Woah, thanks a lot! It would be great if you help us spreading the word about VoidExpanse.
About bases with a purpose: the bases are already with a purpose, they have different kinds of officers and inhabitants, also the shop goods variety is different and specialized. And, actually, there is no big deal to make it a bit deeper, but for this another thing needs to be done. Even two. First - new, really rich economics. It is a task for maybe (at least) three months of designing, implementing, testing. And it is definitely not the thing we are up to do right now because we are really busy with a creating of the content update. And to create new economics we need to consider (or even maybe recast) another feature in the game architecture, which obstructs implementing of the trade as you see it. We don't really like to talk about it, but to fix this we'll need to reassemble a huge (almost all, actually) part of the game. Which we are definitely not going to do.
Howerver, everything is not that bad and we are looking for the ways to improve the game considering the ideas of our players and you will be able to see it quite soon. We almost finished our first content update. I don't want to really spoil, but we made something really close to what you described in your post.
About bases with a purpose: the bases are already with a purpose, they have different kinds of officers and inhabitants, also the shop goods variety is different and specialized. And, actually, there is no big deal to make it a bit deeper, but for this another thing needs to be done. Even two. First - new, really rich economics. It is a task for maybe (at least) three months of designing, implementing, testing. And it is definitely not the thing we are up to do right now because we are really busy with a creating of the content update. And to create new economics we need to consider (or even maybe recast) another feature in the game architecture, which obstructs implementing of the trade as you see it. We don't really like to talk about it, but to fix this we'll need to reassemble a huge (almost all, actually) part of the game. Which we are definitely not going to do.
Howerver, everything is not that bad and we are looking for the ways to improve the game considering the ideas of our players and you will be able to see it quite soon. We almost finished our first content update. I don't want to really spoil, but we made something really close to what you described in your post.