IMP] The server is now launched as the dedicated server. All server data will be loaded and processed in the current server folder.
18.1.19 15:45:08.7818 [IMP] Data folders locations:
   * Static data root path:  /home/todd
   * Dynamic data root path: /home/todd/Server_Mono/
   * Settings file location: /home/todd/Server_Mono/SettingsServer.xml
18.1.19 15:45:08.7819 [INF] Enter additional arguments line
("new [seed]" to create new world (the seed argument is optional), "load" to load the world, "check" to check mods)
18.1.19 15:45:13.4954 [IMP] Operations timed using the system's high-resolution performance counter.
  Timer is accurate within 100 nanoseconds
  Timer frequency in ticks per second = 10000000
18.1.19 15:45:13.5722 [IMP] The settings file loaded successfully from /home/todd/Server_Mono/SettingsServer.xml
18.1.19 15:45:13.6052 [INF] The configuration file saved successfully.
18.1.19 15:45:13.6053 [IMP] Current log severity: Important
18.1.19 15:45:13.6385 [IMP] Command binding completed successfully. Total bound commands count: 286.
18.1.19 15:45:13.7789 [IMP] Server icon size: 43230 bytes. Hash: ajuqn876pdtfk4n8xzsv1ivsyzqmu4gbe6z0npztxiu=
18.1.19 15:45:13.7798 [IMP] Starting network server...
18.1.19 15:45:13.8840 [IMP] MasterServerClient: TCPClient: Socket-client connected to: X.X.X.X:4010 (TCP)
18.1.19 15:45:13.8951 [IMP] MasterServerClient: Connection to Master Server atomictorch.com:4010 established successfully
18.1.19 15:45:13.9362 [IMP] UDPServer: Socket-server listening on 0.0.0.0:5001 (UDP)
Connection timeout: 60s | Maximum network connections (with extra slots): 48
18.1.19 15:45:13.9398 [IMP] Server FPS set to 40
Ship params update fps is 7, so it called every 5 frame(s)
Network physics updates to clients fps is 20, so it called every 2 frame(s)
18.1.19 15:45:13.9465 [IMP] Mods catalog info (known mods locations):
Core folder: "/home/todd/Core"
Mods folder (primary): "/home/todd/Mods"
Mods folder (secondary): "/home/todd/Server_Mono/Mods"
18.1.19 15:45:13.9590 [IMP] Mods catalog initialzed. Available files:

18.1.19 15:45:13.9611 [IMP] Mods Config not located. Creating new one...
18.1.19 15:45:13.9689 [IMP] Disposing server instance
18.1.19 15:45:13.9704 [IMP] MasterServerClient: TCPClient: -- Closed connection
69.162.166.150:4010
18.1.19 15:45:13.9710 [IMP] MasterServerClient: TCPClient: -- Connection with 69.162.166.150:4010 closed --
18.1.19 15:45:13.9724 [IMP] MasterServerClient: Connection with Master Server closed successfully
18.1.19 15:45:13.9731 [IMP] UDPServer: Processing cycle for server connection stopped successfully by wait handle
18.1.19 15:45:13.9733 [IMP] UDPServer: Socket-server stop listening
18.1.19 15:45:13.9758 [ERR] Critical exception
System.Exception: There is no core mod available! Unable to create new Mods Config at: /home/todd/Server_Mono/ModsConfig.xml
   _____________________________________stack trace_____________________________________

   at ModsCatalog.RecoverOrRecreateModsConfig(modsConfigAbsolutePath)
   at ModsCatalog.GetModsFromConfig(modTypeFilter, coreMod, writeToLog, isRecursiveCall)
   at FileSystemHelper.InitMods(xmlFilesProvider, fileSystemProvider)
   at Server.Init(args, isSingleplayer, config)
   at Program.Start(args)
   _____________________________________________________________________________________

18.1.19 15:45:13.9761 [IMP] Press any key to exit
18.1.19 15:45:19.1268 [IMP] Log file closed