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Messages - ninekorn

#241
nope still not working. I got my systems/stations but i cant get the shop sections. trying to figure it out right now.

Im wondering if I should get the list of items from the station first then get their containerID but still i didnt figure out how to do that either. Im searching now for

GetItemsAndCargo() but that one doesnt work either... Like you say im probably using the wrong scope but i didnt knew I had to use a scope for those. hmmm. im gonna try that right now lol its because that wiki "item" page lacks the examples haha. I couldnt find any scripts which uses those 2 functions either to show me how its done  ;D
#242
thank you!
#243
Hi. just this little detail before I go sleep.

GetStationShopContainerId() is not working. is there another solution? i need the shop containers.

nine
#244
Modding info / Re: Getting the name of Systems?
July 18, 2017, 11:21:04 PM
found it.

var systemInfo = generator.GetSystemByID(arrayOfSystemID);

gives all system info. then access it with systemInfo.name

nine
#245
Modding info / Getting the name of Systems?
July 18, 2017, 11:05:25 PM
Hi,

How can I get the name of a system. While they are generated with "var id = generator.AddSystem(0, 0, "SystemName", 123)" they dont seem to be tags so is there a function in the API that is available for us to use?

Ive searched the Wiki API and couldnt find anything.

Thank you.
nine
#246
Hi Acuru!

This will be (if the parts alltogether ever work- they are all used parts in very good condition though as stated in the adds- i didnt choose sellers with 0 reputation) a Modded server. I really want to take my time to choose the best mods around and make it a completely overhauled gameplay. Things are getting quite nice on my end with the Follower Mod and the Drone Mod.

If I ever am interested in your mod or parts of your mod I will definitely incorporate them and let you know. I will also give the credit to the Creator of the mod itself if I choose some parts or the whole mod!
#247
Ok so I bought server pieces from EBay. Im used to building my own computers but its gonna be the first time I build a server. So these are the specs that I chose:

4 x Opteron 12 cores = Total 48 cores --- http://www.ebay.com/itm/151657673560
Dell PowerEdge c6145 quad socket --- http://www.ebay.com/itm/391052116121
Hynix 64gb (16x4gb) ddr3 1333 ----- http://www.ebay.com/itm/322241125387
Rosewill rsv-z2600 black ----- http://www.ebay.com/itm/182548697276
HP 1200W powerSupply ----- http://vod.ebay.ca/vod/FetchOrderDetails?transid=1430640884014&itemid=332264066458&qu=1&ul_noapp=true

Missing the harddrive and missing the heatsinks... I might use my tiny 128gb KingstonSSD to test the server first when i receive it. I wasn't sure about the powersupply since it says its a refurbished model but anyway... I think this whole lot is better than my first thought of going with a HP Proliant DL585 with no ram and harddrives at 300$ + shipping 150$... Right now i am at 585$ without heatsinks. Those heatsinks are approx 25$ to 50$ for 4 so id end up at 585 + 150 or 200 = approx 800$... This is me choosing a server before choosing to buy a Oculus rift which is pretty much the same price new with the oculus touch included. I figured I love to program but If I want to test new stuff and use Unity3d with terrain generation tests I need something really powerfull and a Oculus Rift+touch wont really help me with that so. I wanna have a dedicated server thought for VoidExpanse. Im still not sure which OS im gonna use on this server. I was thinking maybe Ubuntu but im not really experimented with the "sudooooo" stuff.

What are your thoughts guys?
Oh by the way the pieces are ordered except the heatsinks.
nine



#248
discontinued 2023 july 29th . by ninekorn
#249
Mods / Re: Drone/Follower mod // in-progress
July 15, 2017, 02:06:16 PM
discontinued 2023 july 29th . by ninekorn
#250
Mods / Re: Drone/Follower mod // in-progress
July 13, 2017, 01:46:26 AM
discontinued 2023 july 29th . by ninekorn
#251
Mods / Re: Drone/Follower mod // in-progress
July 13, 2017, 01:29:48 AM
discontinued 2023 july 29th . by ninekorn
#252
Mods / Re: Drone/Follower mod // in-progress
July 12, 2017, 10:12:29 AM
discontinued 2023 july 29th . by ninekorn
#253
discontinued 2023 july 29th . by ninekorn
#254
Neither of my container spawning lines work (containerid  or cont_id)... They give me an error in the console when i try to use my device? If anybody knows what im doing wrong id really love to know. Thanks for the help in advance. I try to spawn a container to test the NPC behavior after that on the crate. I also try to spawn them away from the player ship so that no collision occurs.

nine


function OnStart(args)
{
   var shipID = args.ship_id;
   var name = game.GetShipOwner(shipID);
   var sysID = args.sys_id;
   var coords = ship.GetCoordinates(shipID);

   var item_list = "droplist_empty";

   //var containerid = generator.AddContainer(sysID,coords.x+5,coords.y+5,"crate_02",item_list);
    var cont_id = generator.AddContainer(sysID, coords.x+5,coords.y+5,"crate_02", item_list, { itemlist: item_list });

   //console.Print(shipID);
   //console.Print(name);
   //console.Print(coords.x);
   //console.Print(coords.y);
}





EDIT: I found my mistake. !  ;D

#255
Normally id edit my earlier post to counter forum message spam. Sorry in advance