The issue is fixed in v0.15.3.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Show posts Menu<item_data>
<durability>25000</durability>
<gfx>
<model>turrets/energy_turret_01.obj</model>
<textures>
<diffuse>turrets/energy_turret_01/dif_256.jpg</diffuse>
<specular>turrets/energy_turret_01/spec_256.jpg</specular>
<normal>turrets/energy_turret_01/nrm_256.jpg</normal>
</textures>
<scale>1.5</scale> <!-- huge! -->
<offset>0;0;-0.25</offset> <!-- little bit up -->
</gfx>
<weapon>
<projectiles>
<projectile>
<gfx>
<!-- other data -->
<muzzle_flash_sprite>
<width>0.4</width>
<height>0.4</height>
<textures>
<diffuse>projectiles/muzzle_flash_01.png</diffuse>
<color>1;0.7;0.5;1</color>
</textures>
<flash_origin>0.118;0.000;0.000</flash_origin>
</muzzle_flash_sprite>
<fire_origin>0.2;0.000;0.000</fire_origin>
</gfx>
<!-- other data -->
</projectile>
</projectiles>
<fire_origin>0.241;0.000;0.000</fire_origin>
...
</weapon>
<item_data>
<durability>25000</durability>
<gfx>
<model>turrets/energy_turret_01.obj</model>
<textures>
<diffuse>turrets/energy_turret_01/dif_256.jpg</diffuse>
<specular>turrets/energy_turret_01/spec_256.jpg</specular>
<normal>turrets/energy_turret_01/nrm_256.jpg</normal>
</textures>
<scale>1.5</scale> <!-- huge! -->
<offset>0;0;-0.25</offset> <!-- little bit up -->
</gfx>
<weapon>
<fire_origin>0.241;0.000;0.000</fire_origin>
...
</weapon>
Quote from: Hammish on December 23, 2014, 08:35:03 AMRight, but with v0.15.x we've broken it ... A lot of inconveniences appeared for modders when we separated mods loading logic for the singleplayer/multiplayer servers.
Just to confirm, though, best way to debug a mod going forward for possible .XML/JavaScript failure... just launch VoidExpanseServer.exe, create a new world and see if it can correctly parse everything?
Page created in 0.049 seconds with 13 queries.