Sadly, we can no longer accept new orders because of problems with PayPal. We've considered integrating another payment system but it's hard to justify as direct VoidExpanse and Dinocide sales were pretty much zero in the past few years, everyone prefers Steam these days. Also, we cannot sell CryoFall on our website as the game got a publisherΓÇöall sales go strictly through them. Some time ago we've tried to get our games on GOG but had no luck. Maybe we will try again later. Of course, all purchased games will remain available to download and play. We will also keep uploading the game updates to our website, same as before.
Normally you are not supposed to edit the map when all of the world assets are generated. As you are not editing the map, but an actual save with millions of objects. So, obviously the editor is not able to handle all that. You should only edit the map, not the generated game world.
We'd love to do that, but it's difficult to find the right balance. If we introduce monster raids on player owned bases in PvE for example - a lot of players would hate the idea because they like the relaxed atmosphere of the game. Plus it would be quite difficult to balance in a way that would work well in multiplayer environment... But similar ideas has indeed been suggested for quite a while and we are still pondering our options.
Having instances or interior locations is something we would love to have in the game eventually. Unfortunately it's rather complex to implement which is why we haven't been able to do it until now. But if the game continues growing it is definitely one of the features we would like to see in the game!