Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - diexie

Pages: [1]
1
Game discussion / Attack boss thing
« on: February 16, 2021, 08:35:09 am »
Hello, I'm a PVE player. But there are some problems in playing boss recently

For the reason of boss attack mechanism, I like to challenge sand tyrant boss with human grenade weapons. Because of the AOE effect of shrapnel and the volume of mech

It is possible to use mech to stop human output for malicious purposes. And it doesn't affect your own income. Or watch someone blow up for fun.

But this kind of player is very few.

For a possible problem, such as blocking the road with a large number of mecha, so that other players can not enter the boss range of activities.

For some reasons, some players need a lot of road to enter the boss activity area, and this little difference means missed opportunities. I think we can add the pre preparation time to give these players a chance. Give them enough time to take part in the activities. Or simply restrict the boss to participate in activities. But these methods all have defects. For example, there are few players who can attack boss in the clothes from 3:00 to 4:00 in the morning (China National time), while there are many people waiting for activities in the daytime. This makes the players who need long-distance mobility lose more opportunities to participate. It's often missed as soon as it arrived.

Other opinions: the design of e6-9701045 mine g3-1250445 mine is unreasonable, which is not conducive to the players' back and forth mining operations. After all, the design of its entrance and exit is not very good, and it is biased towards one direction rather than multiple directions. In terms of consumption, potassium nitrate overflowed, but also because not many people are willing to use the weapon of sand hawk (at least in Chinese PVE clothing). Because there are no big mines in temperate zone, can we improve the competitiveness of sulfur mine and potassium nitrate mine in temperate zone or speed up the refresh

. After all, rubber is very good, but the difficulty of collection is relatively high.

2
Game discussion / Problems of electric cooker
« on: February 03, 2020, 01:00:14 am »
First of all, I'm a PVE player !Now with the electric cooker is very good, its use is only to reduce some fuel consumption?Because of canned food, cooking utensils are only used for burning salt 。The electric cooker has no efficiency improvement or output grid increase。Please reduce its power consumption or increase its output grid。We can play for such a long time 。We don't care about the fuel demand。  So I recommend increasing its output lattice。

3
Game discussion / Model size of trash can
« on: January 31, 2020, 01:07:18 am »
Why is the collision model of garbage cans much larger than the visual model, which always makes people feel that they can pass。 It's better to replace it with a collision model of a box。

Pages: [1]